so what i want to do is, on Event ButtonClick disable parent Control of this button.
In my Form i have several Panel's in which those button actually are.
I am using following code:
private void button1_Click(object sender, EventArgs e)
{
Control control = button1.Parent;
control.Enabled = false;
}
This xode is working fine, but I wanted to use this.Parent instead of button1.Parent, so that each button would be able to disable its own parent Panel(in this case will disabled Panel of button1).
When i am using this.Parent I get a System.NullReferenceException.
Knows some one why i am getting this error ?
this is your current class you want to use the sender and cast it to Control than get it's parent something like this
private void button1_Click(object sender, EventArgs e)
{
var uc = sender as Control;
uc.Parent.Enabled = false;
}
this represents the Window, which has no Parent.
You can do the following:
private void button_Click(object sender, EventArgs e){
Control control = ((Button) sender).Parent;
control.Enabled = false;
}
Button[] buttons = {button, button2....};
foreach (Button button in buttons)
button.Click += button_Click;
Alternatively, you can create a class inheriting from Button. You can then add a Click event handler that disables it's parent control. You can then use this button instead of the default one.
I am making little Windows Forms Application.
I have PictureBox (parent) and Label (child) in it.
The Parent's Mouse Events are working perfectly, but Mouse events generated by child elements are not reflected on the Parent. The Cursor also changes back to its default (arrow).
Is it possible to pass events generated by child Controls, e.g., the MouseEnter event, to the Parent Control?
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Card.MouseEnter += new EventHandler(Card_MouseEnter);
Card.MouseLeave += new EventHandler(Card_MouseLeave);
Card.MouseDown += new MouseEventHandler(this.Card_MouseDown);
Card.MouseUp += new MouseEventHandler(this.Card_MouseUp);
}
void Card_MouseLeave(object sender, EventArgs e)
{
this.Card.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.card_bg));
this.Rename("Running!");
}
void Card_MouseEnter(object sender, EventArgs e)
{
this.Card.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.card_hover_bg));
}
private void Card_MouseDown(object sender, EventArgs e)
{
this.Card.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.card_click_bg));
}
private void Card_MouseUp(object sender, EventArgs e)
{
this.Card.BackgroundImage = ((System.Drawing.Image)(Properties.Resources.card_hover_bg));
this.Rename("Please Wait...");
}
private void CardName_MouseDown(object sender, MouseEventArgs e)
{
}
void Rename(string args)
{
this.CardName.Text = args;
}
private void CardName_Click(object sender, EventArgs e)
{
}
}
This is what I have This is what I want to achieve
The first animation represents what I have now, the second is what I need to achieve :)
When I'm making pictureBox1.Controls.Add(label1) label1 is
disappearing and I tried bring to front and change color but couldn't
do it. Please if you will have any idea show me in provided code by me
to be understandable for me. Thank you all again and again :)
You'd use code like this, maybe in the Load() event of the Form:
private void Form1_Load(object sender, EventArgs e)
{
Point pt = CardName.Parent.PointToScreen(CardName.Location);
Card.Controls.Add(CardName);
CardName.Location = Card.PointToClient(pt);
}
This keeps the label in the same position as it was, but makes the picturebox the parent.
Not sure where you're going wrong. Here's an example showing it in action. Both the PictureBox (Card) and Label (CardName) are inside a Panel (panel1). Clicking on button2 toggles the visibility of the Card. Clicking on button1 makes Card the Parent of CardName. You can see that at first, only the Card toggles visibility, but after clicking on button1 and setting the Parent, both toggle visibility together since CardName is a Child of Card (it also changes its BackColor to match that of its new Parent):
Code:
public partial class Form1 : Form
{
private void button1_Click(object sender, EventArgs e)
{
Point pt = CardName.Parent.PointToScreen(CardName.Location);
Card.Controls.Add(CardName);
CardName.Location = Card.PointToClient(pt);
}
private void button2_Click(object sender, EventArgs e)
{
Card.Visible = !Card.Visible;
}
}
When I move mouse over label, panel thinks mouse left it and rises
MouseLeave event
Here is how you can tell if the cursor has actually left the BOUNDS of the Panel, as opposed to simply enter a child control within the Panel:
private void panel1_MouseEnter(object sender, EventArgs e)
{
panel1.BackColor = Color.Red;
}
private void panel1_MouseLeave(object sender, EventArgs e)
{
Point pt = panel1.PointToClient(Cursor.Position);
if (!panel1.ClientRectangle.Contains(pt))
{
// we only get in here when the cursor leaves the BOUNDS of panel1
panel1.BackColor = Control.DefaultBackColor;
}
}
First of all, you should build a UserControl as a container for all your objects: it'd make everything simpler (the one I'm using here is actually a UserControl, modified to comply with your current setup).
When a Control other than the PictureBox is interacted with, you can decide whether you want to trigger a similar action on the main Control or perform a different action based on what event has been generated.
▶ When the Mouse Pointer enters you assembled Control, you want to change the default Cursor: then, when one of the Labels raises the Enter event, call the method of the main Control that handles this. An event handler is a method, you can call it.
▶ When a Label is clicked, you don't want to trigger the related action of the main Control: in this case, there's nothing to do, just handle this event and perform the required action.
▶ The Label should be child of the main Control. You're using a PictureBox, which is not a ContainerControl. You can add child controls to it anyway. You need to do this in code, since - as mentioned - the PictureBox is not designed to host Controls, thus you cannot drop one inside it: the Control you drop will be parented with the Container that hosts the PictureBox (your Form, here).
When you set the parent in code, you need to remember that the Location of the child control is relative to the old Parent, so you have to re-define it's position.
E.g: PictureBox.Bounds = (100, 100, 100, 200) / Label.Bounds = (100, 250, 100, 50)
When the PictureBox becomes Parent of your Label, the Label.Location is still (100, 250): so, now, it will be hidden, since it's outside the visible bounds of its new Parent. You have to reposition it in relation to the new host: its new Location should be (0, 150), to keep the previous relative position.
PictureBox.Control.Add(Label);
//[...]
Label.Location = new Point(Label.Left - PictureBox.Left, Label.Top - PictureBox.Top);
=> Label.Location = (100 - 100, 250 - 100) => (0, 150)
Or, centered horizontally:
Label.Location = new Point((PictureBox.Width - Label.Width) / 2, Label.Top - PictureBox.Top);
=> Label.Location = ((100 - 100) / 2, 250 - 100) => (0, 150) // <- Since both have the same Width
Or, using positions relative to the Screen:
var p = Label.PointToScreen(Point.Empty); // Relative to the ClientRectangle (Top/Left = (0, 0))
PictureBox.Controls.Add(Label);
Label.Location = PictureBox.PointToClient(p);
In any case, call BringToFront() after, to ensure that the new child Control is brought on top and anchor the Control, so it will keep its position and its Width will be bound to the Parent Width:
Label.BringToFront();
Label.Anchor = AnchorStyles.Left | AnchorStyles.Bottom | AnchorStyles.Right;
Now, assuming you want to change the Cursor to Cursors.Hand when the Mouse enters your combined Control and reset to default when it leaves it:
▶ You want the Cursor to change shape in any case.
▶ You want to generate different actions when the PictureBox is clicked and when one of the Labels is clicked.
▶ Both Labels can have distinct actions when clicked.
→ In the visual sample, the Label above the PictureBox is named lblTitle, the Label inside the PictureBox, at the bottom, is named lblFooter.
→ The PictureBox is named ImageView.
Setup the handlers:
NOTE: With a UserControl, the events handling, e.g., in relation to MouseEnter, changes in:
// The Parent's MouseEnter calls OnMouseEnter
protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
this.Cursor = Cursors.Hand;
}
// Child Controls just call the same method
private void Labels_MouseEnter(object sender, EventArgs e) => OnMouseEnter(e);
public Form1()
{
InitializeComponent();
Point p = lblFooter.PointToScreen(Point.Empty);
ImageView.Controls.Add(lblFooter);
lblFooter.Location = ImageView.PointToClient(p);
ImageView_MouseEnter += ImageView_MouseEnter;
ImageView_MouseLeave += ImageView_MouseLeave;
// Not added in the code here, do whatever is needed with this handler
ImageView_Click += ImageView_Click;
lblFooter.MouseEnter += Labels_MouseEnter;
lblFooter.MouseLeave += Labels_MouseLeave;
lblFooter.MouseClick += lblFooter_MouseClick;
lblTitle.MouseEnter += Labels_MouseEnter;
lblTitle.MouseLeave += Labels_MouseLeave;
lblTitle.MouseDown += lblTitle_MouseDown;
lblTitle.MouseUp += lblTitle_MouseUp;
}
private void ImageView_MouseEnter(object sender, EventArgs e) => this.Cursor = Cursors.Hand;
private void ImageView_MouseLeave(object sender, EventArgs e) => this.Cursor = Cursors.Default;
private void Labels_MouseEnter(object sender, EventArgs e)
{
ImageView_MouseEnter(ImageView, e);
// [...]
// Do stuff related to the Labels Enter event
}
private void Labels_MouseLeave(object sender, EventArgs e) {
ImageView_MouseLeave(ImageView, e);
}
private void lblTitle_MouseDown(object sender, MouseEventArgs e) {
// Perform actions when the Mouse button is held down lblTitle
}
private void lblTitle_MouseUp(object sender, MouseEventArgs e) {
// Perform actions when the Mouse button is released
}
private void lblFooter_MouseClick(object sender, MouseEventArgs e) {
// Perform actions on a Mouse Click event on lblFooter
}
I have Windows Form named Form1 and inside I have a dynamic SplitContainer named splitcontainer.
I want to know which panel is selected when the mouse is clicked at runtime.
I tried to use mouseclick event in the splitContainer properties but I haven't succeed.
You need to bind to the MouseClick events of the panel inside the split container.
I added a container called "splitContainer1" with 2 panels, Panel1 and 2
I wired up the below events and it seems to work
private void splitContainer1_Panel1_MouseClick(object sender, MouseEventArgs e)
{
MessageBox.Show("Panel1");
}
private void splitContainer1_Panel2_MouseClick(object sender, MouseEventArgs e)
{
MessageBox.Show("Panel2");
}
After your further comments, I've edited the below to show how to manually bind the mouse click events of the 2 panels of your dynamically added container.
private void splitContainerHorizontalToolStripMenuItem_Click(object sender, EventArgs e)
{
SplitContainer spltcnt = new SplitContainer();
spltcnt.Dock = DockStyle.Left;
spltcnt.Orientation = Orientation.Horizontal;
spltcnt.SplitterWidth = 4;
spltcnt.Visible = true;
spltcnt.Size = new System.Drawing.Size(731, 615);
spltcnt.BorderStyle = BorderStyle.Fixed3D;
spltcnt.SplitterDistance = 351;
//Manually bind the mouse click events.
spltcnt.Panel1.MouseClick += Panel1OnMouseClick;
spltcnt.Panel2.MouseClick += Panel2OnMouseClick;
Controls.Add(spltcnt);
}
private void Panel1OnMouseClick(object sender, MouseEventArgs mouseEventArgs)
{
MessageBox.Show("Panel1");
}
private void Panel2OnMouseClick(object sender, MouseEventArgs mouseEventArgs)
{
MessageBox.Show("Panel2");
}
You can of course call the mouse click handler methods anything you like.
Thanks
I have a series of events for a Panel – MouseDown , MouseMove , MouseUp. I also have event handlers for a Label on that Panel. But in certain cases I want the MouseMove handler of the Label to "transfer control" of the operation to the Panel's handlers. Problem is that the action is "locked" to the Label, so something like panel1.MouseMove += ... won't help because the panel1.MouseMove won't be raised until a MouseUp. Is there any way to "transfer control" of the operation?
Here's a simple example of what I have: (label1 is on panel1).
public Form1()
{
InitializeComponent();
label1.MouseDown += label1_MouseDown;
}
void label1_MouseDown(object sender, MouseEventArgs e)
{
panel1.MouseMove += panel1_MouseMove;
}
void panel1_MouseMove(object sender, MouseEventArgs e)
{
Text = "success";
}
The Text isn't changed until MouseUp.
You could simply call the panel1_MouseMove in label1_MouseDown when needed.
void label1_MouseDown(object sender, MouseEventArgs e)
{
panel1_MouseMove(null, EventArgs.Empty);
}
I am trying to place Usercontrols on a flowlayout panel that act as a listview in C# (windows forms) . How can I implement selecting items here ?
Click event is not working when the user clicks on the controls of Usercontrol..
Any ideas ?
private void flowLayoutPanel1_ControlAdded(object sender, ControlEventArgs e)
{
e.Control.Click += new EventHandler(Clicked);
}
private void Clicked(object sender, EventArgs e)
{
//click event code goes here
}