How to mathematically invert a StringToHex function - c#

The (wireless) mBus standard uses a number as equivalent to a manufacturer-string. Some examples are shown here: https://www.m-bus.de/man.html
Turning a manufacturer string like "IST" to the correct number 0x2674 is explained on the website for javascript, I turned it successfully into a c# function:
public static bool TryMANtoHEX(string man_str, out uint man_hex)
{
man_hex = 0;
if (man_str.Length != 3) return false;
if (!Regex.IsMatch(man_str, #"^[a-zA-Z]+$")) return false;
man_str = man_str.ToUpper();
try
{
man_hex += ((uint)man_str[2] - 64);
man_hex += ((uint)man_str[1] - 64) * 32;
man_hex += ((uint)man_str[0] - 64) * 32 * 32;
} catch
{
return false;
}
return true;
}
But I am struggling to revert this function, so turning an number back to a string.
I tried the following code an it works for character 1 and 3 - but not for char 2:
public static bool TryHEXtoMAN(uint man_hex, out string man_str)
{
man_str = string.Empty;
char c1 = (char)((man_hex / 1024) + 64);
char c2 = (char)((man_hex / 32) + 64);
char c3 = (char)((man_hex % 32) + 64);
char[] cs = { c1, c2, c3 };
man_str = new(cs);
return true;
}
For 0x2674 I would expect "IST", but get "IųT".
Any Ideas?

Just use easier to read bit-masking:
char c1 = (char)(((man_hex & 0b111110000000000) >>10) + 64);
char c2 = (char)(((man_hex & 0b000001111100000) >> 5) + 64);
char c3 = (char)(((man_hex & 0b000000000011111) >> 0) + 64);
char[] cs = { c1, c2, c3 };
The particular error in your code is in computing c2 as you are not masking higher bits (15-10). If you want to keep math instead bitwise:
char c2 = (char)((man_hex % 1024 / 32) + 64);

Related

How to convert a float/double/half to a minifloat the optimal way (improve my already working code)?

I've written an IEEE 754 "quarter" 8-bit minifloat in a 1.3.4.−3 format in C#.
It was mostly a fun little side-project, testing whether or not I understand floats.
Actually, though, I find myself using it more than I'd like to admit :) (bandwidth > clock ticks)
Here's my code for converting the minifloat to a 32-bit float:
public static implicit operator float(quarter q)
{
int sign = (q.value & 0b1000_0000) << 24;
int fusedExponentMantissa = (q.value & 0b0111_1111) << (23 - MANTISSA_BITS);
if ((q.value & 0b0111_0000) == 0b0111_0000) // NaN/Infinity
{
return asfloat(sign | (255 << 23) | fusedExponentMantissa);
}
else // normal and subnormal
{
float magic = asfloat((255 - 1 + EXPONENT_BIAS) << 23);
return magic * asfloat(sign | fusedExponentMantissa);
}
}
where quarter.value is the stored byte and "asfloat" is simply *(float*)&myUInt.The "magic" number makes use of mantissa overflow in the subnormal case, which affects the f_32 exponent (integer multiplication and mask + add is slower than FPU-switch and float multiplication). I guess one could optimize away the branch, too.
But here comes the problematic code - float_32 to float_8:
public static explicit operator quarter(float f)
{
byte f8_sign = (byte)((asuint(f) & 0x8000_0000u) >> 24);
uint f32_exponent = asuint(f) & 0x7F80_0000u;
uint f32_mantissa = asuint(f) & 0x007F_FFFFu;
if (f32_exponent < (120 << 23)) // underflow => preserve +/- 0
{
return new quarter { value = f8_sign };
}
else if (f32_exponent > (130 << 23)) // overflow => +/- infinity or preserve NaN
{
return new quarter { value = (byte)(f8_sign | PositiveInfinity.value | touint8(isnan(f))) };
}
else
{
switch (f32_exponent)
{
case 120 << 23: // 2^(-7) * 1.(mantissa > 0) means the value is closer to quarter.epsilon than 0
{
return new quarter { value = (byte)(f8_sign | touint8(f32_mantissa != 0)) };
}
case 121 << 23: // 2^(-6) * (1 + mantissa): return +/- quarter.epsilon = 2^(-2) * (0 + 2^(-4)); if the mantissa is > 0.5 i.e. 2^(-6) * max(mantissa, 1.75), return 2^(-2) * 2^(-3)
{
return new quarter { value = (byte)(f8_sign | (Epsilon.value + touint8(f32_mantissa > 0x0040_0000))) };
}
case 122 << 23:
{
return new quarter { value = (byte)(f8_sign | 0b0000_0010u | (f32_mantissa >> 22)) };
}
case 123 << 23:
{
return new quarter { value = (byte)(f8_sign | 0b0000_0100u | (f32_mantissa >> 21)) };
}
case 124 << 23:
{
return new quarter { value = (byte)(f8_sign | 0b0000_1000u | (f32_mantissa >> 20)) };
}
default:
{
const uint exponentDelta = (127 + EXPONENT_BIAS) << 23;
return new quarter { value = (byte)(f8_sign | (((f32_exponent - exponentDelta) | f32_mantissa) >> 19)) };
}
}
}
}
... where the function
"asuint" is simply *(uint*)&myFloat and
"touint8" is simply *(byte*)&myBoolean i.e. myBoolean ? 1 : 0.
The first five cases deal with numbers that can only be represented as subnormals in a "quarter".
I want to get rid of the switch at the very least. There's obviously a pattern (same as with float8_to_float32) but I haven't been able to figure out how I could unify the entire switch for days... I tried to google how hardware converts doubles to floats but that yielded no results either.
My requirements are to hold on to the IEEE-754 standard, meaning:
NaN, infinity preservation and clamping to infinity/zero in case of over-/underflow, aswell as rounding to epsilon when the larger type's value is closer to epsilon than 0 (first switch case aswell as the underflow limit in the first if statement).
Can anyone at least push me in the right direction please?
This may not be optimal, but it uses strictly conforming C code except as noted in the first comment, so no pointer aliasing or other manipulation of the bits of a floating-point object. A thorough test program is included.
#include <inttypes.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
/* Notes on portability:
uint8_t is an optional type. Its use here is easily replaced by
unsigned char.
Round-to-nearest is required in FloatToMini.
Floating-point must be base two, and the constant in the
Dekker-Veltkamp split is hardcoded for IEEE-754 binary64 but could be
adopted to other formats. (Change the exponent in 0x1p48 to the number
of bits in the significand minus five.)
*/
/* Convert a double to a 1-3-4 floating-point format. Round-to-nearest is
required.
*/
static uint8_t FloatToMini(double x)
{
// Extract the sign bit of x, moved into its position in a mini-float.
uint8_t s = !!signbit(x) << 7;
x = fabs(x);
/* If x is a NaN, return a quiet NaN with the copied sign. Significand
bits are not preserved.
*/
if (x != x)
return s | 0x78;
/* If |x| is greater than or equal to the rounding point between the
maximum finite value and infinity, return infinity with the copied sign.
(0x1.fp0 is the largest representable significand, 0x1.f8 is that plus
half an ULP, and the largest exponent is 3, so 0x1.f8p3 is that
rounding point.)
*/
if (0x1.f8p3 <= x)
return s | 0x70;
// If x is subnormal, encode with zero exponent.
if (x < 0x1p-2 - 0x1p-7)
return s | (uint8_t) nearbyint(x * 0x1p6);
/* Round to five significand bits using the Dekker-Veltkamp Split. (The
cast eliminates the excess precision that the C standard allows.)
*/
double d = x * (0x1p48 + 1);
x = d - (double) (d-x);
/* Separate the significand and exponent. C's frexp scales the exponent
so the significand is in [.5, 1), hence the e-1 below.
*/
int e;
x = frexp(x, &e) - .5;
return s | (e-1+3) << 4 | (uint8_t) (x*0x1p5);
}
static void Show(double x)
{
printf("%g -> 0x%02" PRIx8 ".\n", x, FloatToMini(x));
}
static void Test(double x, uint8_t expected)
{
uint8_t observed = FloatToMini(x);
if (expected != observed)
{
printf("Error, %.9g (%a) produced 0x%02" PRIx8
" but expected 0x%02" PRIx8 ".\n",
x, x, observed, expected);
exit(EXIT_FAILURE);
}
}
int main(void)
{
// Set the value of an ULP in [1, 2).
static const double ULP = 0x1p-4;
// Test all even significands with normal exponents.
for (double s = 1; s < 2; s += 2*ULP)
// Test with trailing bits less than or equal to 1/2 ULP in magnitude.
for (double t = -ULP / (s == 1 ? 4 : 2); t <= +ULP/2; t += ULP/16)
// Test with all normal exponents.
for (int e = 1-3; e < 7-3; ++e)
// Test with both signs.
for (int sign = -1; sign <= +1; sign += 2)
{
// Prepare the expected encoding.
uint8_t expected =
(0 < sign ? 0 : 1) << 7
| (e+3) << 4
| (uint8_t) ((s-1) * 0x1p4);
Test(sign * ldexp(s+t, e), expected);
}
// Test all odd significands with normal exponents.
for (double s = 1 + 1*ULP; s < 2; s += 2*ULP)
// Test with trailing bits less than or equal to 1/2 ULP in magnitude.
for (double t = -ULP/2+ULP/16; t < +ULP/2; t += ULP/16)
// Test with all normal exponents.
for (int e = 1-3; e < 7-3; ++e)
// Test with both signs.
for (int sign = -1; sign <= +1; sign += 2)
{
// Prepare the expected encoding.
uint8_t expected =
(0 < sign ? 0 : 1) << 7
| (e+3) << 4
| (uint8_t) ((s-1) * 0x1p4);
Test(sign * ldexp(s+t, e), expected);
}
// Set the value of an ULP in the subnormal range.
static const double subULP = ULP * 0x1p-2;
// Test all even significands with the subnormal exponent.
for (double s = 0; s < 0x1p-2; s += 2*subULP)
// Test with trailing bits less than or equal to 1/2 ULP in magnitude.
for (double t = s == 0 ? 0 : -subULP/2; t <= +subULP/2; t += subULP/16)
{
// Test with both signs.
for (int sign = -1; sign <= +1; sign += 2)
{
// Prepare the expected encoding.
uint8_t expected =
(0 < sign ? 0 : 1) << 7
| (uint8_t) (s/subULP);
Test(sign * (s+t), expected);
}
}
// Test all odd significands with the subnormal exponent.
for (double s = 0 + 1*subULP; s < 0x1p-2; s += 2*subULP)
// Test with trailing bits less than or equal to 1/2 ULP in magnitude.
for (double t = -subULP/2 + subULP/16; t < +subULP/2; t += subULP/16)
{
// Test with both signs.
for (int sign = -1; sign <= +1; sign += 2)
{
// Prepare the expected encoding.
uint8_t expected =
(0 < sign ? 0 : 1) << 7
| (uint8_t) (s/subULP);
Test(sign * (s+t), expected);
}
}
// Test at and slightly under the point of rounding to infinity.
Test(+15.75, 0x70);
Test(-15.75, 0xf0);
Test(nexttoward(+15.75, 0), 0x6f);
Test(nexttoward(-15.75, 0), 0xef);
// Test infinities and NaNs.
Test(+INFINITY, 0x70);
Test(-INFINITY, 0xf0);
Test(+NAN, 0x78);
Test(-NAN, 0xf8);
Show(0);
Show(0x1p-6);
Show(0x1p-2);
Show(0x1.1p-2);
Show(0x1.2p-2);
Show(0x1.4p-2);
Show(0x1.8p-2);
Show(0x1p-1);
Show(15.5);
Show(15.75);
Show(16);
Show(NAN);
Show(1./6);
Show(1./3);
Show(2./3);
}
I hate to answer my own question... But this may still not be the optimal solution.
Although #Eric Postpischil's solution uses an established algorithm, it is not very well suited for minifloats, since there are so few denormals in 4 mantissa bits. Additionally, the overhead of multiple float arithmetic operations - and because of the actual code behind frexp in particular, it only has one branch less (or two when inlined and optimized) than my original solution and is also not that great in regards to instruction level parallelism.
So here's my current solution:
public static explicit operator quarter(float f)
{
byte f8_sign = (byte)((asuint(f) >> 31) << 7);
uint f32_exponent = (asuint(f) >> 23) & 0x00FFu;
uint f32_mantissa = asuint(f) & 0x007F_FFFFu;
if (f32_exponent < 120) // underflow => preserve +/- 0
{
return new quarter { value = f8_sign };
}
else if (f32_exponent > 130) // overflow => +/- infinity or preserve NaN
{
return new quarter { value = (byte)(f8_sign | PositiveInfinity.value | touint8(isnan(f))) };
}
else
{
int cmp = 125 - (int)f32_exponent;
int cmpIsZeroOrNegativeMask = (cmp - 1) >> 31;
int denormalExponent = andnot(0b0001_0000 >> cmp, cmpIsZeroOrNegativeMask); // special case 121: sets it to quarter.Epsilon
denormalExponent += touint8((f32_exponent == 121) & (f32_mantissa >= 0x0040_0000)); // case 121: 2^(-6) * (1 + mantissa): return +/- quarter.Epsilon = 2^(-2) * 2^(-4); if the mantissa is >= 0.5 return 2^(-2) * 2^(-3)
denormalExponent |= touint8((f32_exponent == 120) & (f32_mantissa != 0)); // case 120: 2^(-7) * 1.(mantissa > 0) means the value is closer to quarter.epsilon than 0
int normalExponent = (cmpIsZeroOrNegativeMask & ((int)f32_exponent - (127 + EXPONENT_BIAS))) << 4;
int mantissaShift = 19 + andnot(cmp, cmpIsZeroOrNegativeMask);
return new quarter { value = (byte)((f8_sign | normalExponent) | (denormalExponent | (f32_mantissa >> mantissaShift))) };
}
}
But note that the particular andnot(int a, int b) function I use returns a & ~b and...not ~a & b.
Thanks for your help :) I'm keeping this open since, as mentioned, this may very well not be the best solution - but at least it's my own...
PS: This is probably a good example for why PREMATURE optimization is bad; Your code is much less readable. Make sure you have the functionality backed up by unit tests and make sure you even need the optimization in the first place.
...And after some time and in the spirit of transparent progression, I want to show the final version, since I believe to have found the optimal implementation; more later.
First off, here it is (the code should speak for itself, which is why it is this "much"):
unsafe struct quarter
{
const bool IEEE_754_STANDARD = true; //standard: true
const bool SIGN_BIT = IEEE_754_STANDARD || true; //standard: true
const int BITS = 8 * sizeof(byte); //standard: 8
const int EXPONENT_BITS = 3 + (SIGN_BIT ? 0 : 1); //standard: 3
const int MANTISSA_BITS = BITS - EXPONENT_BITS - (SIGN_BIT ? 1 : 0); //standard: 4
const int EXPONENT_BIAS = -(((1 << BITS) - 1) >> (BITS - (EXPONENT_BITS - 1))); //standard: -3
const int MAX_EXPONENT = EXPONENT_BIAS + ((1 << EXPONENT_BITS) - 1) - (IEEE_754_STANDARD ? 1 : 0); //standard: 3
const int SIGNALING_EXPONENT = (MAX_EXPONENT - EXPONENT_BIAS + (IEEE_754_STANDARD ? 1 : 0)) << MANTISSA_BITS; //standard: 0b0111_0000
const int F32_BITS = 8 * sizeof(float);
const int F32_EXPONENT_BITS = 8;
const int F32_MANTISSA_BITS = 23;
const int F32_EXPONENT_BIAS = -(int)(((1L << F32_BITS) - 1) >> (F32_BITS - (F32_EXPONENT_BITS - 1)));
const int F32_MAX_EXPONENT = F32_EXPONENT_BIAS + ((1 << F32_EXPONENT_BITS) - 1 - 1);
const int F32_SIGNALING_EXPONENT = (F32_MAX_EXPONENT - F32_EXPONENT_BIAS + 1) << F32_MANTISSA_BITS;
const int F32_SHL_LOSE_SIGN = (F32_BITS - (MANTISSA_BITS + EXPONENT_BITS));
const int F32_SHR_PLACE_MANTISSA = MANTISSA_BITS + ((1 + F32_EXPONENT_BITS) - (MANTISSA_BITS + EXPONENT_BITS));
const int F32_MAGIC = (((1 << F32_EXPONENT_BITS) - 1) - (1 + EXPONENT_BITS)) << F32_MANTISSA_BITS;
byte _value;
static quarter Epsilon => new quarter { _value = 1 };
static quarter MaxValue => new quarter { _value = (byte)(SIGNALING_EXPONENT - 1) };
static quarter NaN => new quarter { _value = (byte)(SIGNALING_EXPONENT | 1) };
static quarter PositiveInfinity => new quarter { _value = (byte)SIGNALING_EXPONENT };
static uint asuint(float f) => *(uint*)&f;
static float asfloat(uint u) => *(float*)&u;
static byte tobyte(bool b) => *(byte*)&b;
static float ToFloat(quarter q, bool promiseInRange)
{
uint fusedExponentMantissa = ((uint)q._value << F32_SHL_LOSE_SIGN) >> F32_SHR_PLACE_MANTISSA;
uint sign = ((uint)q._value >> (BITS - 1)) << (F32_BITS - 1);
if (!promiseInRange)
{
bool nanInf = (q._value & SIGNALING_EXPONENT) == SIGNALING_EXPONENT;
uint ifNanInf = asuint(float.PositiveInfinity) & (uint)(-tobyte(nanInf));
return (nanInf ? 1f : asfloat(F32_MAGIC)) * asfloat(sign | fusedExponentMantissa | ifNanInf);
}
else
{
return asfloat(F32_MAGIC) * asfloat(sign | fusedExponentMantissa);
}
}
static quarter ToQuarter(float f, bool promiseInRange)
{
float inRange = f * (1f / asfloat(F32_MAGIC));
uint q = asuint(inRange) >> (F32_MANTISSA_BITS - (1 + EXPONENT_BITS));
uint f8_sign = asuint(f) >> (F32_BITS - 1);
if (!promiseInRange)
{
uint f32_exponent = asuint(f) & F32_SIGNALING_EXPONENT;
bool overflow = f32_exponent > (uint)(-F32_EXPONENT_BIAS + MAX_EXPONENT << F32_MANTISSA_BITS);
bool notNaNInf = f32_exponent != F32_SIGNALING_EXPONENT;
f8_sign ^= tobyte(!notNaNInf);
if (overflow & notNaNInf)
{
q = PositiveInfinity._value;
}
}
f8_sign <<= (BITS - 1);
return new quarter{ _value = (byte)(q ^ f8_sign) };
}
}
Turns out that in fact, the reverse operation of converting the mini-float to a 32 bit float by multiplying with a magic constant is also the reverse operation of a multiplication (wow...): a floating point division by that constant.
Luckily "by that constant" and not the other way around; we can calculate the reciprocal at compile time and multiply by it instead. This only fails, as with the reverse operation, when converting to- and from 'INF' and 'NaN'. Absolute overflow with any biased 32 exponent with exponent % (MAX_EXPONENT + 1) != 0 is not translated into 'INF' and positive 'INF' is translated into negative 'INF'.
Although this enables some optimizations through the bool paramater, this mostly just reduces code size and more importantly (especially for SIMD versions, where small data types really shine) reduces the need for constants. Speaking of SIMD: This scalar version can be optimized a little by using SSE/SSE2 intrinsics.
The (disabled) optimizations (would) run completely in parallel to the floating point multiplication followed by a shift, taking a total of 5 to 6+ clock cycles (very CPU dependant), which is astonishingly close to native hardware instructions (~4 to 5 clock cycles).

Problem with manual code migration from C# to C

I am trying to migrate a code written in C# to C for better performance and to be able to use it in another software as it supports C based DLL.
I have this function in C# which performs as expected
private byte[] authDataExtract(byte[] concatenatedData)
{
try
{
byte[] authData = null;
authData = new byte[concatenatedData.Length - 10];
int blockCount = 0;
while (true)
{
if (concatenatedData.Length - 10 - blockCount < 4)
break;
else if (concatenatedData.Length - 10 - blockCount >= 4)
{
if ((isAllZero(concatenatedData, blockCount) == true) || (isAllff(concatenatedData, blockCount) == true)) //Modified to handle 0xFF padding - Sudhanwa
break;
int dlc = int.Parse(concatenatedData[blockCount + 3].ToString("X2"), System.Globalization.NumberStyles.HexNumber); //Modified to handle exceptiion in case of Padding CR - Sudhanwa
//int dlc = int.Parse(bytetostring(concatenatedData[blockCount + 3]));
if ((dlc > concatenatedData.Length - 10 - blockCount))
{
authData = new byte[concatenatedData.Length - 10];
Buffer.BlockCopy(concatenatedData, 0, authData, 0, concatenatedData.Length - 10);
blockCount = concatenatedData.Length - 10;
break;
}
authData = new byte[blockCount + 4 + dlc];
Buffer.BlockCopy(concatenatedData, 0, authData, 0, blockCount + 4 + dlc);
blockCount += dlc + 4;
}
}
return authData;
}
catch (Exception)
{
throw;
}
}
I want to write equivalent C code for this
My current C code is
void authDataExtract(unsigned char payload [],unsigned int size_payload,unsigned char * arr)
{
//unsigned char rec_tMAC [8];
int blockcount=0;
int dlc=0;
//unsigned char* arr= NULL;
//memcpy(&rec_tMAC[0],&payload[size_payload-8],8);
//printArr(rec_tMAC,8);
while (1)
{
if (size_payload- 10 - blockcount < 4)
break;
else if (size_payload - 10 - blockcount >= 4)
{
if ((isAllZero(payload,size_payload,blockcount) == true) ||
(isAllff(payload,size_payload, blockcount) == true))
break;
dlc= payload[blockcount + 3];
if ((dlc > size_payload - 10 - blockcount))
{
arr = (unsigned char*)calloc(size_payload-10,sizeof(unsigned char));
memcpy(arr,payload,size_payload-10);
blockcount = size_payload - 10;
break;
}
arr = (unsigned char*)calloc(blockcount + 4 + dlc,sizeof(unsigned char));
memcpy(arr,payload,blockcount + 4 + dlc);
blockcount += dlc + 4;
}
}
}
But it is giving exceptions with pointer .I believe I have an issue
with dynamic memory allocation.
Assuming the logic inc C# code is correct ,request your help to have exact same logic with C function.
Thanks in advance.
Do you see that C# function is returning byte[]
private byte[] authDataExtract(byte[] concatenatedData)
But C function is not.
void authDataExtract(unsigned char payload [],unsigned int size_payload,unsigned char * arr)
Note that arr is new variable and it is local to authDataExtract
function. It has no effect on the caller function.
Try as below.
unsigned char* authDataExtract(unsigned char payload [],unsigned int size_payload,unsigned char * arr) {
while(1) {
...
}
return arr;
}
from main
unsigned char *p = authDataExtract(….);
if (!p) error;
You could also use pointer to pointer but I leave that to you.

AES GCM porting from python to C#

I am trying to port AES GCM implementation in python OpenTLS project, to C# (.Net). Below is the code in OpenTLS code:
#######################
### Galois Counter Mode
#######################
class AES_GCM:
def __init__(self, keys, key_size, hash):
key_size //= 8
hash_size = hash.digest_size
self.client_AES_key = keys[0 : key_size]
self.server_AES_key = keys[key_size : 2*key_size]
self.client_IV = keys[2*key_size : 2*key_size+4]
self.server_IV = keys[2*key_size+4 : 2*key_size+8]
self.H_client = bytes_to_int(AES.new(self.client_AES_key, AES.MODE_ECB).encrypt('\x00'*16))
self.H_server = bytes_to_int(AES.new(self.server_AES_key, AES.MODE_ECB).encrypt('\x00'*16))
def GF_mult(self, x, y):
product = 0
for i in range(127, -1, -1):
product ^= x * ((y >> i) & 1)
x = (x >> 1) ^ ((x & 1) * 0xE1000000000000000000000000000000)
return product
def H_mult(self, H, val):
product = 0
for i in range(16):
product ^= self.GF_mult(H, (val & 0xFF) << (8 * i))
val >>= 8
return product
def GHASH(self, H, A, C):
C_len = len(C)
A_padded = bytes_to_int(A + b'\x00' * (16 - len(A) % 16))
if C_len % 16 != 0:
C += b'\x00' * (16 - C_len % 16)
tag = self.H_mult(H, A_padded)
for i in range(0, len(C) // 16):
tag ^= bytes_to_int(C[i*16:i*16+16])
tag = self.H_mult(H, tag)
tag ^= bytes_to_int(nb_to_n_bytes(8*len(A), 8) + nb_to_n_bytes(8*C_len, 8))
tag = self.H_mult(H, tag)
return tag
def decrypt(self, ciphertext, seq_num, content_type, debug=False):
iv = self.server_IV + ciphertext[0:8]
counter = Counter.new(nbits=32, prefix=iv, initial_value=2, allow_wraparound=False)
cipher = AES.new(self.server_AES_key, AES.MODE_CTR, counter=counter)
plaintext = cipher.decrypt(ciphertext[8:-16])
# Computing the tag is actually pretty time consuming
if debug:
auth_data = nb_to_n_bytes(seq_num, 8) + nb_to_n_bytes(content_type, 1) + TLS_VERSION + nb_to_n_bytes(len(ciphertext)-8-16, 2)
auth_tag = self.GHASH(self.H_server, auth_data, ciphertext[8:-16])
auth_tag ^= bytes_to_int(AES.new(self.server_AES_key, AES.MODE_ECB).encrypt(iv + '\x00'*3 + '\x01'))
auth_tag = nb_to_bytes(auth_tag)
print('Auth tag (from server): ' + bytes_to_hex(ciphertext[-16:]))
print('Auth tag (from client): ' + bytes_to_hex(auth_tag))
return plaintext
def encrypt(self, plaintext, seq_num, content_type):
iv = self.client_IV + os.urandom(8)
# Encrypts the plaintext
plaintext_size = len(plaintext)
counter = Counter.new(nbits=32, prefix=iv, initial_value=2, allow_wraparound=False)
cipher = AES.new(self.client_AES_key, AES.MODE_CTR, counter=counter)
ciphertext = cipher.encrypt(plaintext)
# Compute the Authentication Tag
auth_data = nb_to_n_bytes(seq_num, 8) + nb_to_n_bytes(content_type, 1) + TLS_VERSION + nb_to_n_bytes(plaintext_size, 2)
auth_tag = self.GHASH(self.H_client, auth_data, ciphertext)
auth_tag ^= bytes_to_int(AES.new(self.client_AES_key, AES.MODE_ECB).encrypt(iv + b'\x00'*3 + b'\x01'))
auth_tag = nb_to_bytes(auth_tag)
# print('Auth key: ' + bytes_to_hex(nb_to_bytes(self.H)))
# print('IV: ' + bytes_to_hex(iv))
# print('Key: ' + bytes_to_hex(self.client_AES_key))
# print('Plaintext: ' + bytes_to_hex(plaintext))
# print('Ciphertext: ' + bytes_to_hex(ciphertext))
# print('Auth tag: ' + bytes_to_hex(auth_tag))
return iv[4:] + ciphertext + auth_tag
An attempt to translate this to C# code is below (sorry for the amateurish code, I am a newbie):
EDIT:
Created an array which got values from GetBytes, and printed the result:
byte[] incr = BitConverter.GetBytes((int) 2);
cf.printBuf(incr, (String) "Array:");
return;
Noticed that the result was "02 00 00 00". Hence I guess my machine is little endian
Made some changes to the code as rodrigogq mentioned. Below is the latest code. It is still not working:
Verified that GHASH, GF_mult and H_mult are giving same results. Below is the verification code:
Python:
key = "\xab\xcd\xab\xcd"
key = key * 10
h = "\x00\x00"
a = AES_GCM(key, 128, h)
H = 200
A = "\x02" * 95
C = "\x02" * 95
D = a.GHASH(H, A, C)
print(D)
C#:
BigInteger H = new BigInteger(200);
byte[] A = new byte[95];
byte[] C = new byte[95];
for (int i = 0; i < 95; i ++)
{
A[i] = 2;
C[i] = 2;
}
BigInteger a = e.GHASH(H, A, C);
Console.WriteLine(a);
Results:
For both: 129209628709014910494696220101529767594
EDIT: Now the outputs are agreeing between Python and C#. So essentially the porting is done :) However, these outputs still don't agree with Wireshark. Hence, the handshake is still failing. May be something wrong with the procedure or the contents. Below is the working code
EDIT: Finally managed to get the code working. Below is the code that resulted in a successful handshake
Working Code:
/*
* Receiving seqNum as UInt64 and content_type as byte
*
*/
public byte[] AES_Encrypt_GCM(byte[] client_write_key, byte[] client_write_iv, byte[] plaintext, UInt64 seqNum, byte content_type)
{
int plaintext_size = plaintext.Length;
List<byte> temp = new List<byte>();
byte[] init_bytes = new byte[16];
Array.Clear(init_bytes, 0, 16);
byte[] encrypted = AES_Encrypt_ECB(init_bytes, client_write_key, 128);
Array.Reverse(encrypted);
BigInteger H_client = new BigInteger(encrypted);
if (H_client < 0)
{
temp.Clear();
temp.TrimExcess();
temp.AddRange(H_client.ToByteArray());
temp.Add(0);
H_client = new BigInteger(temp.ToArray());
}
Random rnd = new Random();
byte[] random = new byte[8];
rnd.NextBytes(random);
/*
* incr is little endian, but it needs to be in big endian format
*
*/
byte[] incr = BitConverter.GetBytes((int) 2);
Array.Reverse(incr);
/*
* Counter = First 4 bytes of IV + 8 Random bytes + 4 bytes of sequential value (starting at 2)
*
*/
temp.Clear();
temp.TrimExcess();
temp.AddRange(client_write_iv);
temp.AddRange(random);
byte[] iv = temp.ToArray();
temp.AddRange(incr);
byte[] counter = temp.ToArray();
AES_CTR aesctr = new AES_CTR(counter);
ICryptoTransform ctrenc = aesctr.CreateEncryptor(client_write_key, null);
byte[] ctext = ctrenc.TransformFinalBlock(plaintext, 0, plaintext_size);
byte[] seq_num = BitConverter.GetBytes(seqNum);
/*
* Using UInt16 instead of short
*
*/
byte[] tls_version = BitConverter.GetBytes((UInt16) 771);
Console.WriteLine("Plain Text size = {0}", plaintext_size);
byte[] plaintext_size_array = BitConverter.GetBytes((UInt16) plaintext_size);
/*
* Size was returned as 10 00 instead of 00 10
*
*/
Array.Reverse(plaintext_size_array);
temp.Clear();
temp.TrimExcess();
temp.AddRange(seq_num);
temp.Add(content_type);
temp.AddRange(tls_version);
temp.AddRange(plaintext_size_array);
byte[] auth_data = temp.ToArray();
BigInteger auth_tag = GHASH(H_client, auth_data, ctext);
Console.WriteLine("H = {0}", H_client);
this.printBuf(plaintext, "plaintext = ");
this.printBuf(auth_data, "A = ");
this.printBuf(ctext, "C = ");
this.printBuf(client_write_key, "client_AES_key = ");
this.printBuf(iv.ToArray(), "iv = ");
Console.WriteLine("Auth Tag just after GHASH: {0}", auth_tag);
AesCryptoServiceProvider aes2 = new AesCryptoServiceProvider();
aes2.Key = client_write_key;
aes2.Mode = CipherMode.ECB;
aes2.Padding = PaddingMode.None;
aes2.KeySize = 128;
ICryptoTransform transform1 = aes2.CreateEncryptor();
byte[] cval = {0, 0, 0, 1};
temp.Clear();
temp.TrimExcess();
temp.AddRange(iv);
temp.AddRange(cval);
byte[] encrypted1 = AES_Encrypt_ECB(temp.ToArray(), client_write_key, 128);
Array.Reverse(encrypted1);
BigInteger nenc = new BigInteger(encrypted1);
if (nenc < 0)
{
temp.Clear();
temp.TrimExcess();
temp.AddRange(nenc.ToByteArray());
temp.Add(0);
nenc = new BigInteger(temp.ToArray());
}
this.printBuf(nenc.ToByteArray(), "NENC = ");
Console.WriteLine("NENC: {0}", nenc);
auth_tag ^= nenc;
byte[] auth_tag_array = auth_tag.ToByteArray();
Array.Reverse(auth_tag_array);
this.printBuf(auth_tag_array, "Final Auth Tag Byte Array: ");
Console.WriteLine("Final Auth Tag: {0}", auth_tag);
this.printBuf(random, "Random sent = ");
temp.Clear();
temp.TrimExcess();
temp.AddRange(random);
temp.AddRange(ctext);
temp.AddRange(auth_tag_array);
return temp.ToArray();
}
public void printBuf(byte[] data, String heading)
{
int numBytes = 0;
Console.Write(heading + "\"");
if (data == null)
{
return;
}
foreach (byte element in data)
{
Console.Write("\\x{0}", element.ToString("X2"));
numBytes = numBytes + 1;
if (numBytes == 32)
{
Console.Write("\r\n");
numBytes = 0;
}
}
Console.Write("\"\r\n");
}
public BigInteger GF_mult(BigInteger x, BigInteger y)
{
BigInteger product = new BigInteger(0);
BigInteger e10 = BigInteger.Parse("00E1000000000000000000000000000000", NumberStyles.AllowHexSpecifier);
/*
* Below operation y >> i fails if i is UInt32, so leaving it as int
*
*/
int i = 127;
while (i != -1)
{
product = product ^ (x * ((y >> i) & 1));
x = (x >> 1) ^ ((x & 1) * e10);
i = i - 1;
}
return product;
}
public BigInteger H_mult(BigInteger H, BigInteger val)
{
BigInteger product = new BigInteger(0);
int i = 0;
/*
* Below operation (val & 0xFF) << (8 * i) fails if i is UInt32, so leaving it as int
*
*/
while (i < 16)
{
product = product ^ GF_mult(H, (val & 0xFF) << (8 * i));
val = val >> 8;
i = i + 1;
}
return product;
}
public BigInteger GHASH(BigInteger H, byte[] A, byte[] C)
{
int C_len = C.Length;
List <byte> temp = new List<byte>();
int plen = 16 - (A.Length % 16);
byte[] zeroes = new byte[plen];
Array.Clear(zeroes, 0, zeroes.Length);
temp.AddRange(A);
temp.AddRange(zeroes);
temp.Reverse();
BigInteger A_padded = new BigInteger(temp.ToArray());
temp.Clear();
temp.TrimExcess();
byte[] C1;
if ((C_len % 16) != 0)
{
plen = 16 - (C_len % 16);
byte[] zeroes1 = new byte[plen];
Array.Clear(zeroes, 0, zeroes.Length);
temp.AddRange(C);
temp.AddRange(zeroes1);
C1 = temp.ToArray();
}
else
{
C1 = new byte[C.Length];
Array.Copy(C, 0, C1, 0, C.Length);
}
temp.Clear();
temp.TrimExcess();
BigInteger tag = new BigInteger();
tag = H_mult(H, A_padded);
this.printBuf(H.ToByteArray(), "H Byte Array:");
for (int i = 0; i < (int) (C1.Length / 16); i ++)
{
byte[] toTake;
if (i == 0)
{
toTake = C1.Take(16).ToArray();
}
else
{
toTake = C1.Skip(i * 16).Take(16).ToArray();
}
Array.Reverse(toTake);
BigInteger tempNum = new BigInteger(toTake);
tag ^= tempNum;
tag = H_mult(H, tag);
}
byte[] A_arr = BitConverter.GetBytes((long) (8 * A.Length));
/*
* Want length to be "00 00 00 00 00 00 00 xy" format
*
*/
Array.Reverse(A_arr);
byte[] C_arr = BitConverter.GetBytes((long) (8 * C_len));
/*
* Want length to be "00 00 00 00 00 00 00 xy" format
*
*/
Array.Reverse(C_arr);
temp.AddRange(A_arr);
temp.AddRange(C_arr);
temp.Reverse();
BigInteger array_int = new BigInteger(temp.ToArray());
tag = tag ^ array_int;
tag = H_mult(H, tag);
return tag;
}
Using SSL decryption in wireshark (using private key), I found that:
The nonce calculated by the C# code is same as that in wireshark (fixed part is client_write_IV and variable part is 8 bytes random)
The value of AAD (auth_data above) (client_write_key, seqNum + ctype + tls_version + plaintext_size) is matching with wireshark value
Cipher text (ctext above) (the C in GHASH(H, A, C)), is also matching the wireshark calculated value
However, the auth_tag calculation (GHASH(H_client, auth_data, ctext)) is failing. It would be great if someone could guide me as to what could be wrong in GHASH function. I just did a basic comparison of results of GF_mult function in python and C#, but the results are not matching too
This is not a final solution, but just an advice. I have seen you are using a lot the function BitConverter.GetBytes, int instead of Int32 or Int16.
The remarks from the official documentation says:
The order of bytes in the array returned by the GetBytes method
depends on whether the computer architecture is little-endian or
big-endian.
As for when you are using the BigInteger structure, it seems to be expecting always the little-endian order:
value
Type: System.Byte[]
An array of byte values in little-endian order.
Prefer using the Int32 and Int16 and pay attention to the order of the bytes before using it on these calculations.
Use log4net to log all the operations. Would be nice to put the same logs in the python program so that you could compare then at once, and check exactly where the calculations change.
Hope this give some tips on where to start.

Concatenate three 4-bit values

I am trying to get the original 12-bit value from from a base15 (edit) string. I figured that I need a zerofill right shift operator like in Java to deal with the zero padding. How do I do this?
No luck so far with the following code:
static string chars = "0123456789ABCDEFGHIJKLMNOP";
static int FromStr(string s)
{
int n = (chars.IndexOf(s[0]) << 4) +
(chars.IndexOf(s[1]) << 4) +
(chars.IndexOf(s[2]));
return n;
}
Edit; I'll post the full code to complete the context
static string chars = "0123456789ABCDEFGHIJKLMNOP";
static void Main()
{
int n = FromStr(ToStr(182));
Console.WriteLine(n);
Console.ReadLine();
}
static string ToStr(int n)
{
if (n <= 4095)
{
char[] cx = new char[3];
cx[0] = chars[n >> 8];
cx[1] = chars[(n >> 4) & 25];
cx[2] = chars[n & 25];
return new string(cx);
}
return string.Empty;
}
static int FromStr(string s)
{
int n = (chars.IndexOf(s[0]) << 8) +
(chars.IndexOf(s[1]) << 4) +
(chars.IndexOf(s[2]));
return n;
}
Your representation is base26, so the answer that you are going to get from a three-character value is not going to be 12 bits: it's going to be in the range 0..17575, inclusive, which requires 15 bits.
Recall that shifting left by k bits is the same as multiplying by 2^k. Hence, your x << 4 operations are equivalent to multiplying by 16. Also recall that when you convert a base-X number, you need to multiply its digits by a power of X, so your code should be multiplying by 26, rather than shifting the number left, like this:
int n = (chars.IndexOf(s[0]) * 26*26) +
(chars.IndexOf(s[1]) * 26) +
(chars.IndexOf(s[2]));

CRC 16 for DECT in C#

There's a similar question asked and answered in C, but I'm struggling a bit to achieve the same thing in C#.
Generator Polynomial : x^16 + x^10 + x^8 + x^7 + x^3 + 1 which is equivalent to 10000010110001001 in binary.
I have 48 bits of data, and now I required to generate 16 bits of CRC, here's the code:
private bool[] MakeCRC(string BitString)
{
bool[] Res = new bool[17];
bool[] CRC = new bool[16];
int i;
bool DoInvert= false;
for (i = 0; i < 16; ++i) // Init before calculation
CRC[i] = false;
for (i = 0; i < BitString.Length; ++i)
{
if (BitString[i] == '1')
DoInvert = true ^ CRC[15];
//DoInvert = ('1' == BitString[i]) ^ CRC[15]; // XOR required?
CRC[15] = CRC[14];
CRC[14] = CRC[13];
CRC[13] = CRC[12];
CRC[12] = CRC[11];
CRC[11] = CRC[10];
CRC[10] = CRC[9] ^ DoInvert;
CRC[9] = CRC[8];
CRC[8] = CRC[7] ^ DoInvert;
CRC[7] = CRC[6] ^ DoInvert;
CRC[6] = CRC[5];
CRC[5] = CRC[4];
CRC[4] = CRC[3];
CRC[3] = CRC[2] ^ DoInvert;
CRC[2] = CRC[1];
CRC[1] = CRC[0];
CRC[0] = DoInvert;
}
for (i = 0; i < 16; ++i)
Res[15 - i] = CRC[i] ? true : false;
Res[16] = false; // Set string terminator
return (Res);
}
but the above code, gives me wrong output, please suggest me if there's any better way of doing it.
Edit:
Data(a0 to a47): 100011100011000001000001000100001000000000001000
Polynomial: 10000010110001001
Output Obtained: 0011 0100 1111 0111
Output Expected: 1100 1101 0100 1111
Thanks for your time.!
uncomment DoInvert = ('1' == BitString[i]) ^ CRC[15];
and remove the line above and it works.
Your replacement for the commented line is wrong. Right would be:
if (BitString[i] == '1')
DoInvert = true ^ CRC[15];
else
DoInvert = false ^ CRC[15];

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