How do I compensate for a changed directory? - c#

I am developing a simple C# console application for use in an industrial setting. This application takes a product id number, and then configures an XML file and saves it to a folder location. The operators then load this XML file into a laser printer that engraves data onto a product. This app will be used on multiple computers, and not installed by me.
Right now I have hardcoded in filepaths for the XML file templates (C:\XmlGen\SourceTempplates), and the location that the configured files are saved (C:\XMLGen\OutputXml). Now, if the app gets installed on a computer and moved somewhere, the application will not be able to find the templates or save the configured files. Is there a way that I can write these filepaths so that the application can still find the files? (Say for example, it gets installed to a D:\ drive instead of C).
Thanks! Let me know if I need to provide more info.

Its generally a good practice to use defined environment folder to store application generated files instead of using hardcoded drive letter.
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)
Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData)

Related

where is the correct location for Data folder in developing process C# deskTop app

i write desktop app in C# .... this app will auto generate an C/C++ code for an embededd system project
so i have to copy some pre_writen drivers to the target folder (where the file is generated)
the problem is i don't know where i can correctly put the sourc driver in !!
for now i put the source driver in in the project foldr and i refrance it in my code lik
// projectfolder\bin\Debug\netcoreapp3.1\file.exe
string path = (Assembly.GetExecutingAssembly().Location);
DirectoryInfo exeDir = new DirectoryInfo(path);
DirectoryInfo projectDir = exeDir.Parent.Parent.Parent.Parent;
// now i can get the driver foler like this
string DriverPath = Path.Combine(projectDir.fullName,"drivers");
i guss that folder in the product level will be in C:\ProgramData
but for developing where the location shoud be in ?
In Windows there are different types of data that may be consumed by an Application such as
Application Properties
Application settings enable you to store application information dynamically. Settings allow you to store information on the client computer that should not be included in the application code.
Ex: Position, Font, Styles, User Configuration
File Type: App.Config(Is created at design time and is by default put into BIN folder) and User.Config (Created at run time)
Project > Add New Item > Installed > Visual C# Items > Application Configuration File
Application Data
Contains all the data, settings, and user files that are required by the installed software and UWP apps. These are user agnostic data.
Ex: Images, Resources, Sprites, Data Templates, txt files. It may also contain App.Config files
File Location: C:\ProgramData Environment.SpecialFolder.CommonAppData
User Data
Contain all data that is user specifc, such as his/her app specific settings.
Ex: Any type of data
File Location: C:\Users\[USERNAME]\AppData\Roaming Environment.SpecialFolder.AppData or Environment.SpecialFolder.MyDocuments
i guss that folder in the product level will be in C:\ProgramData but
for developing where the location shoud be in ?
yes, it will go to ProgramData, but during the development you can have it in your BIN folder or a directory of your choice if it matters
However most of the above will come into picture when you package your App to an MSI and bundle in all the dependency files and where they need to go.
EDIT
Based on the OPs clarification in comments, .CPP files will automatically go into the BIN/Debug Folder of your C# app.
You will need to dynamically place your device drives in the directory where your exe is running
To access the directory where your app is running :
string exePath = System.Reflection.Assembly.GetExecutingAssembly().Location
Output of Path = Absolute path where your exe is running
C:\Users\User1\source\repos\Test\Test\bin\Debug\Test.exe
string exeDirectory = Path.GetDirectoryName(exePath);
The Directory path where your exe is situated
C:\Users\User1\source\repos\Test\Test\bin\Debug
The default location in a c# dekstop app in Environment.CurrentDirectory + "\\Folder"
This is mostly a question of how often the data will change. And how that will interact with the very strict management of write rights since NTFS became common (While the rule predates NTFS, with mostly FAT - and thus no rights to stop us - few programmers cared).
You can and even should put stuff into the Programm directory itself, if it does not change outside of Programm Updates/Reinstallations. If it only changes with a Installer or Updater - things that need administrative rights for their work anyway - it belong there.
If changes happen more often then that - especially stuff that can change at runtime or even needs to change at runtime - where the programm folder becomes unuseable. In this case the programm directory should at tops include a template file. Something you can copy to the real directory as a baseline, to have something to start working with. As for where to put this changeable data, look at the SpecialFolders Enumeration. The Userprofile - particulary Appdata folders are the point to look at. Wich specific one to use is a question of how you want it to interact with Domain Controler Synchronisation (Roaming vs non-Roaming user). Or if you want it to end up in Common.
Drivers sound like that rare case, where the programm directory is entirely fitting. Optionally you could have the drivers installed as a parallel application. Something that can be managed/updated seperately and is simply a requirement for your programm. Something that might be shared across multiple applications.

ClickOnce Application user settings locations

I am currently developing a ClickOnce application that converts CSV files for a database update. The program requires the user to have the ability to change the configuration files for a database change, and change an XML file which populates a drop-down list in the app.
Now I understand that the files are kept in the user/appdata folder to ensure there have the correct privileges, but do I have any influence as to what those folders are called, or where they are saved?
By default, the files are saved in AppData\Local\Apps\2.0\LD7ZEJK0.7AE\NJ42PEPW.1QX\csvt...exe_169e1a4011fbe7ec_0001.0000_none_04507fe9e077ae84
Can I change that to say Documents\CSV_Files or something similar? And if I do, how would I reference the XML file in the configuration file so the program knows where it is?
Normally, you shouldn't have to care about the location yourself. Just mark your XML file as data in the ClickOnce manifest and access it using the well-known:
ApplicationDeployment.CurrentDeployment.DataDirectory
Here's an MSDN article describing it: Accessing Local and Remote Data in ClickOnce Applications
I would never store any data that is important to be retained in the case of an update in the actual ClickOnce deployment directories -- it is too dangerous. You should copy those files out to ApplicationData and access them there. This article shows you how to do that.

How to conceal file in deployment package?

In an upgrade to a VB6/C# product I need to include a file. This file will be copied by the app to a server location when a certain button is clicked. Once there it will stay there and be utilised by the application from then on.
This file needs to be included in the deployment package so that it can be copied to the server location. If I just include the file in the app directory, then every workstation that installs the product will have this file. The file is of a slightly sensitive nature, which means that I would prefer that it is not just sitting in its raw form on each workstation.
Is there a way I can have the file available for copying, but not have it accessible to someone who is able to look into the app's folder on each workstation?
I do not want to deploy the file directly to the server location because I don't want to have the customer's staff involved in placing specific files on the server.
Encrypt the content of the file. Decrypt it while copying to server. Or perhaps you keep it's encryption after it's moved to the server.
You could perhaps include the file as an embedded resource in one of the binaries of the application. It would be somewhat less accessible to non developers at least.
Last option is to update the server itself and give it the files so the clients aren't responsible for bringing it there. Of course I don't know what creates the requirements you have.

How do I refer to the directory where my .net program is installed?

I created a program in C# .net using VS2008.
When the user installs the program I don't know if it will be on the C: drive or D: drive or someplace else. The issue is that I need the program to automatically create files and then retrieve those files later on without any assistance from the user.
I thought the least complex situation was to place these files in the directory where the program is installed so that the location would remain constant and this strategy would reduce the chances that the files will be accidentally deleted by the user.
Question 1:
How to I refer to the install directory of my app when the user has their choice of the install location?
Question 2:
Should I even be doing it this way or should I be looking at this from a totally different perspective.
Assembly.GetExecutingAssembly().Location will give you the path to the currently executing assembly.
However, writing to that location will cause problems for users running on Vista, Server 2008 and later, which are more strict about normal users not writing to places like C:\Program Files. Your best bet is probably something like:
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData)
There are a bunch of options for Environment.SpecialFolder, based on what exactly you want to store.
Sounds like a perfect solution for the Isolated Storage function in .Net (System.IO.IsolatedStorage).
You access via objects and the path is controlled by .Net. It stores the items in the local settings\application data\isolated storage for each log in.
You can use the System.Environment.CurrentDirectory property to determine where your application belongs.
Alternatively, you could look into isolated storage. The data is stored on a user/machine basis (as you choose) so you can store different files for different users.
Which you choose depends on how much information you want to store, and the security surrounding it.
You can get the current directory using:
string dir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
This is a valid and useful way of storing files related to your .exe - you can always navigate using relative directories from where your executable is running from, meaning you don't need to worry about where it's installed.
Alternately, if you'd like your .exe to be freely copyable to any directory, you could consider storing your data in a well known location, like the user's Application Settings directory in their user profile (for windows).
Application.StartupPath should do that for you or:
private static string GetApplicationPath()
{
return System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase);
}
How to get the path of app(without app.exe)?

Writing drive C: in Windows 7/Vista

I am developing an application that saves its settings in the install folder. If I install the app in the Program Files on drive C: and attempt to write the settings file I get an exception and that's it.
I know that the User Account Control (UAC) migth be the one that is not letting my app modify the content of the file.
I need help with the following issues:
Do the file editing in such a way that at least an UAC warning should be shown and if I answer yes the file becomes writable
If there is no way to edit the file on drive C: I need a method to store data somewhe
A more generic question would be:
How to create a C# program that after installing it to C:\Program Files\MyProgram under Windows Vista can manipulate (create/edit/delete) an .ini file in the installation directory? This file should be the same for all users.
Why don't you store the settings in a user-specific location like C:\Users\Username\AppData?
That way different users can have different settings on the same machine. Also, this is the recommended location for settings and the like.
Building on the answer from Ben S, check out the Environment.GetFolderPath method.
This method allows you to abstract away the specific location and just use a known SpecialFolder path instead (ie SpecialFolder.ApplicationData).
The fact that you are getting an exception means that your program is Vista/7 aware somehow. I am not totally sure what setting (in a C# project) triggers that. But if you can make your app 'pretend' it is an XP application, Vista will let it write to a shadow file located elsewhere.
But the proper way to get a writeable path shared by all users:
string path = Environment.GetFolderPath(
Environment.SpecialFolder.CommonApplicationData);
I'm surprised it hasn't been mentioned yet, but a viable C# option is to ditch INI files (yuck) and embrace the Settings facilities provided by .Net. They work very well across all Windows versions, they are directly supported by Visual Studio, and finally they are overridable at both the User and Machine level.
We've had no real problems to speak of utilizing this feature (this includes XCopy deployments, Installed applications, Citrix, etc).
Building on the answers of Ben S and akmad, you should put the ini file in the appDataFolder.
If you want the settings to be unique to each user, create an ini file for each user and put it in their AppData folder, which can be retrieved with the following code:
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)
If you want the settings to be common to all users, but the ini file in the common AppData folder.
Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData)

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