Newtonsoft.Json serializing into static readonly class - c#

I have public class Result and object created from it:
public static readonly Result NotStarted = new Result(1, "", nameof(NotStarted));
This is realization of this pattern. In my case Result is based on TypesafeEnumBase:
public class TypesafeEnumBase : ITypesafeEnum
{
[DefaultValue(typeof(string), "")]
[JsonProperty("text", NullValueHandling = NullValueHandling.Ignore, DefaultValueHandling = DefaultValueHandling.Ignore)]
public virtual string Description { get; protected set; }
[DefaultValue(typeof(int), "1")]
[JsonProperty("code", NullValueHandling = NullValueHandling.Ignore, DefaultValueHandling = DefaultValueHandling.Ignore)]
public virtual int Id { get; protected set; }
[DefaultValue(typeof(string), "")]
[JsonProperty("name", NullValueHandling = NullValueHandling.Ignore, DefaultValueHandling = DefaultValueHandling.Ignore)]
public virtual string Name { get; protected set; }
}
Now I'm receiving json object serialized from type containing Result property
[DataContract, Serializable]
public class IOResultBase : IIOResult
{
[XmlIgnore]
[JsonProperty("Result", NullValueHandling = NullValueHandling.Ignore, DefaultValueHandling = DefaultValueHandling.Ignore)]
public virtual Result Result { get; set; }
public IOResultBase()
{
this.Result = Result.NotStarted;
}
}
You may notice that there is default value in constructor equals to Result.NotStarted static class.
I get json like this {"Result":{"text":"","code":0,"name":"Success"}}
As you notice it has code of 0. And now IOResultBase foo = JsonConvert.DeserializeObject<IOResultBase>(json) is pushing this code 0 into foo.
But it turns out that 0 is being pushed in public static readonly Result NotStarted itself (even despite its readonly) instead of just creating new instance of foo.Result. So now 'code' of NotStarted (which is actually globally used constant) is changed from 1 to 0.
How should I force DeserializeObject to create new instance of public class Result instead of overriding public static readonly Result NotStarted?

Pay utmost attention to the default (de)serialization settings of Newtonsoft.Json. Quite a few will not be what many would intuitvely expect them to be.
Such as, if there is an existing object instance in a property like the Result.NotStarted instance in the IOResultBase.Result property, Newtonsoft.Json will try to reuse the existing object instance provided by the property, meaning populating this existing instance with the values from the json.
Specifially, to solve your problem, you will have to set Newtonsoft.Json's setting ObjectCreationHandling to ObjectCreationHandling.Replace. So, perhaps something along the lines of:
var foo = JsonConvert.DeserializeObject<IOResultBase>(
json,
new JsonSerializerSettings() { ObjectCreationHandling = ObjectCreationHandling.Replace }
);

Related

JSON different serialization from deserialization in .NET [duplicate]

We have some configuration files which were generated by serializing C# objects with Json.net.
We'd like to migrate one property of the serialised class away from being a simple enum property into a class property.
One easy way to do this, would be to leave the old enum property on the class, and arrange for Json.net to read this property when we load the config, but not to save it again when we next serialize the object. We'll deal with generating the new class from the old enum separately.
Is there any simple way to mark (e.g. with attributes) a property of a C# object, so that Json.net will ignore it ONLY when serializing, but attend to it when deserializing?
There are actually several fairly simple approaches you can use to achieve the result you want.
Let's assume, for example, that you have your classes currently defined like this:
class Config
{
public Fizz ObsoleteSetting { get; set; }
public Bang ReplacementSetting { get; set; }
}
enum Fizz { Alpha, Beta, Gamma }
class Bang
{
public string Value { get; set; }
}
And you want to do this:
string json = #"{ ""ObsoleteSetting"" : ""Gamma"" }";
// deserialize
Config config = JsonConvert.DeserializeObject<Config>(json);
// migrate
config.ReplacementSetting =
new Bang { Value = config.ObsoleteSetting.ToString() };
// serialize
json = JsonConvert.SerializeObject(config);
Console.WriteLine(json);
To get this:
{"ReplacementSetting":{"Value":"Gamma"}}
Approach 1: Add a ShouldSerialize method
Json.NET has the ability to conditionally serialize properties by looking for corresponding ShouldSerialize methods in the class.
To use this feature, add a boolean ShouldSerializeBlah() method to your class where Blah is replaced with the name of the property that you do not want to serialize. Make the implementation of this method always return false.
class Config
{
public Fizz ObsoleteSetting { get; set; }
public Bang ReplacementSetting { get; set; }
public bool ShouldSerializeObsoleteSetting()
{
return false;
}
}
Note: if you like this approach but you don't want to muddy up the public interface of your class by introducing a ShouldSerialize method, you can use an IContractResolver to do the same thing programmatically. See Conditional Property Serialization in the documentation.
Approach 2: Manipulate the JSON with JObjects
Instead of using JsonConvert.SerializeObject to do the serialization, load the config object into a JObject, then simply remove the unwanted property from the JSON before writing it out. It's just a couple of extra lines of code.
JObject jo = JObject.FromObject(config);
// remove the "ObsoleteSetting" JProperty from its parent
jo["ObsoleteSetting"].Parent.Remove();
json = jo.ToString();
Approach 3: Clever (ab)use of attributes
Apply a [JsonIgnore] attribute to the property that you do not want to be serialized.
Add an alternate, private property setter to the class with the same type as the original property. Make the implementation of that property set the original property.
Apply a [JsonProperty] attribute to the alternate setter, giving it the same JSON name as the original property.
Here is the revised Config class:
class Config
{
[JsonIgnore]
public Fizz ObsoleteSetting { get; set; }
[JsonProperty("ObsoleteSetting")]
private Fizz ObsoleteSettingAlternateSetter
{
// get is intentionally omitted here
set { ObsoleteSetting = value; }
}
public Bang ReplacementSetting { get; set; }
}
For any situation where it's acceptable to have your deserialization-only property be marked internal, there's a remarkably simple solution that doesn't depend on attributes at all. Simply mark the property as internal get, but public set:
public class JsonTest {
public string SomeProperty { internal get; set; }
}
This results in correct deserialization using default settings/resolvers/etc., but the property is stripped from serialized output.
I like sticking with attributes on this one, here is the method I use when needing to deserialize a property but not serialize it or vice versa.
STEP 1 - Create the custom attribute
public class JsonIgnoreSerializationAttribute : Attribute { }
STEP 2 - Create a custom Contract Reslover
class JsonPropertiesResolver : DefaultContractResolver
{
protected override List<MemberInfo> GetSerializableMembers(Type objectType)
{
//Return properties that do NOT have the JsonIgnoreSerializationAttribute
return objectType.GetProperties()
.Where(pi => !Attribute.IsDefined(pi, typeof(JsonIgnoreSerializationAttribute)))
.ToList<MemberInfo>();
}
}
STEP 3 - Add attribute where serialization is not needed but deserialization is
[JsonIgnoreSerialization]
public string Prop1 { get; set; } //Will be skipped when serialized
[JsonIgnoreSerialization]
public string Prop2 { get; set; } //Also will be skipped when serialized
public string Prop3 { get; set; } //Will not be skipped when serialized
STEP 4 - Use it
var sweet = JsonConvert.SerializeObject(myObj, new JsonSerializerSettings { ContractResolver = new JsonPropertiesResolver() });
Hope this helps! Also it's worth noting that this will also ignore the properties when Deserialization happens, when I am derserializing I just use the converter in the conventional way.
JsonConvert.DeserializeObject<MyType>(myString);
Use setter property:
[JsonProperty(nameof(IgnoreOnSerializing))]
public string IgnoreOnSerializingSetter { set { _ignoreOnSerializing = value; } }
[JsonIgnore]
private string _ignoreOnSerializing;
[JsonIgnore]
public string IgnoreOnSerializing
{
get { return this._ignoreOnSerializing; }
set { this._ignoreOnSerializing = value; }
}
Hope this help.
After i spent a quite long time searching how to flag a class property to be De-Serializable and NOT Serializable i found that there's no such thing to do that at all; so i came up with a solution that combines two different libraries or serialization techniques (System.Runtime.Serialization.Json & Newtonsoft.Json) and it worked for me like the following:
flag all your class and sub-classes as "DataContract".
flag all the properties of your class and sub-classes as "DataMember".
flag all the properties of your class and sub-classes as "JsonProperty" except those you want them not to be serialized.
now flag the properties the you do NOT want it to be serialized as "JsonIgnore".
then Serialize using "Newtonsoft.Json.JsonConvert.SerializeObject" and De-Serialize using "System.Runtime.Serialization.Json.DataContractJsonSerializer".
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using System.Runtime.Serialization;
using System.IO;
using System.Runtime.Serialization.Json;
using System.Text;
namespace LUM_Win.model
{
[DataContract]
public class User
{
public User() { }
public User(String JSONObject)
{
MemoryStream stream = new MemoryStream(Encoding.Unicode.GetBytes(JSONObject));
DataContractJsonSerializer dataContractJsonSerializer = new DataContractJsonSerializer(typeof(User));
User user = (User)dataContractJsonSerializer.ReadObject(stream);
this.ID = user.ID;
this.Country = user.Country;
this.FirstName = user.FirstName;
this.LastName = user.LastName;
this.Nickname = user.Nickname;
this.PhoneNumber = user.PhoneNumber;
this.DisplayPicture = user.DisplayPicture;
this.IsRegistred = user.IsRegistred;
this.IsConfirmed = user.IsConfirmed;
this.VerificationCode = user.VerificationCode;
this.Meetings = user.Meetings;
}
[DataMember(Name = "_id")]
[JsonProperty(PropertyName = "_id")]
public String ID { get; set; }
[DataMember(Name = "country")]
[JsonProperty(PropertyName = "country")]
public String Country { get; set; }
[DataMember(Name = "firstname")]
[JsonProperty(PropertyName = "firstname")]
public String FirstName { get; set; }
[DataMember(Name = "lastname")]
[JsonProperty(PropertyName = "lastname")]
public String LastName { get; set; }
[DataMember(Name = "nickname")]
[JsonProperty(PropertyName = "nickname")]
public String Nickname { get; set; }
[DataMember(Name = "number")]
[JsonProperty(PropertyName = "number")]
public String PhoneNumber { get; set; }
[DataMember(Name = "thumbnail")]
[JsonProperty(PropertyName = "thumbnail")]
public String DisplayPicture { get; set; }
[DataMember(Name = "registered")]
[JsonProperty(PropertyName = "registered")]
public bool IsRegistred { get; set; }
[DataMember(Name = "confirmed")]
[JsonProperty(PropertyName = "confirmed")]
public bool IsConfirmed { get; set; }
[JsonIgnore]
[DataMember(Name = "verification_code")]
public String VerificationCode { get; set; }
[JsonIgnore]
[DataMember(Name = "meeting_ids")]
public List<Meeting> Meetings { get; set; }
public String toJSONString()
{
return JsonConvert.SerializeObject(this, new JsonSerializerSettings() { NullValueHandling = NullValueHandling.Ignore });
}
}
}
Hope that helps ...
Depending on where in the application this takes place and if it's just one property, one manual way you can do this is by setting the property value to null and then on the model you can specify that the property be ignored if the value is null:
[JsonProperty(NullValueHandling = NullValue.Ignore)]
public string MyProperty { get; set; }
If you are working on an ASP.NET Core web app, you can globally set this for all properties in all models by setting this in your Startup.cs file:
public void ConfigureServices(IServiceCollection services) {
// other configuration here
services.AddMvc()
.AddJsonOptions(options => options.SerializerSettings.NullValueHandling = NullValueHandling.Ignore);
}
with reference to #ThoHo's solution, using the setter is actually all that is needed, with no additional tags.
For me I previously had a single reference Id, that I wanted to load and add to the new collection of reference Ids. By changing the definition of the reference Id to only contain a setter method, which added the value to the new collection. Json can't write the value back if the Property doesn't have a get; method.
// Old property that I want to read from Json, but never write again. No getter.
public Guid RefId { set { RefIds.Add(value); } }
// New property that will be in use from now on. Both setter and getter.
public ICollection<Guid> RefIds { get; set; }
This class is now backwards compatible with the previous version and only saves the RefIds for the new versions.
To build upon Tho Ho's answer, this can also be used for fields.
[JsonProperty(nameof(IgnoreOnSerializing))]
public string IgnoreOnSerializingSetter { set { IgnoreOnSerializing = value; } }
[JsonIgnore]
public string IgnoreOnSerializing;
If you use JsonConvert,IgnoreDataMemberAttribute is ok.My standard library not refrence Newton.Json,and I use [IgnoreDataMember] to control object serialize.
From Newton.net help document.
Is there any simple way to mark (e.g. with attributes) a property of a C# object, so that Json.net will ignore it ONLY when serializing, but attend to it when deserializing?
The easiest way I've found as of this writing is to include this logic in your IContractResolver.
Sample code from above link copied here for posterity:
public class Employee
{
public string Name { get; set; }
public Employee Manager { get; set; }
public bool ShouldSerializeManager()
{
// don't serialize the Manager property if an employee is their own manager
return (Manager != this);
}
}
public class ShouldSerializeContractResolver : DefaultContractResolver
{
public new static readonly ShouldSerializeContractResolver Instance = new ShouldSerializeContractResolver();
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
JsonProperty property = base.CreateProperty(member, memberSerialization);
if (property.DeclaringType == typeof(Employee) && property.PropertyName == "Manager")
{
property.ShouldSerialize =
instance =>
{
Employee e = (Employee)instance;
return e.Manager != e;
};
}
return property;
}
}
All of the answers are good but this approach seemed like the cleanest way. I actually implemented this by looking for an attribute on the property for SkipSerialize and SkipDeserialize so you can just mark up any class you control. Great question!
Jraco11's answer is very neat. In case, if you want to use the same IContractResolver both for serialization and deserialization, then you can use the following:
public class JsonPropertiesResolver : DefaultContractResolver
{
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
JsonProperty property = base.CreateProperty(member, memberSerialization);
if (member.IsDefined(typeof(JsonIgnoreSerializationAttribute)))
{
property.ShouldSerialize = instance => false;
}
return property;
}
}
thats will do the trick, create a property with set only
example 1:
https://dotnetfiddle.net/IxMXcG
[JsonProperty("disabled-protections")]
public JArray DisabledProtections { set => IsPartialResult = (value != null && value.HasValues); }
public bool IsPartialResult { get; private set; }
example 2:
private JArray _disabledProtections;
[JsonProperty("disabled-protections")]
public JArray DisabledProtections { set => _disabledProtections = value; }
public bool IsPartialResult => _disabledProtections != null && _disabledProtections.HasValues;
Use [JsonIgnore] attribute in the public property of the model class.

Json.net serialize only certain properties

Does Json.net have any way to specify only the properties you want to be serialized? or alternatively serialize certain properties based on binding flags like Declared Only?
Right now I am using JObject.FromObject(MainObj.SubObj); to get all properties of SubObj which is an instance of a class that obeys the ISubObject interface:
public interface ISubObject
{
}
public class ParentSubObject : ISubObject
{
public string A { get; set; }
}
public class SubObjectWithOnlyDeclared : ParentSubObject
{
[JsonInclude] // This is fake, but what I am wishing existed
public string B { get; set; }
[JsonInclude] // This is fake, but what I am wishing existed
public string C { get; set; }
}
public class NormalSubObject: ParentSubObject
{
public string B { get; set; }
}
If MainObj.SubObj was a NormalSubObject it would serailize both A and B but if it was SubObjectWithOnlyDeclared it would serailize only B and C and ignore the parent property
Rather then having to use [JsonIgnore] on every attribtue you don't want to serialise as suggested in another answer.
If you just want to specify properties to serialise, you can do this, using [JsonObject(MemberSerialization.OptIn)] and [JsonProperty] attributes, like so:
using Newtonsoft.Json;
...
[JsonObject(MemberSerialization.OptIn)]
public class Class1
{
[JsonProperty]
public string Property1 { set; get; }
public string Property2 { set; get; }
}
Here only Property1 would be serialised.
You can write a custom ContractResolver like below
public class IgnoreParentPropertiesResolver : DefaultContractResolver
{
bool IgnoreBase = false;
public IgnoreParentPropertiesResolver(bool ignoreBase)
{
IgnoreBase = ignoreBase;
}
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
var allProps = base.CreateProperties(type, memberSerialization);
if (!IgnoreBase) return allProps;
//Choose the properties you want to serialize/deserialize
var props = type.GetProperties(~BindingFlags.FlattenHierarchy);
return allProps.Where(p => props.Any(a => a.Name == p.PropertyName)).ToList();
}
}
Now you can use it in your serialization process as:
var settings = new JsonSerializerSettings() {
ContractResolver = new IgnoreParentPropertiesResolver(true)
};
var json1 = JsonConvert.SerializeObject(new SubObjectWithOnlyDeclared(),settings );
Not sure why #Eser chose to write the answer as comment to your question as opposed to an actual answer... anyway, they're correct.
Apply the [JsonIgnore] attribute to any property that you want to ignore.
If you have a property on your object that is null or the default value, you can let json.net ignore it and NOT serialize it by:
var settings = new JsonSerializerSettings
{
DefaultValueHandling = DefaultValueHandling.Ignore, NullValueHandling = NullValueHandling.Ignore
};
JsonConvert.SerializeObject(myObject, settings);
EDIT:
Or global default setting, do this once:
JsonConvert.DefaultSettings = () => new JsonSerializerSettings
{
DefaultValueHandling = DefaultValueHandling.Ignore, NullValueHandling = NullValueHandling.Ignore
};

C# deserialization of JSON string with different property names

I'm having trouble deserializing a JSON string in C# to an object whose property names slightly differ from those in the JSON string. Here is my code:
using System.Collections.Generic;
using Newtonsoft.Json;
[JsonObject(MemberSerialization.OptIn)]
public class AuctionFilesList
{
[JsonProperty("files")]
public List<AuctionFile> Files { get; set; }
}
[JsonObject(MemberSerialization.OptIn)]
public class AuctionFile
{
#region Properties
[JsonProperty("url")]
public string Url { get; set; }
[JsonProperty("lastModified")]
public long LastModified { get; set; }
#endregion
}
string jsonResponse = "{\"files\":[{\"url\":\"http://auction-
api.com/auctions.json\",\"lastModified\":1495397839000}]}"
AuctionFilesList auctionFiles = JsonConvert.DeserializeObject<AuctionFilesList>(jsonResponse);
I get no errors, it just fails to deserialize into the object. I have tried adding serializer settings as follows but it still fails:
JsonSerializerSettings jss = new JsonSerializerSettings { ContractResolver = new CamelCasePropertyNamesContractResolver() };
AuctionFilesList auctionFiles = JsonConvert.DeserializeObject<AuctionFilesList>(jsonResponse, jss);
My class structures agree with what json2csharp returns and it works when I match the property names of the object to the JSON, so either I am misunderstanding what JsonProperty does or it is being ignored somehow.
Any help is appreciated.

Excluding properties on domain model objects from JSON

I'm using Newtonsoft JSON to serialize a graph of objects which are defined in a satellite assembly. I have a circular reference which is causing the recursion limit in JSON to be exceeded and adding extra bloat to an already data heavy POST.
The documented way would be to add a JsonIgnore attribute to the property on my data object, but that would require a Newtonsoft.Json reference in my domain project. Is there any other way of excluding a property from serialization?
Alternative 1
You should be able to use [DataContract] together with [DataMember].
[DataContract]
public class MyDomainModel
{
[DataMember]
public string PublicString { get; set; }
public string HiddenString { get; set; }
public MyDomainModel InfiniteReference { get; set; }
}
It requires a reference to System.Runtime.Serialization.
Example:
[HttpGet]
public MyDomainModel GetModels()
{
var model = new MyDomainModel
{
HiddenString = "Hidden",
PublicString = "Public",
};
model.InfiniteReference = model;
return model;
}
Output:
{
"publicString": "Public"
}
Alternative 2
I have a circular reference [...]
You could use ReferenceLoopHandling, which simply cuts the circular reference. But this might not be want you want, when you mentioned other extra bloat.
config.Formatters.JsonFormatter.SerializerSettings.ReferenceLoopHandling = ReferenceLoopHandling.Ignore;
You can apply the [IgnoreDataMember] attribute on the model properties, which references System.Runtime.Serialization. All other properties will be serialized by default.
e.g.
public class MyViewModel
{
public string SerializedProperty { get; set; }
[IgnoreDataMember]
public string IgnoredProperty { get; set; }
}
Had a similar issue. I solved it in an entirely overwrought and overengineered fashion with a custom attribute and contract-resolver, when serializing, so I didn't need to reference any external libs (with the exception of System) in my model.
Declare your own attribute, such as
[AttributeUsage(AttributeTargets.Property)]
public sealed class IgnoreMeAttribute : Attribute
{
}
Decorate your model
[IgnoreMe]
public string IgnoreMePlease { get; set; }
Add a
public class ShouldSerializeContractResolver : DefaultContractResolver
{
public static readonly ShouldSerializeContractResolver Instance = new ShouldSerializeContractResolver();
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
var property = base.CreateProperty(member, memberSerialization);
if (property.AttributeProvider.GetAttributes(typeof (IgnoreMeAttribute), false).Any())
property.ShouldSerialize = instance => false;
return property;
}
}
and use it
var result = JsonConvert.SerializeObject(value, Formatting.None, new JsonSerializerSettings { ContractResolver = ShouldSerializeContractResolver.Instance });

Making a property deserialize but not serialize with json.net

We have some configuration files which were generated by serializing C# objects with Json.net.
We'd like to migrate one property of the serialised class away from being a simple enum property into a class property.
One easy way to do this, would be to leave the old enum property on the class, and arrange for Json.net to read this property when we load the config, but not to save it again when we next serialize the object. We'll deal with generating the new class from the old enum separately.
Is there any simple way to mark (e.g. with attributes) a property of a C# object, so that Json.net will ignore it ONLY when serializing, but attend to it when deserializing?
There are actually several fairly simple approaches you can use to achieve the result you want.
Let's assume, for example, that you have your classes currently defined like this:
class Config
{
public Fizz ObsoleteSetting { get; set; }
public Bang ReplacementSetting { get; set; }
}
enum Fizz { Alpha, Beta, Gamma }
class Bang
{
public string Value { get; set; }
}
And you want to do this:
string json = #"{ ""ObsoleteSetting"" : ""Gamma"" }";
// deserialize
Config config = JsonConvert.DeserializeObject<Config>(json);
// migrate
config.ReplacementSetting =
new Bang { Value = config.ObsoleteSetting.ToString() };
// serialize
json = JsonConvert.SerializeObject(config);
Console.WriteLine(json);
To get this:
{"ReplacementSetting":{"Value":"Gamma"}}
Approach 1: Add a ShouldSerialize method
Json.NET has the ability to conditionally serialize properties by looking for corresponding ShouldSerialize methods in the class.
To use this feature, add a boolean ShouldSerializeBlah() method to your class where Blah is replaced with the name of the property that you do not want to serialize. Make the implementation of this method always return false.
class Config
{
public Fizz ObsoleteSetting { get; set; }
public Bang ReplacementSetting { get; set; }
public bool ShouldSerializeObsoleteSetting()
{
return false;
}
}
Note: if you like this approach but you don't want to muddy up the public interface of your class by introducing a ShouldSerialize method, you can use an IContractResolver to do the same thing programmatically. See Conditional Property Serialization in the documentation.
Approach 2: Manipulate the JSON with JObjects
Instead of using JsonConvert.SerializeObject to do the serialization, load the config object into a JObject, then simply remove the unwanted property from the JSON before writing it out. It's just a couple of extra lines of code.
JObject jo = JObject.FromObject(config);
// remove the "ObsoleteSetting" JProperty from its parent
jo["ObsoleteSetting"].Parent.Remove();
json = jo.ToString();
Approach 3: Clever (ab)use of attributes
Apply a [JsonIgnore] attribute to the property that you do not want to be serialized.
Add an alternate, private property setter to the class with the same type as the original property. Make the implementation of that property set the original property.
Apply a [JsonProperty] attribute to the alternate setter, giving it the same JSON name as the original property.
Here is the revised Config class:
class Config
{
[JsonIgnore]
public Fizz ObsoleteSetting { get; set; }
[JsonProperty("ObsoleteSetting")]
private Fizz ObsoleteSettingAlternateSetter
{
// get is intentionally omitted here
set { ObsoleteSetting = value; }
}
public Bang ReplacementSetting { get; set; }
}
For any situation where it's acceptable to have your deserialization-only property be marked internal, there's a remarkably simple solution that doesn't depend on attributes at all. Simply mark the property as internal get, but public set:
public class JsonTest {
public string SomeProperty { internal get; set; }
}
This results in correct deserialization using default settings/resolvers/etc., but the property is stripped from serialized output.
I like sticking with attributes on this one, here is the method I use when needing to deserialize a property but not serialize it or vice versa.
STEP 1 - Create the custom attribute
public class JsonIgnoreSerializationAttribute : Attribute { }
STEP 2 - Create a custom Contract Reslover
class JsonPropertiesResolver : DefaultContractResolver
{
protected override List<MemberInfo> GetSerializableMembers(Type objectType)
{
//Return properties that do NOT have the JsonIgnoreSerializationAttribute
return objectType.GetProperties()
.Where(pi => !Attribute.IsDefined(pi, typeof(JsonIgnoreSerializationAttribute)))
.ToList<MemberInfo>();
}
}
STEP 3 - Add attribute where serialization is not needed but deserialization is
[JsonIgnoreSerialization]
public string Prop1 { get; set; } //Will be skipped when serialized
[JsonIgnoreSerialization]
public string Prop2 { get; set; } //Also will be skipped when serialized
public string Prop3 { get; set; } //Will not be skipped when serialized
STEP 4 - Use it
var sweet = JsonConvert.SerializeObject(myObj, new JsonSerializerSettings { ContractResolver = new JsonPropertiesResolver() });
Hope this helps! Also it's worth noting that this will also ignore the properties when Deserialization happens, when I am derserializing I just use the converter in the conventional way.
JsonConvert.DeserializeObject<MyType>(myString);
Use setter property:
[JsonProperty(nameof(IgnoreOnSerializing))]
public string IgnoreOnSerializingSetter { set { _ignoreOnSerializing = value; } }
[JsonIgnore]
private string _ignoreOnSerializing;
[JsonIgnore]
public string IgnoreOnSerializing
{
get { return this._ignoreOnSerializing; }
set { this._ignoreOnSerializing = value; }
}
Hope this help.
After i spent a quite long time searching how to flag a class property to be De-Serializable and NOT Serializable i found that there's no such thing to do that at all; so i came up with a solution that combines two different libraries or serialization techniques (System.Runtime.Serialization.Json & Newtonsoft.Json) and it worked for me like the following:
flag all your class and sub-classes as "DataContract".
flag all the properties of your class and sub-classes as "DataMember".
flag all the properties of your class and sub-classes as "JsonProperty" except those you want them not to be serialized.
now flag the properties the you do NOT want it to be serialized as "JsonIgnore".
then Serialize using "Newtonsoft.Json.JsonConvert.SerializeObject" and De-Serialize using "System.Runtime.Serialization.Json.DataContractJsonSerializer".
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using System.Runtime.Serialization;
using System.IO;
using System.Runtime.Serialization.Json;
using System.Text;
namespace LUM_Win.model
{
[DataContract]
public class User
{
public User() { }
public User(String JSONObject)
{
MemoryStream stream = new MemoryStream(Encoding.Unicode.GetBytes(JSONObject));
DataContractJsonSerializer dataContractJsonSerializer = new DataContractJsonSerializer(typeof(User));
User user = (User)dataContractJsonSerializer.ReadObject(stream);
this.ID = user.ID;
this.Country = user.Country;
this.FirstName = user.FirstName;
this.LastName = user.LastName;
this.Nickname = user.Nickname;
this.PhoneNumber = user.PhoneNumber;
this.DisplayPicture = user.DisplayPicture;
this.IsRegistred = user.IsRegistred;
this.IsConfirmed = user.IsConfirmed;
this.VerificationCode = user.VerificationCode;
this.Meetings = user.Meetings;
}
[DataMember(Name = "_id")]
[JsonProperty(PropertyName = "_id")]
public String ID { get; set; }
[DataMember(Name = "country")]
[JsonProperty(PropertyName = "country")]
public String Country { get; set; }
[DataMember(Name = "firstname")]
[JsonProperty(PropertyName = "firstname")]
public String FirstName { get; set; }
[DataMember(Name = "lastname")]
[JsonProperty(PropertyName = "lastname")]
public String LastName { get; set; }
[DataMember(Name = "nickname")]
[JsonProperty(PropertyName = "nickname")]
public String Nickname { get; set; }
[DataMember(Name = "number")]
[JsonProperty(PropertyName = "number")]
public String PhoneNumber { get; set; }
[DataMember(Name = "thumbnail")]
[JsonProperty(PropertyName = "thumbnail")]
public String DisplayPicture { get; set; }
[DataMember(Name = "registered")]
[JsonProperty(PropertyName = "registered")]
public bool IsRegistred { get; set; }
[DataMember(Name = "confirmed")]
[JsonProperty(PropertyName = "confirmed")]
public bool IsConfirmed { get; set; }
[JsonIgnore]
[DataMember(Name = "verification_code")]
public String VerificationCode { get; set; }
[JsonIgnore]
[DataMember(Name = "meeting_ids")]
public List<Meeting> Meetings { get; set; }
public String toJSONString()
{
return JsonConvert.SerializeObject(this, new JsonSerializerSettings() { NullValueHandling = NullValueHandling.Ignore });
}
}
}
Hope that helps ...
Depending on where in the application this takes place and if it's just one property, one manual way you can do this is by setting the property value to null and then on the model you can specify that the property be ignored if the value is null:
[JsonProperty(NullValueHandling = NullValue.Ignore)]
public string MyProperty { get; set; }
If you are working on an ASP.NET Core web app, you can globally set this for all properties in all models by setting this in your Startup.cs file:
public void ConfigureServices(IServiceCollection services) {
// other configuration here
services.AddMvc()
.AddJsonOptions(options => options.SerializerSettings.NullValueHandling = NullValueHandling.Ignore);
}
with reference to #ThoHo's solution, using the setter is actually all that is needed, with no additional tags.
For me I previously had a single reference Id, that I wanted to load and add to the new collection of reference Ids. By changing the definition of the reference Id to only contain a setter method, which added the value to the new collection. Json can't write the value back if the Property doesn't have a get; method.
// Old property that I want to read from Json, but never write again. No getter.
public Guid RefId { set { RefIds.Add(value); } }
// New property that will be in use from now on. Both setter and getter.
public ICollection<Guid> RefIds { get; set; }
This class is now backwards compatible with the previous version and only saves the RefIds for the new versions.
To build upon Tho Ho's answer, this can also be used for fields.
[JsonProperty(nameof(IgnoreOnSerializing))]
public string IgnoreOnSerializingSetter { set { IgnoreOnSerializing = value; } }
[JsonIgnore]
public string IgnoreOnSerializing;
If you use JsonConvert,IgnoreDataMemberAttribute is ok.My standard library not refrence Newton.Json,and I use [IgnoreDataMember] to control object serialize.
From Newton.net help document.
Is there any simple way to mark (e.g. with attributes) a property of a C# object, so that Json.net will ignore it ONLY when serializing, but attend to it when deserializing?
The easiest way I've found as of this writing is to include this logic in your IContractResolver.
Sample code from above link copied here for posterity:
public class Employee
{
public string Name { get; set; }
public Employee Manager { get; set; }
public bool ShouldSerializeManager()
{
// don't serialize the Manager property if an employee is their own manager
return (Manager != this);
}
}
public class ShouldSerializeContractResolver : DefaultContractResolver
{
public new static readonly ShouldSerializeContractResolver Instance = new ShouldSerializeContractResolver();
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
JsonProperty property = base.CreateProperty(member, memberSerialization);
if (property.DeclaringType == typeof(Employee) && property.PropertyName == "Manager")
{
property.ShouldSerialize =
instance =>
{
Employee e = (Employee)instance;
return e.Manager != e;
};
}
return property;
}
}
All of the answers are good but this approach seemed like the cleanest way. I actually implemented this by looking for an attribute on the property for SkipSerialize and SkipDeserialize so you can just mark up any class you control. Great question!
Jraco11's answer is very neat. In case, if you want to use the same IContractResolver both for serialization and deserialization, then you can use the following:
public class JsonPropertiesResolver : DefaultContractResolver
{
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
JsonProperty property = base.CreateProperty(member, memberSerialization);
if (member.IsDefined(typeof(JsonIgnoreSerializationAttribute)))
{
property.ShouldSerialize = instance => false;
}
return property;
}
}
thats will do the trick, create a property with set only
example 1:
https://dotnetfiddle.net/IxMXcG
[JsonProperty("disabled-protections")]
public JArray DisabledProtections { set => IsPartialResult = (value != null && value.HasValues); }
public bool IsPartialResult { get; private set; }
example 2:
private JArray _disabledProtections;
[JsonProperty("disabled-protections")]
public JArray DisabledProtections { set => _disabledProtections = value; }
public bool IsPartialResult => _disabledProtections != null && _disabledProtections.HasValues;
Use [JsonIgnore] attribute in the public property of the model class.

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