To pass data beetwen viewmodels when navigating I use query parameters (IQueryAttributable), i.e.:
NavigationParameters[nameof(SomeProperty)] = SomeProperty;
await Shell.Current.GoToAsync("SomePage", NavigationParameters);
It works as it should be working, but I wish to put SomePage into a TabBar:
<TabBar>
<ShellContent Route="SomePage"
ContentTemplate="{DataTemplate local:SomePage}"/>
...
</TabBar>
Is there a way to pass data when user click/tap SomePage icon on the tab bar? Is there some event for that so I could hook up GoToAsync method? Or maybe there is another way than query to pass data beetwen viewmodels?
MauiProgram.cs:
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder.UseMauiApp<App>();
builder.Services
.AddSingleton<Page_1>
.AddSingleton<ViewModel_1>
.AddSingleton<Page_2>
.AddSingleton<ViewModel_2>
.AddSingleton<ISharedDataInterface, SharedDataInterfaceImplementation>();
return builder.Build();
}
}
Page_1.xaml.cs:
public partial class Page_1 : ContentPage
{
public LogoPage(ViewModel_1 viewModel_1)
{
BindingContext = viewModel_1;
InitializeComponent();
}
}
Page_2.xaml.cs:
public partial class Page_2 : ContentPage
{
public LogoPage(ViewModel_2 viewModel_2)
{
BindingContext = viewModel_2;
InitializeComponent();
}
}
ViewModel_1.cs:
public class ViewModel_1
{
public ViewModel_1(ISharedDataInterface sharedDataInterfaceImplementation)
{
...
}
}
ViewModel_2.cs:
public class ViewModel_2
{
public ViewModel_2(ISharedDataInterface sharedDataInterfaceImplementation)
{
...
}
}
If the two pages are in the same Tab,you can create a static global variable for the viewmodel in App.xaml.cs and access this variable in your different pages.
For example,we can first define a view model (e.g. TestViewModel.cs):
public class TestViewModel: INotifyPropertyChanged
{
public TestViewModel() {
str = "123";
}
public string _str;
public string str
{
get
{
return _str;
}
set
{
_str = value;
OnPropertyChanged("str");
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
And define a static global variable in App.xaml.cs:
public partial class App : Application
{
public static TestViewModel testViewModel;
public App()
{
InitializeComponent();
MainPage = new AppShell();
testViewModel = new TestViewModel();
}
}
Then , you can assgin the global variable for BindingContext in different pages:
public partial class Tab1 : ContentPage
{
public Tab1()
{
InitializeComponent();
BindingContext = App.testViewModel;
}
}
public partial class Tab2 : ContentPage
{
public Tab2()
{
InitializeComponent();
BindingContext = App.testViewModel;
}
private void Button_Clicked(object sender, EventArgs e)
{
App.testViewModel.str = "Test";
}
}
"You could also hold handles to other view models in your view model, like a common section that's shared between all your pages."
That is the advice to follow.
Suppose each tab's viewmodel has public MySharedType Shared { get; private set; },
and constructor is MyTab1ViewModel(MySharedType shared) { this.Shared = shared; }.
Then from xaml, access a shared property by: {Binding Shared.MyProperty1}.
Let's see a practical example.
You have one TabbedPage and two ContentPage. The idea is that you will pass the correct parameter when the user taps the specific tab. In this context you can pass any parameter on demand to your tab page.
<?xml version="1.0" encoding="utf-8" ?>
<TabbedPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MyApp.Pages.TabPage"
xmlns:pages="clr-namespace:MyApp.Pages">
<pages:Page1/>
<pages:Page2/>
</TabbedPage>
Add the bellow code to the TabbedPage code behind.
public TabPage()
{
InitializeComponent();
this.CurrentPageChanged += TabPage_CurrentPageChanged;
PassParams();
}
private void TabPage_CurrentPageChanged(object sender, EventArgs e)
{
PassParams();
}
private void PassParams()
{
if (this.CurrentPage.GetType() == typeof(Page1))
{
Page1 cur = (Page1)this.CurrentPage;
cur.Param1 = 123;
}
if (this.CurrentPage.GetType() == typeof(Page2))
{
Page2 cur = (Page2)this.CurrentPage;
cur.Param2 = 456;
}
}
Add the below to Page1 code behind. About the same code goes to Page2, just replace number 1.
public Page1()
{
InitializeComponent();
}
int param1;
public int Param1
{
set
{
param1 = value;
OnPropertyChanged();
BindingContext = new Page1ViewModel(param1);
}
}
The Page1ViewModel will have to handle the parameter.
public Page1ViewModel(int param1)
{
//populate your view with your models
}
Related
I am currently doing a project with the MVVM method in NET MAUI to add, modify and delete drivers.
I have a template that contains the name, first name and number of points of the driver.
Then I have two views each with a model view:
- One that represents the list of my drivers with the possibility to add a driver, to select a driver from the list by going to another page (PageListPilotViewModel).
- And another one which represents the selected driver in another page to be able to modify its data and the possibility of removing it. (ProfilePilotViewModel)
At the moment I can select, add the driver and modify the driver in the other page. But I can't delete the driver in the profile page.
Here is what I have done so far:
-> Models : Pilote Model
public class PiloteModel : INotifyPropertyChanged
{
private string _nom;
public string Nom
{
get { return _nom; }
set { _nom = value; OnPropertyChanged(); }
}
private string _prenom;
public string Prenom
{
get { return _prenom; }
set { _prenom = value; OnPropertyChanged(); }
}
private int _points;
public int Points
{
get { return _points; }
set { _points = value; OnPropertyChanged(); }
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
-> View : ProfilPilotePage
<vm:PageListPiloteViewModel></vm:PageListPiloteViewModel>
</ContentPage.BindingContext>
<VerticalStackLayout>
<StackLayout>
<Entry Text="{Binding Pilote.Nom, Mode=TwoWay}" Placeholder="{Binding Nom}"></Entry>
<Entry Text="{Binding Pilote.Prenom}" Placeholder="{Binding Pilote.Prenom}"></Entry>
<Entry Text="{Binding Pilote.Points}" Placeholder="{Binding Pilote.Points}"></Entry>
<Button Command="{Binding OnsupprimerPiloteCommand}">
</Button>
</StackLayout>
-> code behind the profilePilotPage view
public partial class ProfilPilotePage : ContentPage
{
private PageListPiloteViewModel _viewModel;
public ProfilPilotePage(PageListPiloteViewModel viewModel)
{
InitializeComponent();
_viewModel = viewModel;
_viewModel.SupprimerPiloteClicked += OnSupprimerPiloteClicked;
BindingContext = _viewModel;
}
private void OnSupprimerPiloteClicked(object sender, PiloteModel e)
{
_viewModel.ListePilotes.Remove(e);
}
-> model views : PageListPilotViewModel , to be able to delete also the driver in the list
public ICommand OnsupprimerPiloteCommand { get; set; }
public PageListPiloteViewModel()
{
ValiderCommand = new Command(AjouterPilote);
OnsupprimerPiloteCommand = new Command(OnSupprimerPiloteClicked);
SelectedPilote = new PiloteModel();
ListePilotes = new ObservableCollection<Models.PiloteModel>();
ListePilotes.Add(new Models.PiloteModel { Nom = "Fabio", Prenom = "Quartaro", Points = 215 });
}
private void OnSupprimerPiloteClicked()
{
SupprimerPiloteClicked?.Invoke(this, SelectedPilote);
}
->code behind the PageListPiloteView: with the error I encounter on the last :
await Navigation.PushAsync(new ProfilePilotPage{ BindingContext = viewModel }) :
CS7036 Error None of the specified arguments match the 'viewModel' mandatory parameter of 'ProfilePilotPage.ProfilePilotPage(PageListPilotViewModel)'
private async void SelectionnerPilote(object sender, SelectionChangedEventArgs e)
{
PiloteModel selectedPilote = (PiloteModel)((CollectionView)sender).SelectedItem;
ProfilPiloteViewModel viewModel = new ProfilPiloteViewModel();
viewModel.Pilote = selectedPilote;
await Navigation.PushAsync(new ProfilPilotePage{ BindingContext = viewModel });
}
}
Do you have any idea how to make the specified arguments mandatory please ?
You've mixed up constructor and initializer.
This line
await Navigation.PushAsync(new ProfilPilotePage{ BindingContext = viewModel });
should be
await Navigation.PushAsync(new ProfilPilotePage(viewModel));
The reason for this is that you're defining an argument in the signature of the ProfilPilotePage's constructor:
public ProfilPilotePage(PageListPiloteViewModel viewModel)
{
//...
}
Therefore, you must pass the ViewModel argument.
At first, you can try to use the ewerspej's solution or only add a default construction method without any parameter into the ProfilPilotePage to fix the error caused by await Navigation.PushAsync(new ProfilePilotPage{ BindingContext = viewModel }) . Such as:
public partial class ProfilPilotePage : ContentPage
{
private PageListPiloteViewModel _viewModel;
public ProfilPilotePage()
{
InitializeComponent();
}
public ProfilPilotePage(PageListPiloteViewModel viewModel)
{
InitializeComponent();
_viewModel = viewModel;
_viewModel.SupprimerPiloteClicked += OnSupprimerPiloteClicked;
BindingContext = _viewModel;
}
}
And then I saw you used both the mvvm and the code behind. You can remove the OnSupprimerPiloteClicked(object sender, PiloteModel e) in the page.cs and change the OnSupprimerPiloteClicked() in the view model. Such as:
private void OnSupprimerPiloteClicked()
{
ListePilotes.Remove(SelectedPilote);
}
Finally, I saw SelectedPilote = new PiloteModel(); in your viewmodel. Which item in the list did you want to delete? I think it should be the seleted item not a new PiloteModel().
I am tying to further understand MVVM with some example scenario. I have a rootpage with a 'maindisplay' textblock. I would like to display 'status' or 'scenarios' from activation of any form of UI eg. togglebutton on the 'maindisplay' textblock.
I am able to bind the the page navigation info in the rootpageviewmodel to the textblock. However, I am not able to achieve the result when displaying info from different page.
I have checked another post multiple-viewmodels-in-same-view & Accessing a property in one ViewModel from another it's quite similar but it didn't work.
Please help. Thanks.
While accessing the RootPageViewModel should retain the instance?
View
<TextBlock Text="{x:Bind RootViewModel.MainStatusContent, Mode=OneWay}"/>
RootPage.xaml.cs
public sealed partial class RootPage : Page
{
private static RootPage instance;
public RootPageViewModel RootViewModel { get; set; }
public RootPage()
{
RootViewModel = new RootPageViewModel();
this.InitializeComponent();
// Always use the cached page
this.NavigationCacheMode = NavigationCacheMode.Required;
}
public static RootPage Instance
{
get
{
if (instance == null)
{
instance = new RootPage();
}
return instance;
}
}
private void nvTopLevelNav_ItemInvoked(NavigationView sender, NavigationViewItemInvokedEventArgs args)
{
if (args.IsSettingsInvoked)
{
contentFrame.Navigate(typeof(SettingsPage));
RootViewModel.MainStatusContent = "Settings_Page";
}
else
{
var navItemTag = args.InvokedItemContainer.Tag.ToString();
RootViewModel.MainStatusContent = navItemTag;
switch (navItemTag)
{
case "Home_Page":
contentFrame.Navigate(typeof(HomePage));
break;
case "Message_Page":
contentFrame.Navigate(typeof(MessagePage));
break;
}
}
}
}
RootPage ViewModel:
public class RootPageViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private static RootPageViewModel instance = new RootPageViewModel();
public static RootPageViewModel Instance
{
get
{
if (instance == null)
instance = new RootPageViewModel();
return instance;
}
}
public RootPageViewModel()
{
}
private string _mainStatusContent;
public string MainStatusContent
{
get
{
return _mainStatusContent;
}
set
{
_mainStatusContent = value;
OnPropertyChanged();
}
}
protected void OnPropertyChanged([CallerMemberName] string name = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
}
}
MessagePage.xaml.cs - to access RootPage ViewModel
public sealed partial class MessagePage : Page
{
public MessagePageViewModel MessageViewModel { get; set; }
public MessagePage()
{
MessageViewModel = new MessagePageViewModel();
this.InitializeComponent();
// Always use the cached page
this.NavigationCacheMode = NavigationCacheMode.Required;
}
private void Message1_Checked(object sender, RoutedEventArgs e)
{
RootPageViewModel.Instance.MainStatusContent = "Message 1 Selected";
}
private void Message1_Unchecked(object sender, RoutedEventArgs e)
{
RootPageViewModel.Instance.MainStatusContent = "Message 1 De-Selected";
}
}
When I debug the value did write to the instance but did't update the TextBlock. Did I do anything wrong in my XAML binding?
UWP C# MVVM How To Access ViewModel from Other Page
The better way is make static variable for RootPage, but not make singleton instance for RootPage and RootPageViewModel.
For example:
public RootPage ()
{
this.InitializeComponent();
this.NavigationCacheMode = NavigationCacheMode.Required;
Instance = this;
RootViewModel = new RootPageViewModel();
}
public static RootPage Instance;
Usage
private void Message1_Checked(object sender, RoutedEventArgs e)
{
RootPage.Instance.RootViewModel.MainStatusContent = "Message 1 Selected";
}
private void Message1_Unchecked(object sender, RoutedEventArgs e)
{
RootPage.Instance.RootViewModel.MainStatusContent = "Message 1 De-Selected";
}
I am trying to pass strings between forms. Why does it not? Am I missing something or is it an error in the program or what?
On UserControl3
UserControl1 u1;
public UserControl3()
{
u1 = new UserControl1();
InitializeComponent();
}
On UserControl3
public void materialCheckBox1_CheckedChanged(object sender, EventArgs e)
{
if (materialCheckBox1.Checked)
{
u1.toUserControl3 = "GOINTHEBOX!";
}
else
{
u1.toUserControl3 = string.Empty;
}
}
On UserControl1
public string toUserControl3
{
get
{
return textBox1.Text;
}
set
{
textBox1.Text = value;
}
}
On UserControl1
public void textBox1_TextChanged(object sender, EventArgs e)
{
}
Changing the Text property on a control through a piece of code doesn't necessarily mean the value control will update. Typically you need some sort of binding between your property, in this case toUserControl3, and your control. You need a way to tell your control that value changed so it knows to update.
You could accomplish databinding in the following way:
Create a new class to handle state and binding: This eliminated any need to pass controls into constructors of other controls.
public class ViewModel : INotifyPropertyChanged
{
public string TextBoxText => CheckBoxChecked ? "GOINTOTHEBOX!" : string.Empty;
public bool CheckBoxChecked
{
get { return _checkBoxChecked; }
set
{
_checkBoxChecked = value;
OnPropertyChanged("CheckBoxChecked");
}
}
private bool _checkBoxChecked;
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
This is your main form
public void Form1
{
public Form1(ViewModel viewModel)
{
UserControl1.DataBindings.Add("TextBoxTextProperty", viewModel, "TextBoxText");
UserControl3.DataBindings.Add("MaterialCheckBoxCheckedProperty", viewModel, "CheckBoxChecked");
}
}
UserControl1
public void UserControl1()
{
public string TextBoxTextProperty
{
get { return textBox1.Text; }
set { textBox1.Text = value; }
}
}
UserControl3
public void UserControl3()
{
public bool MaterialCheckBoxCheckedProperty
{
get { return materialCheckBox1.Checked; }
set { materialCheckBox1.Checked = value; }
}
}
This is my UnityResolver Class to create the instance of IUnityContainer
public sealed class UnityResolver
{
private static IUnityContainer _unityContainer;
private static volatile UnityResolver _unityresolverinstance;
private static object syncRoot = new Object();
public static IUnityContainer UnityContainerInitiation
{
get
{
if (_unityContainer == null)
{
if (_unityresolverinstance == null)
{
lock (syncRoot)
{
if (_unityresolverinstance == null)
_unityresolverinstance = new UnityResolver();
}
}
}
return UnityResolver._unityContainer;
}
}
public UnityResolver()
{
_unityContainer = new UnityContainer();
_unityContainer.RegisterType<MaintainRouteViewModel>();
}
}
Below is my Base View and Its ViewModelCode
public partial class MaintainRouteView : UserControl
{
public MaintainRouteViewModel maintainRouteViewModel = null;
IUnityContainer container;
public MaintainRouteView()
{
InitializeComponent();
container = UnityResolver.UnityContainerInitiation;
maintainRouteViewModel = container.Resolve<MaintainRouteViewModel>();
this.DataContext = maintainRouteViewModel;
}
///This button will navigate to the child view.
private void AddRoute_Click(object sender, RoutedEventArgs e)
{
pageAnimationControl.ShowPage(new AddNewRouteView());
}
}
Its ViewModel..
public class MaintainRouteViewModel : viewModelbase
{
private string _statusSuccessMessage = null;
private string _statusFailMessage =null;
private ObservableCollection<RouteDetailsModel> _routeDetailsCollection;
public ObservableCollection<RouteDetailsModel> routeDetailsCollection
{
get
{
return this._routeDetailsCollection;
}
set
{
this._routeDetailsCollection = value;
RaisePropertyChanged("routeDetailsCollection");
}
}
public string StatusSuccessMessage
{
get
{
return _statusSuccessMessage;
}
set
{
_statusSuccessMessage = value;
this.RaisePropertyChanged("StatusSuccessMessage");
}
}
public string StatusFailMessage
{
get { return _statusFailMessage; }
set
{
_statusFailMessage = value;
this.RaisePropertyChanged("StatusFailMessage");
}
}
public MaintainRouteViewModel()
{
///it will load some data to the Observablecollection
getAllCurrentRouteData();
}
}
Now Below is my Child View and its ViewModel....
public partial class AddNewRouteView : UserControl
{
public AddNewRouteView()
{
InitializeComponent();
IUnityContainer container = UnityResolver.UnityContainerInitiation;
this.DataContext = container.Resolve<AddNewRouteViewModel>();
}
}
Its ViewModel....
public class AddNewRouteViewModel : viewModelbase
{
private MaintainRouteViewModel maintainRouteViewModel;
public ICommand SaveCommand
{
get;
set;
}
[InjectionConstructor]
public AddNewRouteViewModel(MaintainRouteViewModel maintainRouteViewModel)
{
this.maintainRouteViewModel = maintainRouteViewModel;
SaveCommand = new DelegateCommand<object>((a) => ValidateNewRoute());
}
private void ValidateNewRoute()
{
bool flag = saveAndValidate();
if(flag)
{
updateRouteStatus();
}
}
public void updateRouteStatus()
{
maintainRouteViewModel.StatusSuccessMessage = "New Route successfully Added..";
}
}
}
Can Anyone Tell me how to use this way to get the same object of MaintainRouteViewModel in my Child VM Constructor So that i will show the Updated Status Message in my Base view MaintainRouteView???
*It will Work Fine If i replace my MaintainRouteView with below code :
this Is an another approach to use IOC .i previously using this in my project. it Works Fine for me but now i want to implement the same thing using Unity Container. Please Help.
public partial class MaintainRouteView : UserControl
{
public MaintainRouteViewModel maintainRouteViewModel = null;
public MaintainRouteView()
{
InitializeComponent();
maintainRouteViewModel = new MaintainRouteViewModel();
this.DataContext = maintainRouteViewModel;
}
private void AddRoute_Click(object sender, RoutedEventArgs e)
{
pageTransitionControl.ShowPage(
new AddNewRouteView
{
DataContext = new AddNewRouteViewModel(maintainRouteViewModel)
});
}
}
I am able to solve this issue using the LifeTime Management of Unity Container Register Types.
it will work fine if i tell the container to create a singleton instance of the MaintainRouteViewModel Class.
using :
container.RegisterType<MaintainRouteViewModel>(
new ContainerControlledLifetimeManager());
But it's just a workaround to get the expected result. i want to achieve it using a proper dependency injection without any singleton instance principle. Can anyone please help to provide the solution.
I'm having a serious headache with this problem. I really dislike store apps but am forced to use it in this case. I've only worked with XAML for a few weeks.
My question is:
How can I call a RelayCommand in my ViewModel (from my View of course) that will change the page on my view? And even better, change it using URI, so that I can pass a command parameter to file.
I'm totally lost on this. Currently I'm using this.Frame.Navigate(type type) in the View Code behind to navigate through pages.
I would really and I mean REALLY appreciate a description from a to z on what to do in this case.
I presume i could do something like building a framecontainer on my View and send it to my ViewModel and from there navigate the current frame to another. But I'm not sure how that works in Store apps.
I am really sorry for the lack of good questions, but I'm on a deadline and i need to get my View connected to my ViewModel in a proper way.. I don't like having both view codebehind as well as ViewModel code.
There are 2 ways to do this, a simple way is to pass a relay command action from the view to the view model.
public MainPage()
{
var vm = new MyViewModel();
vm.GotoPage2Command = new RelayCommand(()=>{ Frame.Navigate(typeof(Page2)) });
this.DataContext = vm;
}
<Button Command={Binding GoToPage2Command}>Go to Page 2</Button>
Another way is by using an IocContainer and DependencyInjection. This one is a more losely coupled approach.
We will need an interface for navigation page so that we don't need to reference or Know anything about PageX or any UI element assuming that your viewmodel is in a separate project that doesn't know anything about the UI.
ViewModel Project:
public interface INavigationPage
{
Type PageType { get; set; }
}
public interface INavigationService
{
void Navigate(INavigationPage page) { get; set; }
}
public class MyViewModel : ViewModelBase
{
public MyViewModel(INavigationService navigationService, INavigationPage page)
{
GotoPage2Command = new RelayCommand(() => { navigationService.Navigate(page.PageType); })
}
private ICommand GotoPage2Command { get; private set; }
}
UI Project:
public class NavigationService : INavigationService
{
//Assuming that you only navigate in the root frame
Frame navigationFrame = Window.Current.Content as Frame;
public void Navigate(INavigationPage page)
{
navigationFrame.Navigate(page.PageType);
}
}
public abstract class NavigationPage<T> : INavigationPage
{
public NavigationPage()
{
this.PageType = typeof(T);
}
}
public class NavigationPage1 : NavigationPage<Page1> { }
public class MainPage : Page
{
public MainPage()
{
//I'll just place the container logic here, but you can place it in a bootstrapper or in app.xaml.cs if you want.
var container = new UnityContainer();
container.RegisterType<INavigationPage, NavigationPage1>();
container.RegisterType<INavigationService, NavigationService>();
container.RegisterType<MyViewModel>();
this.DataContext = container.Resolve<MyViewModel>();
}
}
As Scott says you could use a NavigationService.
I would firstly create an interface this is not needed in this example but will be useful if you use Dependency Injection (good solution with viewmodels and services) in the future :)
INavigationService:
public interface INavigationService
{
void Navigate(Type sourcePage);
void Navigate(Type sourcePage, object parameter);
void GoBack();
}
NavigationService.cs will inherit INavigationService
you will need the following namespaces
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
public sealed class NavigationService : INavigationService
{
public void Navigate(Type sourcePage)
{
var frame = (Frame)Window.Current.Content;
frame.Navigate(sourcePage);
}
public void Navigate(Type sourcePage, object parameter)
{
var frame = (Frame)Window.Current.Content;
frame.Navigate(sourcePage, parameter);
}
public void GoBack()
{
var frame = (Frame)Window.Current.Content;
frame.GoBack();
}
}
Simple ViewModel to show RelayCommand example. NB I Navigate to another Page (Page2.xaml) using the DoSomething RelayCommand.
MyViewModel.cs
public class MyViewModel : INotifyPropertyChanged
{
private INavigationService _navigationService;
public event PropertyChangedEventHandler PropertyChanged;
public void OnPropertyChanged(string propertyName)
{
var handler = PropertyChanged;
if (handler != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
public MyViewModel(INavigationService navigationService)
{
_navigationService = navigationService;
}
private ICommand _doSomething;
public ICommand DoSomething
{
get
{
return _doSomething ??
new RelayCommand(() =>
{
_navigationService.Navigate(typeof(Page2));
});
}
}}
In simple example Ive created the viewmodel in MainPage.cs and added the NavigationService
but you can do this elsewhere depending on what your MVVM setup is like.
MainPage.cs
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
var vm = new MyViewModel(new NavigationService());
this.DataContext = vm;
}
}
MainPage.xaml (binds to the command DoSomething)
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Button Width="200" Height="50" Content="Go to Page 2"
Command="{Binding DoSomething}"/>
</Grid>
Hope that helps.
I don't really like when a ViewModel references Views to navigate to. So I prefer to a ViewModel-first approach. By using ContentControls, DataTemplates for ViewModel types & some kind of navigation pattern in my ViewModels.
My navigation looks like this:
[ImplementPropertyChanged]
public class MainNavigatableViewModel : NavigatableViewModel
{
public ICommand LoadProfileCommand { get; private set; }
public ICommand OpenPostCommand { get; private set; }
public MainNavigatableViewModel ()
{
LoadProfileCommand = new RelayCommand(() => Navigator.Navigate(new ProfileNavigatableViewModel()));
OpenPostCommand = new RelayCommand(() => Navigator.Navigate(new PostEditViewModel { Post = SelectedPost }), () => SelectedPost != null);
}
}
My NavigatableViewModel looks like:
[ImplementPropertyChanged]
public class NavigatableViewModel
{
public NavigatorViewModel Navigator { get; set; }
public NavigatableViewModel PreviousViewModel { get; set; }
public NavigatableViewModel NextViewModel { get; set; }
}
And my Navigator:
[ImplementPropertyChanged]
public class NavigatorViewModel
{
public NavigatableViewModel CurrentViewModel { get; set; }
public ICommand BackCommand { get; private set; }
public ICommand ForwardCommand { get; private set; }
public NavigatorViewModel()
{
BackCommand = new RelayCommand(() =>
{
// Set current control to previous control
CurrentViewModel = CurrentViewModel.PreviousViewModel;
}, () => CurrentViewModel != null && CurrentViewModel.PreviousViewModel != null);
ForwardCommand = new RelayCommand(() =>
{
// Set current control to next control
CurrentViewModel = CurrentViewModel.NextViewModel;
}, () => CurrentViewModel != null && CurrentViewModel.NextViewModel != null);
}
public void Navigate(NavigatableViewModel newViewModel)
{
if (newViewModel.Navigator != null && newViewModel.Navigator != this)
throw new Exception("Viewmodel can't be added to two different navigators");
newViewModel.Navigator = this;
if (CurrentViewModel != null)
{
CurrentViewModel.NextViewModel = newViewModel;
}
newViewModel.PreviousViewModel = CurrentViewModel;
CurrentViewModel = newViewModel;
}
}
My MainWindows.xaml:
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewmodels="clr-namespace:MyApp.ViewModels"
x:Class="MyApp.Windows.MainWindow"
mc:Ignorable="d"
Title="MainWindow" Height="389" Width="573"
d:DataContext="{d:DesignInstance {x:Type viewmodels:MyAppViewModel}, IsDesignTimeCreatable=True}">
<Grid>
<!-- Show data according to data templates as defined in App.xaml -->
<ContentControl Content="{Binding Navigator.CurrentViewModel}" Margin="0,32,0,0" />
<Button Content="Previous" Command="{Binding Navigator.BackCommand}" Style="{DynamicResource ButtonStyle}" HorizontalAlignment="Left" Margin="10,5,0,0" VerticalAlignment="Top" Width="75" />
<Button Content="Next" Command="{Binding Navigator.ForwardCommand}" Style="{DynamicResource ButtonStyle}" HorizontalAlignment="Left" Margin="90,5,0,0" VerticalAlignment="Top" Width="75" />
</Grid>
</Window>
App.xaml.cs:
public partial class App
{
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
new MainWindow {DataContext = new MyAppViewModel()}.Show();
}
}
MyAppViewModel:
[ImplementPropertyChanged]
public class MyAppViewModel
{
public NavigatorViewModel Navigator { get; set; }
public MyAppViewModel()
{
Navigator = new NavigatorViewModel();
Navigator.Navigate(new MainNavigatableViewModel());
}
}
App.xaml:
<DataTemplate DataType="{x:Type viewmodels:MainNavigatableViewModel}">
<controls:MainControl/>
</DataTemplate>
<DataTemplate DataType="{x:Type viewmodels:PostEditViewModel}">
<controls:PostEditControl/>
</DataTemplate>
The downside is that you have more ViewModel-code which manages the state of what you are looking at. But obviously that is also a huge advantage in terms of Testability. And of course your ViewModels do not need to depend on your Views.
Plus I use Fody/PropertyChanged, that's what the [ImplementPropertyChanged] is about. Keeps me from writing OnPropertyChanged code.
Here is another way to implement the NavigationService, without using an abstract class and without referencing view types in your view model.
Assuming that the view model of the destination page is something like this:
public interface IDestinationViewModel { /* Interface of destination vm here */ }
class MyDestinationViewModel : IDestinationViewModel { /* Implementation of vm here */ }
Then your NavigationService can simply implement the following interface:
public interface IPageNavigationService
{
void NavigateToDestinationPage(IDestinationViewModel dataContext);
}
In your main window ViewModel you need to inject the navigator and the view model of the destination page:
class MyViewModel1 : IMyViewModel
{
public MyViewModel1(IPageNavigationService navigator, IDestinationViewModel destination)
{
GoToPageCommand = new RelayCommand(() =>
navigator.NavigateToDestinationPage(destination));
}
public ICommand GoToPageCommand { get; }
}
The implementation of the NavigationService encapsulates the view type (Page2) and the reference to the frame which is injected through the constructor:
class PageNavigationService : IPageNavigationService
{
private readonly Frame _navigationFrame;
public PageNavigationService(Frame navigationFrame)
{
_navigationFrame = navigationFrame;
}
void Navigate(Type type, object dataContext)
{
_navigationFrame.Navigate(type);
_navigationFrame.DataContext = dataContext;
}
public void NavigateToDestinationPage(IDestinationViewModel dataContext)
{
// Page2 is the corresponding view of the destination view model
Navigate(typeof(Page2), dataContext);
}
}
To get the frame simply name it in your MainPage xaml:
<Frame x:Name="RootFrame"/>
In the code behind of the MainPage initialize your bootstrapper by passing the root frame:
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
var bootstrapper = new Bootstrapper(RootFrame);
DataContext = bootstrapper.GetMainScreenViewModel();
}
}
Finally here is the bootstrapper implementation for completeness ;)
class Bootstrapper
{
private Container _container = new Container();
public Bootstrapper(Frame frame)
{
_container.RegisterSingleton(frame);
_container.RegisterSingleton<IPageNavigationService, PageNavigationService>();
_container.Register<IMyViewModel, MyViewModel1>();
_container.Register<IDestinationViewModel, IDestinationViewModel>();
#if DEBUG
_container.Verify();
#endif
}
public IMyViewModel GetMainScreenViewModel()
{
return _container.GetInstance<IMyViewModel>();
}
}
This simply bothers me that no one has solved this at the architectural level. So this is the code for complete decoupling the views, viewmodels and the mapping between them with using the built-in Frame based navigation. The implementation uses Autofact as DI container, but can be easily ported to other IoC solutions.
Core VM logic (these should be in the same assembly):
// I would not get into how the ViewModel or property change notification is implemented
public abstract class PageViewModel : ViewModel
{
protected internal INavigationService Navigation { get; internal set; }
internal void NavigationCompleted()
{
OnNavigationCompleted();
}
protected virtual void OnNavigationCompleted()
{
}
}
public interface INavigationService
{
void Navigate<TModel>() where TModel : PageViewModel;
}
public abstract class NavigationServiceBase : INavigationService
{
public abstract void Navigate<TModel>() where TModel : PageViewModel;
protected void CompleteNavigation(PageViewModel model)
{
model.Navigation = this;
model.NavigationCompleted();
}
}
This code should be in a UWP class library or executable:
public interface INavigationMap<TModel>
where TModel: PageViewModel
{
Type ViewType { get; }
}
internal class NavigationMap<TModel, TView> : INavigationMap<TModel>
where TModel: PageViewModel
where TView: Page
{
public Type ViewType => typeof(TView);
}
public class NavigationService : NavigationServiceBase
{
private readonly Frame NavigationFrame;
private readonly ILifetimeScope Resolver;
public NavigationService(ILifetimeScope scope)
{
Resolver = scope;
NavigationFrame = Window.Current.Content as Frame;
NavigationFrame.Navigated += NavigationFrame_Navigated;
}
private void NavigationFrame_Navigated(object sender, Windows.UI.Xaml.Navigation.NavigationEventArgs e)
{
if(e.Content is FrameworkElement element)
{
element.DataContext = e.Parameter;
if(e.Parameter is PageViewModel page)
{
CompleteNavigation(page);
}
}
}
public override void Navigate<TModel>()
{
var model = Resolver.Resolve<TModel>();
var map = Resolver.Resolve<INavigationMap<TModel>>();
NavigationFrame.Navigate(map.ViewType, model);
}
}
The rest is just convenience code for registering in the DI and usage examples:
public static class NavigationMap
{
public static void RegisterNavigation<TModel, TView>(this ContainerBuilder builder)
where TModel : PageViewModel
where TView : Page
{
builder.RegisterInstance(new NavigationMap<TModel, TView>())
.As<INavigationMap<TModel>>()
.SingleInstance();
}
}
builder.RegisterNavigation<MyViewModel, MyView>();
public class UserAuthenticationModel : PageViewModel
{
protected override void OnNavigationCompleted()
{
// UI is visible and ready
// navigate to somewhere else
Navigation.Navigate<MyNextViewModel>();
}
}