Speech Recognition Makes a loop - c#

I'm working on a speech recognizer but every time I say a word it puts it in a loop and keeps saying:
hi my name is Jarvis how can I help you?
What should I do?
I've also tried RecognizeAsyncCancel() but it didn't work!
My code is below:
using System;
using System.IO;
using System.Speech.Recognition;
using System.Speech.Synthesis;
using System.Windows.Forms;
namespace Jarvis
{
public partial class Form1 : Form
{
SpeechRecognitionEngine RecEngine = new SpeechRecognitionEngine();
SpeechSynthesizer speech = new SpeechSynthesizer();
public Form1()
{
InitializeComponent();
Choices choices = new Choices();
string[] text = File.ReadAllLines(Environment.CurrentDirectory + "//grammer.txt");
choices.Add(text);
Grammar grammar = new Grammar(new GrammarBuilder(choices));
RecEngine.LoadGrammar(grammar);
RecEngine.SetInputToDefaultAudioDevice();
RecEngine.RecognizeAsync(RecognizeMode.Multiple);
RecEngine.SpeechRecognized += new EventHandler<SpeechRecognizedEventArgs>(RecEngine_SpeechRecognized);
speech.SelectVoiceByHints(VoiceGender.Male);
}
private void RecEngine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
string result = e.Result.Text;
if (result == "Hello")
{
result = "";
result = "Hi, my name is Jarvis, how can I help you";
}
if (result == "Hi")
{
result = "";
result = "It is currently " + DateTime.Now.ToLongTimeString();
}
speech.SpeakAsync(result);
lblresult.Text = result;
result = "";
MessageBox.Show("a");
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}

For starters, the setup you are using, is creating your problems, due mostly from arrangement of your code. You should also be incorporating a switch case statement in your recEngine Sub. Also, you are using SpeechSynthesizer speech in your declaration and your SpeechSynthesizer should compliment that and be: speech.Speak("Hi, my name is Jarvis, how can I help you") NOT result = "Hi, my name is Jarvis, how can I help you";.
You don't need this either: result = ""; You can still use If Statements within Case Statements if you want. With that said, here is an example from one of my old projects. I am leaving you with a link to the full project of the code. It will get you on the right path: Just scroll down to the Form1.cs at my repository.
https://github.com/DeadReport77/Scarlett-Speech-Recognition-Final-Production/commit/20f4db5d3b75b03d601d39c6fe54e8261c7976f0
I am the creator of Scarlett Witch Speech Recognition surfacing the net on YouTube and other places. This is the YouTube link: https://www.youtube.com/watch?v=39S10FoCbIA
The code will solve all your problems as well (switch case example):
private void RecEngine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
switch (e.Result.Text)
{
case "scarlett mute volume":
SendMessageW(this.Handle, WM_APPCOMMAND, this.Handle,
(IntPtr)APPCOMMAND_VOLUME_MUTE);
break;
case "scarlett volume up":
int repeat = 10;
for (int i = 0; i < repeat; i++)
SendMessageW(this.Handle, WM_APPCOMMAND, this.Handle,
(IntPtr)APPCOMMAND_VOLUME_UP);
break;
case "scarlett volume down":
for (int iter = 0; iter < 10; iter++)
SendMessageW(this.Handle, WM_APPCOMMAND, this.Handle,
(IntPtr)APPCOMMAND_VOLUME_DOWN);
break;
case "show commands":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\list.wav").Play();
Process.Start(#"C:\\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\Commands.txt");
break;
case "tell me who you are":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\info.wav").Play();
break;
case "scarlett open youtube":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\youtube.wav").Play();
Process.Start("chrome", "Http://www.youtube.com");
break;
case "scarlett movies":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\movie.wav").Play();
Process.Start("chrome", "http://www.tubitv.com");
break;
case "scarlett open github":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\github.wav").Play();
Process.Start("chrome", "Http://www.github.com");
break;
case "open wiki":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\wiki.wav").Play();
Process.Start("http://www.wikipedia.org/");
break;
case "scarlett microsoft office":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\word.wav").Play();
Process.Start("winword");
break;
case "stop listening":
recEngine.RecognizeAsyncStop();
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\mic.wav").Play();
break;
case "open command":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\prompt.wav").Play();
System.Diagnostics.Process.Start("cmd");
break;
case "scarlett run system scan":
Scanning f = new Scanning();
f.Show();
break;
case "commit to memory":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\storing.wav").Play();
break;
case "scarlett close":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\shuttingdown.wav").Play();
Sleep(TimeSpan.FromSeconds(2));
Application.Exit();
break;
case "scarlett what day is it":
Scarlett.Speak(DateTime.Today.ToString("dd-MM-yyyy"));
break;
case "scarlett out of the way":
if (WindowState == FormWindowState.Normal)
{
WindowState = FormWindowState.Minimized;
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\standby.wav").Play();
}
break;
case "scarlett come back":
if (WindowState == FormWindowState.Minimized)
{
WindowState = FormWindowState.Normal;
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\comeback.wav").Play();
}
break;
case "disparta":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\closingapp.wav").Play();
SendKeys.Send("%{F4}");
break;
case "scarlett play rammstein":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\video.wav").Play();
Process.Start("chrome", "https://www.youtube.com/watch?v=3b4szXcRFcs?autoplay=1&mute=1");
break;
case "page up":
SendKeys.Send("{PGUP}");
break;
case "page down":
SendKeys.Send("{PGDN}");
break;
case "new tab":
SendKeys.Send("^{t}");
break;
case "switch tab":
SendKeys.Send("^{TAB}");
break;
case "magnify":
SendKeys.Send("^{+}");
break;
case "less":
SendKeys.Send("^{-}");
break;
case "scarlett notepad":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\notepad.wav").Play();
Process.Start("notepad");
break;
case "scarlett visual studios":
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\visual.wav").Play();
Process.Start("devenv.exe");
break;
default:
new SoundPlayer(#"C:\Users\Leeraoy.Jenkins\source\repos\Scarlett\Resources\unknown.wav").Play();
break;
}
}

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WIA Setting up page size does not work

Im trying to make an app that can scan documents using C# and WIA. But I have come across a problem when setting up the page size property. When I run the scanning process my app throws an error:
An unhandled exception of type 'System.Runtime.InteropServices.COMException' occurred in DigiKnjiga.exe
Additional information: Exception from HRESULT: 0x80210067
I have tried this using these properties: PageSize(3097), PageWidth(3098) & PageHeight(3099), HorizontalExtent(6151) & VerticalExtent(6152). But setting any of these values throws the before mentioned exception.
Here is the event that starts the scanning process:
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{
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//contrast
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switch (Scanner.Format)
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case 0://A3
Device.Items[1].Properties["3097"].set_Value(10);
//Device.Items[1].Properties["6151"].set_Value(11692);
//Device.Items[1].Properties["6152"].set_Value(16535);
break;
case 1://A4
Device.Items[1].Properties["3097"].set_Value(0);
//Device.Items[1].Properties["6156"].set_Value(1);
//Device.Items[1].Properties["3098"].set_Value(8267);
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Device.Items[1].Properties["3097"].set_Value(11);
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I wonder if anyone knows the solution to the this problem and I thank you in advance for your answers. And at the same time apologise for any spelling mistakes as I am not english.
cahnge switch case as following, it could work(but be sure this property(3097) is supported in your scaner)
switch (Scanner.Format)
{
case 0://A3
Device.Properties["3097"].set_Value(10);
break;
case 1://A4
Device.Properties["3097"].set_Value(0);
break;
case 2://A5
Device.Properties["3097"].set_Value(11);
break;
}

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And here is where the GUIs are actually set up, and made to change:
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So what can I insert into these classes to make my program stop skipping? should I put a pause into these if statements too?
So it looks like the easiest way to solve this problem is by changing how the program changes the stages. All you need to do is a boolean that changes to true once the return key has been pressed.
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public class ClassName : MonoBehaviour
{
bool wasClicked = false;
Then to change the states just do this:
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I have the following code in C#. A function by which I want to highlight one of the nine images at random. The code is as follows,
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I tried to make the function call ToGold(random) to be able to dynamically refer to one of the images on XAML. But I was not able to make the code work as I intended. So I took a brute force approach as below,
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case 14:
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case 15:
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case 16:
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case 17:
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So my question is how do I make the code efficient by making it dynamic? Can anyone please help me?
NOTE: I have just started studying WPF. So please bear with me.
You can use the FindName method on the window to find an element by its name.
Or you could create an array containing your images in order, i.e. { image0, image1, image2, image3, ... } and then access that array with a random index.

How to navigate through rows/columns of buttons

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I'm using C# on Visual studio 2008 and .NET3.5
Control[,] MyButtons = new Control[4,3] { {b1,b2,b3},{b4,b5,b6},{b7,b8,b9},{btn_Clear,b0,btn_Cancel}};
for(int i=0;i<4;i++)
for (int j = 0; j < 3; j++)
{
switch (e.KeyValue)
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case 13: //return
{ e.Handled = false; break; }
case 39: //Right
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break;
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case 38: //Up
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i++;
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With this code i keep getting this error for each element of the array
Invalid rank specifier: expected ',' or ']'
I'll give you a full example and you can extrapolate to your project/code.
The form itself:
Here's that form's code:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class frmButtons : Form
{
private Int32 _selectedButton = 1;
private Dictionary<Int32, Button> _buttonDict = new Dictionary<Int32, Button>();
public frmButtons()
{
InitializeComponent();
foreach (Button b in this.Controls.OfType<Button>().Where(x => x.Tag != null))
{
Int32 i;
if (Int32.TryParse(b.Tag.ToString(), out i))
_buttonDict.Add(i, b);
}
if (_buttonDict.Count > 0)
_buttonDict[_selectedButton].Focus();
}
private void frmButtons_KeyUp(Object sender, KeyEventArgs e)
{
switch (e.KeyCode)
{
case Keys.Up:
_selectedButton -= 3;
e.Handled = true;
break;
case Keys.Down:
_selectedButton += 3;
e.Handled = true;
break;
case Keys.Left:
_selectedButton -= 1;
e.Handled = true;
break;
case Keys.Right:
_selectedButton += 1;
e.Handled = true;
break;
case Keys.Enter:
break;
}
if (_selectedButton < 1)
_selectedButton += 12;
else if (_selectedButton > 12)
_selectedButton -= 12;
_buttonDict[_selectedButton].Focus();
}
}
}
I notice a hitch when you hit a key...there's a default behavior in the form where it attempts to handle the arrow key to move to the next in the Tab Order. Solve that and you've got it. Sorry, but I'm out of time to work on this.

Override paint method C#

I have two forms Form 1 and Form 2.
Form 2 is inheriting from Form 1. In Form 1 I have a method on_Paint for a particular panel, in which I am drawing an image. Since Form 2 is inheriting from Form 1, the panel is being shown as painted before I even run the program (on the design of Form 2).
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This is some code to make the problem more clear.
// This is Form 1 on_Paint method
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gridGraphics.DrawImage(img, 0, 0, 650, 550);
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int xLoc = 0;
Graphics g = grid.CreateGraphics();
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case 0: yLoc = 435; break;
case 1: yLoc = 355; break;
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case 5: xLoc = 460; break;
case 6: xLoc = 545; break;
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This method is located in Form 2 and calls the method above:
public void checkWhichToPaint()
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for (int i = 0; i < ROWS; i++)
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and I am calling the method checkWhichToPaint() after creating a new instance of Form 2 and Showing it:
Tournament tournament = new Tournament();
tournament.LoadGame();
tournament.Show();
tournament.checkWhichToPaint();
where can I call this method such as it is painted after the grid_Paint is invoked?
Thanks for your help :)
This is the answer to whoever might need it!
In Form 1:
protected virtual void grid_Paint(object sender, PaintEventArgs e)
{
Image img = Image.FromFile(resourcesPath+ "grid.fw.png");
gridGraphics = grid.CreateGraphics();
gridGraphics.DrawImage(img, 0, 0, 650, 550);
}
In Form 2:
protected override void grid_Paint(object sender, PaintEventArgs e)
{
checkWhichToPaint();
base.grid_Paint(null, null);
}
Enjoy ! :)
Override the paint method in the second form and call base paint method before you run your form 2 code.

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