Handling Events in MVVM - c#

So this is my first MVVM application. I have a "shell" view model named MainWindowViewModel for the main window that basically splits the view into two pages: MainWindowRibbon and MainWindowFrame. The MainWindowViewModel stores both pages as properties, which I plan to use databinding to update in the UI. Here is some of the code for reference:
MainWindowView xaml~
<Grid>
<Frame Content="{Binding MainWindowRibbon}" Grid.Column="0" Grid.Row="0"/>
<ScrollViewer>
<Frame Content="{Binding MainWindowFrame}"/>
</ScrollViewer>
</Grid>
MainWindowView code behind~
public partial class MainWindowView : Window
{
public MainWindowView()
{
InitializeComponent();
mainWindowViewModel = new MainWindowViewModel();
DataContext = mainWindowViewModel;
}
public MainWindowViewModel mainWindowViewModel;
}
MainWindowViewModel code~
public MainWindowViewModel()
{
//MainWindowRibbon and MainWindowFrame are declared as public Page properties
MainWindowRibbon = new MainWindowRibbonView();
MainWindowFrame = new WelcomePageView();
}
The MainWindowRibbonView, like the MainWindowView, instantiates the MainWindowRibbonViewModel.
My trouble comes when I wish to use an event within the MainWindowRibbonViewModel that will call for the MainWindowViewModel to reassign the MainWindowFrame page. I do not know how to connect the button command of the navigation bar I have created in the MainWindowRibbonView to cause an event or change in the MainWindowViewModel.
I do not know if the way I have organized this is ideal. Please let me know if I need to revise.
If somebody could help me determine the best approach, or even just a functioning one, I would be very grateful.
P.S.
Sorry if the naming conventions aren't the greatest.
Edit:
Lesson learned: listen to Joe.

I suppose it depends on what kind of button you are using in your navigation bar. is it a RadioButton? A RibbonToggleButton? Is it a regular button binding to an ICommand?
Since you called your Navigation Bar a "Ribbon", let us suppose it is a RibbonToggleButton (which is still basically a CheckBox). If it is checked, you show some view-model your "page 1". If it is not checked, you should another view-model representing your "page 2"
Let us also suppose your view's ribbon is up top. So you have two rows: the Ribbon row and the content row.
I might rewrite your MainWindow to look like this, (note the IsChecked property to some boolean property in your view-model like so:)
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/> <!-- The "Ribbon" -->
<RowDefinition Height="*"/> <!-- The page content -->
</Grid.RowDefinitions>
<ToggleButton Content="Show Page 1" IsChecked="{Binding ShowPage1}"/>
<ScrollViewer Grid.Row=1>
<Frame Content="{Binding CurrentViewModel}"/>
</ScrollViewer>
</Grid>
And I might write your view-model like this: (Note that I assume it implements INotifyPropertyChanged and I call a function RaisePropertyChanged that I do not show.
public class Page1ViewModel {} // Fill this out with Page 1 properties
public class Page2ViewModel {} // Fill this out with Page 2 properties
// MainWindowViewModel. Implements INotifyPropertyChanged. Implementation
// is not shown here.
public class MainWindowViewModel : INotifyPropertyChanged
{
private Page1ViewModel = new Page1ViewModel();
private Page2ViewModel = new Page2ViewModel();
public MainWindowViewModel()
{
_currentViewModel = Page1ViewModel;
ShowPage1 = true;
}
private object _currentViewModel;
// The current contents of the main frame.
public object CurrentViewModel
{
get => _currentViewModel;
set
{
if (value == _currentViewModel)
return;
_currentViewModel = value;
RaisePropertyChanged();
}
// Should CurrentViewModel be page 1 or page 2?
public bool ShowPage1
{
get => return _currentViewModel == Page1ViewModel;
set
{
if (value == ShowPage1)
return;
CurrentViewModel = value ? Page1ViewModel : Page2ViewModel;
RaisePropertyChanged();
}
}
}
Note that I am not showing you any of the properties of Page1VieModel or Page2ViewModel nor have I shown you the implicit DataTemplates I assume you will write for them.
Also I am assuming that your navigation bar (and MainWindowView in general) have a DataContext that is already set to the MainWindowViewModel
The implemention with a command button or a RadioButton would be quite different.

Related

ContentControl with DataTemplate is not displaying anything (WPF MVVM)

In my MainView, there is a Frame containing a ContentControl supposed to show a View depending on a ViewModel set in MainViewModel.
However, nothing shows on my MainView. Any idea why?
MainView
<Grid>
<Frame HorizontalAlignment="Center">
<Frame.Content>
<ContentControl Content="{Binding TestViewContext}">
<ContentControl.Resources>
<DataTemplate DataType="{x:Type local:TestViewModel}">
<local:TestView />
</DataTemplate>
</ContentControl.Resources>
</ContentControl>
</Frame.Content>
</Frame>
</Grid>
MainViewModel
public class MainViewModel : BaseViewModel
{
private TestViewModel _testViewContext;
public TestViewModel TestViewContext
{
get { return _testViewContext; }
set { _testViewContext = value; OnPropertyChanged(nameof(TestViewContext)); }
}
public MainViewModel()
{
TestViewContext = new TestViewModel();
}
}
TestView
Just a red colored Page
TestViewModel
public class TestViewModel : ViewModelBase
{}
Frame is a bit special. Normally, child controls inherit the DataContext of their parent. However, with a Frame, the children do not inherit the DataContext. As a result, your ContentControl has a DataContext of null.
To verify this, give your ContentControl a name like the following:
<ContentControl x:Name="MyContentControl" Content="{Binding TestViewContext}">
Then in the constructor of your MainView, check the DataContext as follows:
public MainView()
{
// Other code
// Set a breakpoint here and view the DataContext
var dataContext = MyContentControl.DataContext;
}
For further reading, you could read the following post:
page.DataContext not inherited from parent Frame?
Also, as a side note, Frame intended use was setting the Source property to an external file. As you may have noticed, in order to set child content in xaml, you need to specify <Frame.Content> unlike other controls.

Two Views in one ViewModel (WPF/MVVM)

PROBLEM: Use one single viewModel with two different views.
I have a Window with a control ContentControl which is binded to a property in the DataContext, called Object MainContent {get;set;}. Base on a navigationType enum property, I assign other ViewModels to it to show the correct UserControl.
I need to merge two views into one ViewModel, and because I'm assigning a ViewModel to the ContentControl mentioned before, the TemplateSelector is not able to identify which is the correct view as both shares the same viewModel
If I assign the view instead the ViewModel to the ContentControl, the correct view is shown, however, non of the commands works.
Any Help? Thanks in advance.
SOLUTION: based on #mm8 answer and https://stackoverflow.com/a/5310213/2315752:
ManagePatientViewModel.cs
public class ManagePatientViewModel : ViewModelBase
{
public ManagePatientViewModel (MainWindowViewModel inMainVM) : base(inMainVM) {}
}
ViewHelper.cs
public enum ViewState
{
SEARCH,
CREATE,
}
MainWindowViewModel.cs
public ViewState State {get;set;}
public ManagePatientViewModel VM {get;set;}
private void ChangeView(ViewState inState)
{
State = inState;
// This is need to force the update of Content.
var copy = VM;
MainContent = null;
MainContent = copy;
}
public void NavigateTo (NavigationType inNavigation)
{
switch (inNavigationType)
{
case NavigationType.CREATE_PATIENT:
ChangeView(ViewState.CREATE);
break;
case NavigationType.SEARCH_PATIENT:
ChangeView(ViewState.SEARCH);
break;
default:
throw new ArgumentOutOfRangeException(nameof(inNavigationType), inNavigationType, null);
}
}
MainWindow.xaml
<DataTemplate x:Key="CreateTemplate">
<views:CreateView />
</DataTemplate>
<DataTemplate x:Key="SearchTemplate">
<views:SearchView/>
</DataTemplate>
<TemplateSelector x:Key="ViewSelector"
SearchViewTemplate="{StaticResource SearchTemplate}"
CreateViewTemplate="{StaticResource CreateTemplate}"/>
<ContentControl
Grid.Row="1"
Content="{Binding MainContent}"
ContentTemplateSelector="{StaticResource ViewSelector}" />
TemplateSelector.cs
public class TemplateSelector : DataTemplateSelector
{
public DataTemplate SearchViewTemplate {get;set;}
public DataTemplate CreateViewTemplate {get;set;}
}
public override DataTemplate SelectTemplate(object item, DependencyObject container)
{
if (!(item is SelectLesionViewModel vm))
{
return null;
}
switch (vm.ViewType)
{
case ViewState.CREATE:
return CreateViewTemplate;
case ViewState.SEARCH:
return SearchViewTemplate;
default:
return null;
}
}
}
How is the TemplateSelector supposed to know which template to use when there are two view types mapped to a single view model type? This makes no sense I am afraid.
You should use two different types. You could implement the logic in a common base class and then define two marker types that simply derive from this implementation and add no functionality:
public class ManagePatientViewModel { */put all your code in this one*/ }
//marker types:
public class SearchPatientViewModel { }
public class CreatePatientViewModel { }
Also, you don't really need a template selector if you remove the x:Key attributes from the templates:
<DataTemplate DataType="{x:Type viewModels:SearchPatientViewModel}">
<views:SearchPatientView />
</DataTemplate>
<DataTemplate DataType="{x:Type viewModels:CreatePatientViewModel}">
<views:CreatePatientView />
</DataTemplate>
...
<ContentControl
Grid.Row="1"
Content="{Binding MainContent}" />
Maybe the requirement is to switch out the views and retain the one viewmodel.
Datatemplating is just one way to instantiate a view.
You could instead set the datacontext of the contentcontrol to the instance of your viewmodel and switch out views as the content. Since views are rather a view responsibility such tasks could be done completely in the view without "breaking" mvvm.
Here's a very quick and dirty approach illustrating what I mean.
I build two usercontrols, UC1 and UC2. These correspond to your various patient views.
Here's the markup for one:
<StackPanel>
<TextBlock Text="User Control ONE"/>
<TextBlock Text="{Binding HelloString}"/>
</StackPanel>
I create a trivial viewmodel.
public class OneViewModel
{
public string HelloString { get; set; } = "Hello from OneViewModel";
}
My mainwindow markup:
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="100"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<StackPanel>
<Button Content="UC1" Click="UC1_Click"/>
<Button Content="UC2" Click="UC2_Click"/>
</StackPanel>
<ContentControl Name="parent"
Grid.Column="1"
>
<ContentControl.DataContext>
<local:OneViewModel/>
</ContentControl.DataContext>
</ContentControl>
</Grid>
The click events switch out the content:
private void UC1_Click(object sender, RoutedEventArgs e)
{
parent.Content = new UC1();
}
private void UC2_Click(object sender, RoutedEventArgs e)
{
parent.Content = new UC2();
}
The single instance of oneviewmodel is retained and the view shown switches out. The hellostring binds and shows ok in both.
In your app you will want a more sophisticated approach to setting that datacontext but this sample is intended purely as a proof of concept to show you another approach.
Here's the working sample:
https://1drv.ms/u/s!AmPvL3r385QhgpgMZ4KgfMWUnxkRzA

C# Prism : Setting ViewModel property from a controller (MVVM)

The ViewModel:
public class ConnectionStatusViewModel : BindableBase
{
private string _txtConn;
public string TextConn
{
get { return _txtConn; }
set { SetProperty(ref _txtConn, value); }
}
}
The XAML:
<UserControl x:Class="k7Bot.Login.Views.ConnectionStatus"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:prism="http://www.codeplex.com/prism"
prism:ViewModelLocator.AutoWireViewModel="True" Width="300">
<Grid x:Name="LayoutRoot">
<Label Grid.Row="1" Margin="10,0,10,0">connected:</Label>
<TextBlock Text="{Binding TextConn}" Grid.Row="1" Grid.Column="1" Margin="10,0,10,0" Height="22" />
</Grid>
</UserControl>
The View:
public partial class ConnectionStatus : UserControl
{
public ConnectionStatus()
{
InitializeComponent();
}
}
In another module, I have an event listener, that eventually runs this code:
ConnectionStatusViewModel viewModel = _connectionView.DataContext as ConnectionStatusViewModel;
if (viewModel != null)
{
viewModel.TextConn = "Testing 123";
}
The code runs but the TextConn is updated and does not display in the UI
Are you sure TextConn does not update? Because it can update but the display could not change. You should implement the INotifyPropertyChanged interface and after you make any changes to TextConn call the implemented OnPropertyChanged("TextConn"); or whatever you name the function. This will tell the UI that the value has changed and it needs to update.
The UserControl's DataContext gets its value when the UC is initialized. Then you get a copy of the DataContext, cast it to a view model object, and change the property. I don't believe that the UC gets its original DataContext updated in this scenario.
Probably you need to use a message mediator to communicated changes between different modules.
After some troubleshooting, this code works, the issue was that I was running this code:
ConnectionStatusViewModel viewModel = _connectionView.DataContext as ConnectionStatusViewModel;
if (viewModel != null)
{
viewModel.TextConn = "Testing 123";
}
before the view was actually activated. Silly, but maybe it will help someone down the line.

RelayCommand not getting the right Model

I created a user control that looks like a tile. Created another user control named TilePanel that serves as the default container of the tiles. And lastly, the very UI that looks like a Window start screen. I used RelayCommand to bind my TileCommands
Here are the codes:
Tilev2.xaml
<UserControl x:Class="MyNamespace.Tilev2"
Name="Tile"....
>
...
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" Command="{Binding ElementName=Tile, Path=TileClickCommand}" >
</Button>
</UserControl>
Tilev2.xaml.cs
public partial class Tilev2 : UserControl
{
public Tilev2()
{
InitializeComponent();
}
//other DPs here
public ICommand TileClickCommand
{
get { return (ICommand)GetValue(TileClickCommandProperty); }
set { SetValue(TileClickCommandProperty, value); }
}
// Using a DependencyProperty as the backing store for TileClickCommand. This enables animation, styling, binding, etc...
public static readonly DependencyProperty TileClickCommandProperty =
DependencyProperty.Register("TileClickCommand", typeof(ICommand), typeof(Tilev2));
}
}
Then I created a TilePanel user control as the container of the tiles
TilePanel.xaml
<UserControl x:Class="MyNamespace.TilePanel"
...
>
<Grid>
<ScrollViewer>
<ItemsControl Name="tileGroup"
ItemsSource="{Binding TileModels}" >
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel Orientation="Horizontal"/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<local2:Tilev2 TileText="{Binding Text}"
TileIcon="{Binding Icon}"
TileSize="{Binding Size}"
TileFontSize="{Binding FontSize}"
Background="{Binding Background}"
TileCaption="{Binding TileCaption}"
TileCaptionFontSize="{Binding TileCaptionFontSize}"
TileClickCommand="{Binding TileCommand}"
/>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
</Grid>
</UserControl>
TilePanel.xaml.cs
public partial class TilePanel : UserControl
{
public TilePanel()
{
InitializeComponent();
DataContext = new TilePanelViewModel();
}
public TilePanelViewModel ViewModel
{
get { return (TilePanelViewModel)this.DataContext; }
}
}
My ViewModel for TilePanel
TilePanelViewModel.cs
public class TilePanelViewModel : ViewModelBase
{
private ObservableCollection _tileModels;
public ObservableCollection<TileModel> TileModels
{
get
{
if (_tileModels == null)
_tileModels = new ObservableCollection<TileModel>();
return _tileModels;
}
}
}
Then my Tile model
TileModel.cs
public class TileModel : BaseNotifyPropertyChanged
{
//other members here
ICommand tileCommand { get; set; }
//other properties here
public ICommand TileCommand
{
get { return tileCommand; }
set { tileCommand = value; NotifyPropertyChanged("TileCommand"); }
}
}
}
This is my StartScreen View where TilePanels with tiles should be displayed...
StartScreen.xaml
<UserControl x:Class="MyNamespace.StartMenu"
... >
<Grid>
<DockPanel x:Name="dockPanel1" Grid.Column="0" Grid.Row="1" Margin="50,5,2,5">
<local:TilePanel x:Name="tilePanel"></local:TilePanel>
</DockPanel>
</Grid>
</UserControl>
StartScreen.xaml.cs
public partial class WincollectStartMenu : UserControl, IView<StartMenuViewModel>
{
public WincollectStartMenu()
{
InitializeComponent();
}
public StartMenuViewModel ViewModel { get { return (DataContext as StartMenuViewModel); } }
private void UserControl_DataContextChanged(object sender, DependencyPropertyChangedEventArgs e)
{
ViewModel.Tile = tilePanel.ViewModel.TileModels;
}
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
return;
}
}
In my start screen ViewModel, I used ObservableCollection Tile
and use Tile.Add(tile); to populate my start screen with Tiles inside the TilePanel...
StartMenuViewModel.cs
TileModel tile = new TileModel() { Text = "Testing1", FontSize = 11, Size = TileSize.Medium, Background = (SolidColorBrush)new BrushConverter().ConvertFromString("#039BE5"), Tag="Something" };
tile.TileCommand = new RelayCommand(
p => Tile_TileClick(tile.Tag),
p => true
);
temp.Add(tile);
Now the problem is, if I add a new code below, tile = new TileModel() {...}
tile.TileCommand = new RelayCommand(...), even if I clicked on the first tile, my Tile_TileClick() will get the second tile's info (or the last tile inserted)...
Am I doing something wrong? Or Im doing everything wrong...?
This is not direct answer to your question, but hopefully it will give you few thoughts.
Ok, first of all, don't name your usercontrol like this:
<UserControl x:Class="MyNamespace.Tilev2" Name="Tile"/>
because the name can be easily overriden when using the usercontrol somewhere:
<local:Titlev2 Name="SomeOtherName" />
and the binding inside Tilevs with ElementName won't work: Command="{Binding ElementName=Tile, Path=TileClickCommand}"
Second, what's the point of Tilev2 usercontrol? Why don't just put the button directly to the DataTemplate inside TilePanel class?
If you need to reuse the template, you can put the template to resource dictionary.
If you need some special presentation code in the Tilev2 codebehind or you need to use the Tilev2 without viewmodel, it's better to create custom control instead of usercontrol in this case. it has much better design time support, and writing control templates it's easier (Triggers, DataTriggers, TempalteBinding, etc). If you used custom Control insead UserControl, you wouldn't have to write {Binding ElementName=Tile, Path=TileClickCommand}, or use RelativeSource, etc.
Third, it seems like you forced MVVM pattern where you can't really take advantage of it. Point of MVVM is separate application logic from presentation. But your Tile and TilePanel usercontrols are just presentation. You application logic could be in StartScreen which is concrete usage of TileName.
I would create custom controls called TilePanel (potentionally inherited from ItemsControl, Selector or ListBox) and if needed also for Tile. Both controls should not be aware of any viewmodels. There's absolutelly no need for that.
Take ListBox as an example. ListBox does not have viewmodel but can be easily used in MVVM scenarios. Just because ListBox it is not tied to any viewmodel, it can be databound to anything.
Just like ListBox creates ListBoxItems, or
Combobox creates ComboBoxItems, or
DataGrid creates DataGridRows or
GridView (in WinRT) creates GridViewRow, your TilePanel could create Tiles.
Bindings to tile specific properties, like Icon or Command could be specified in TilePanel.ItemContainerStyle orusing simillar appriach like DisplayMemberPath, resp ValueMemberPath in ListBox.
final usage could the look like:
<TilePanel ItemsSource="{Bidning ApplicationTiles}" />
or
<TilePanel>
<Tile Icon=".." Command=".." Text=".." />
<Tile Icon=".." Command=".." Text=".." />
</TilePanel>
Last, the name `TilePanel' evoked that it is some kind of panel like StackPanel, WrapPanel, etc. In other words, it is FrameworkElement inherited from Panel.
TilesView would be more suitable name for the control than TilePanel. The -View postfix is not from MVVM, it just follows naming convention -GridView, ListView...
Saw the problem...
To pass a parameter from button, I used CommandParameter so I could use it in switch-case scenario to know which button was clicked. But still, param was still null...
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" CommandParameter="{Binding}" Command="{Binding Path=TileClickCommand, ElementName=Tile}" >
</Button>
TileCommand = new MyCommand() { CanExecuteFunc = param => CanExecuteCommand(), ExecuteFunc = param => Tile_TileClick(param)}
After 2 whole damn days, I changed it:
From this:
<UserControl Name="Tile"...>
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" CommandParameter="{Binding Tag, ElementName=Tile}" Command="{Binding Path=TileClickCommand, ElementName=Tile}" >
</Button>
</UserControl>
To this:
<UserControl Name="Tile"...>
<Button x:Name="btnTile" Style="{StaticResource TileStyleButton}" CommandParameter="{Binding}" Command="{Binding Path=TileClickCommand, ElementName=Tile}" >
</Button>
</UserControl>
My first post does error because CommandParameter does not know where to get its DataContext so I replaced it to CommandParameter={Binding} so it will get whatever from the DataContext.

Binding ViewModel to ContentControl as its DataContext

I want to change UserControls on button clicks (I'm not going to complicate here, so I'll only mention important parts). So idea was to bind ViewModels of those UserControls to ContentControl, and than associate them Views using DataTemplates.
Here's the code:
<Window x:Class="Project.MainWindow">
<Window.Resources>
<DataTemplate DataType="{x:Type UserControl:ViewUserControlViewModel}" >
<UserControl:ViewUserControl/>
</DataTemplate>
<DataTemplate DataType="{x:Type UserControl:EditUserControlViewModel}" >
<UserControl:EditUserControl/>
</DataTemplate>
</Window.Resources>
<Grid>
<ContentControl DataContext="{Binding UserControlViewModel}" />
<Button Content="View" Click="ChangeToView()"/>
<Button Content="Edit" Click="ChangeToEdit()"/>
</Grid>
</Window>
ViewModel:
public class MainWindowViewModel : DependencyObject
{
public DependencyObject UserControlViewModel
{
get { return (DependencyObject)GetValue(UserControlViewModelProperty); }
set { SetValue(UserControlViewModelProperty, value); }
}
public static readonly DependencyProperty UserControlViewModelProperty =
DependencyProperty.Register("UserControlViewModel", typeof(DependencyObject), typeof(MainWindowViewModel), new PropertyMetadata());
public MainWindowViewModel()
{
UserControlViewModel = new EditUserControlViewModel();
}
}
But theres a problem. When I start project, I only see buttons but not any UserControls. What did I do wrong?
If your Window.DataContext is properly set to MainWindowViewModel this should do the job
<ContentControl Content="{Binding UserControlViewModel}" />
When doing mvvm your viewmodel should implement INotifyPropertyChanged and not inherit from DependencyObject.
public class MainWindowViewModel : INotifyPropertyChanged
{
private object _currentWorkspace; //instead of object type you can use a base class or interface
public object CurrentWorkspace
{
get { return this._currentWorkspace; }
set { this._currentWorkspace = value; OnPropertyChanged("CurrentWorkspace"); }
}
public MainWindowViewModel()
{
CurrentWorkspace= new EditUserControlViewModel();
}
//todo: to switch the workspace, create DelegeCommand/RelayCommand and set the CurrentWorkspace
//if you don't know about these commands let me know and i post it
public ICommand SwitchToViewCommand {get{...}}
public ICommand SwitchToEditCommand {get{...}}
}
xaml: you should set the Content Property to your CurrentWorkspace.
<ContentPresenter Content="{Binding UserControlViewModel}" />
<Button Content="View" Comamnd="{Binding SwitchToViewCommand}"/>
<Button Content="Edit" Comamnd="{Binding SwitchToEditCommand}"/>
! Don't forget to set the DataContext for your window to your MainWindowViewModel instance.
First of all you should post the code of your UserControl since (in your code snippet above) it's responsible for displaying some data.
Second you are not binding anything in your code.
Third your implementation of the ViewModel is wrong. You don't need to subclass a DependencyObject but instead implement the INotifyPropertyChanged interface in order to establish a ViewModel that is capable of notifying your View.
Fourth I don't know what you are doing with
<ContentControl DataContext="{Binding UserControlViewModel}" />
maybe you can explain further ?
Fifth when implementing the MVVM patterm (what you currently not do) you should avoid using events like the click event and instead use Commands.
(I know that's not a real answer yet, but I don't wanted to write in comment syntax)

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