In my .csproj file, i have the following written:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>SCR_Number_Generator</RootNamespace>
<RuntimeIdentifiers>win-x64;osx-x64</RuntimeIdentifiers>
</PropertyGroup>
</Project>
This is because I want to build a single/self contained executable for my app. I run the following command: dotnet publish -p:PublishSingleFile=true --no-self-contained and it gives the following error:
/usr/local/share/dotnet/sdk/6.0.302/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.Publish.targets(102,5): error NETSDK1097: It is not supported to publish an application to a single-file without specifying a RuntimeIdentifier. You must either specify a RuntimeIdentifier or set PublishSingleFile to false. [/Users/lincolnmuller/SCR-Random-Number/SCR-Number-Generator/SCR-Number-Generator.csproj]
When i do a single RuntimeIdentifier, it detects it. But it doesn't detect RuntimeIdentifiers. How do I fix this?
Related
I'm building a project with the following in the CSPROJ file:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>basic_example</RootNamespace>
<ImplicitUsings>disable</ImplicitUsings>
<StartupObject>basic_example.LoopThroughInvalidFileChars</StartupObject>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="DocumentFormat.OpenXml" Version="2.14.0" />
</ItemGroup>
</Project>
I'm interested in debugging a source file in this project using Visual Studio 2019. Here are the details:
When I start the project without debugging, it compiles and runs fine. However when I place a breakpoint in my source code and I try to start with debugging, it basically runs my program and never stops at the breakpoint.
In my output window in Visual Studio, the following message appears:
The target process exited without raising a CoreCLR started event. Ensure that the target > process is configured to use .NET Core. This may be expected if the target process did not > run on .NET Core.
The program '[25444] basic-example.dll' has exited with code 0 (0x0).
However, I am intentionally setting the target framework to netstandard2.0. I.e. I would really like to debug it with the current project file.
Why won't Visual Studio allow me to debug this project?
Thanks to #LukeBriner's and #Dai's comments I was able to solve the problem.
As #LukeBriner mentions:
If you want to debug into it as a netstandard library then just create a dotnet core console app and call into the library in a normal way.
So that's what I did.
I had to rename all methods named Main in my class library to something else (I used Run).
I added a console app to the solution adjacent to the class library and added a project reference to the class library.
I imported the class library in my console apps' Program.cs with a using statement. I called the class I wanted to debug in the Main method of Program.cs
I modified the project file of the console application to look like the following:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RootNamespace>call_basic_example</RootNamespace>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\openxml-exceptions\basic-example.csproj" />
</ItemGroup>
</Project>
I modified the project file for the class library to look like the following:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<PlatformTarget>AnyCPU</PlatformTarget>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>basic_example</RootNamespace>
<ImplicitUsings>disable</ImplicitUsings>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="DocumentFormat.OpenXml" Version="2.14.0" />
</ItemGroup>
</Project>
I was then finally able to debug into whichever method I wanted in the class library.
Visual Studio 2022
C# WPF Project
I want to distribute a single .exe file, without requiring the target computer to install .NET 6.0 runtimes.
I can only find solutions for C/C++ code generation in the project's property window, but what I see in VS 2022 is totally different and there's no settings for static linking.
How to Deploy a single-file .NET 6 WPF app:
Right-click on the WPF application project in the Solution Explorer and select Edit Project File
Add the following line to the <PropertyGroup> element in the .csproj file:
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
Right-click on the project in the Solution Explorer and select Publish
Set the Deployment mode to Self-contained under the Target Runtime settings
Select win-* as the Target runtime
Check the Produce single file option under File publish options
Click on Save and then on Publish
Copy the contents of the Target location to the target machine and run the app`
.csproj:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<IncludeNativeLibrariesForSelfExtract >true</IncludeNativeLibrariesForSelfExtract>
</PropertyGroup>
</Project>
FolderProfile.pubxml:
<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration>Release</Configuration>
<Platform>Any CPU</Platform>
<PublishDir>bin\Release\net6.0-windows\publish\win-x64\</PublishDir>
<PublishProtocol>FileSystem</PublishProtocol>
<TargetFramework>net6.0-windows</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>true</SelfContained>
<PublishSingleFile>True</PublishSingleFile>
<PublishReadyToRun>False</PublishReadyToRun>
</PropertyGroup>
</Project>
I am using VS 2019 and .Net 5 to build a simple console application. I wanted to share this app with a friend so I tried to publish it as a single file but I keep getting some extra DLLs that the executable needs to run correctly.
Edit: Switching this project to .net core 3.1 works as expected I am able to export a single Exe file without any required DLLs.
Dotnet Cli:
dotnet publish -c Release -o publish -p:PublishReadyToRun=true -p:PublishSingleFile=true -p:PublishTrimmed=true --self-contained true
Csproj:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<PublishSingleFile>true</PublishSingleFile>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="HtmlAgilityPack" Version="1.11.28" />
</ItemGroup>
</Project>
Its known issue that described here: https://github.com/dotnet/runtime/issues/36590
And new dev experience provided here: https://github.com/dotnet/designs/blob/main/accepted/2020/single-file/design.md#user-experience
So in your case you need use p:IncludeNativeLibrariesForSelfExtract=true additionaly.
Full command:
dotnet publish -c Release -o publish -p:PublishReadyToRun=true -p:PublishSingleFile=true -p:PublishTrimmed=true --self-contained true -p:IncludeNativeLibrariesForSelfExtract=true
or include this flag in .csproj file
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<PublishSingleFile>true</PublishSingleFile>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<PlatformTarget>x64</PlatformTarget>
<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
</PropertyGroup>
Empty standard lib (but with enabled multitargeting):
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>netstandard2.1; netstandard2.0</TargetFrameworks>
</PropertyGroup>
</Project>
compiles but
create the message.
"The value of 'TargetFrameworkMoniker' and 'NuGetTargetMoniker' properties i th 'Debug|AnyCPU' configuration are both empty. This configuration will not contribute to NuGet restore, which may result in restore and build error. You may need to reload the solution after fixing the problem"
What I should add to configuration to get it working?
I am trying to get a c# project to build on my mac. I use mono and build it from the Rider editor. I get the error
Microsoft.Common.CurrentVersion.targets(4431, 5): [MSB3030] Could not copy the file "obj/Debug/HemAdapter.Worker.exe.manifest" because it was not found.
My HemAdapter.Worker.csproj includes (changed the thumbprint for this post)
<PropertyGroup>
<ManifestCertificateThumbprint>ABCDEFGHIJK1234556789</ManifestCertificateThumbprint>
</PropertyGroup>
<PropertyGroup>
<ManifestKeyFile>HemAdapter.Worker_TemporaryKey.pfx</ManifestKeyFile>
</PropertyGroup>
<PropertyGroup>
<GenerateManifests>true</GenerateManifests>
</PropertyGroup>
<PropertyGroup>
<SignManifests>false</SignManifests>
</PropertyGroup>
The project builds fine on a PC.