There is an app Named "Remote System Monitor" And Can Read FPS With "Riva Tuner Statistics Server" App and Send to Android App. I Managed to Read CPU-GPU-RAM Usage-Temp And etc. But I don't Know How to Read FPS With This App. There is Any Command for CMD OR C# Code to Communicate With "Riva Tuner Statistics Server" App and Read FPS During Games?
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I have an issue connecting my Unity application on Hololens to a (haptic vest) Bluetooth. The problem is there is no SDK for Hololens to connect to the Haptic vest.
**- I want to maintain a connection between my HoloLens unity app and the haptic vest but cannot figure out how.
There is an Android SDK for the Vest but I am confused about how to use it with my application. For example, I connect my Hololens to Android, and then I send events from my unity application to android to play a specific pattern because the android Bluetooth pairs with it only.
I read about sockets TCP or UDP connection but I have no idea how this can be achieved. I am not an advanced-level programmer but just a rookie.**
Please help me regarding this issue, been stuck now for a month...
Does the haptic vest only provide Android SDK? It is easier if there is an C# SDK.
However, it is possible If you want to have an Android device to host the bridge between HoloLens and the vest.
You may simply add a TCP/UDP Client on HoloLens. For the Android project, basically there are 2 things to do. Adding a TCP/UDP Server and implementing the haptic vest SDK. There are plenty of steps to build the system and the configuration steps for players may take long. The player needs to open Android app to pair the vest, then start TCP/UDP server. Then the player open HoloLens App, find the TCP/UDP server in the local network (maybe manually input IP address). The game starts when the connection is established.
Apar from HID and Audio devices, HoloLens 2 supports the following Bluetooth APIs:
GATT
Server and Client
RFCOMM
If your vest doesn't support accessing via the above APIs, you may need to refer to the previous answer to set up the connection. If you have further questions on HoloLens Bluetooth, you may submit a support ticket via http://aka.ms/hololenssupport
I am trying to create a C# Universal Windows app to run on Windows IoT running on Raspberry Pi 3 and the app communicates with mass storage devices connected via USB ports. I want to send USB commands which I used to do in desktop apps by opening a SafeFileHandler and then writing commands. Is this at all possible in Universal Windows apps world?
I would also like to run a format command on that USB mass storage device from my app. This needs admin privileges when running in a desktop app. Is there a way to run apps on Windows IoT as admins? or does it work like that out of the box?
Would really appreciate any help or direction as I've been struggling with this for days now. Thanks.
I have a UWP app and Unity3d app build for Windows. I have a requirement of establishing communication between UWP app and Unity3d app.Both apps will run on same computer.
Development of Unity3d app and Universal app(Windows 10 native app) both are done in C# language.
Communication should involve:
Launching and closing Unity3d app from UWP app.
Send data from UWP app to Unity3d app.
Receive data from Unity3d app to Windows native app.
I had searched for resources for this but unable to find any. Could someone please share possible ways to achieve the above and resources/examples for those.
Thanks :)
i did this via an Appservice: https://msdn.microsoft.com/en-us/windows/uwp/launch-resume/how-to-create-and-consume-an-app-service in your normal xaml app host the app service and let unity consume data from it.
And via protocol activation the apps can start eachother.
I am developing a survey designer application in .NET C# which exports the surveys to a file which is sent to android devices. The android device will parse the survey file and show it in the survey mobile app.
Now, I want the user to be able to preview in the .NET application, so they can have an idea of how the survey will look in the android device by displaying the application in an android emulator. Furthermore, I want the emulator to be shown inside a windows form or panel.
My question is: is it possible to show the android emulator inside a winform application and is it possible to communicate with it? In other words, is there any APIs or extensions for Android Emulator in .NET framework?
I have searched the internet for the topic but most results talk about communicating with the emulator via TCP port and launching the application by creating a new process in the .NET app.
It is important to me to be able to display the emulator inside my application since I do not want to deploy multiple applications to my clients.
You can access a Hyper-V instance programmatically using its WMI provider. The Hyper-V instance can run without visible window to the user, and you can send mouse clicks & keyboard input, then take a screenshot.
But, it seems to be infinitely easier and lighter to just replicate the layout logic from the Android app in your C# app. If you went with the Android Emulator route, you're hosting a minimum 512 MB process and all the CPU & GPU usage involved.
I am writing an invoice program that monitors the state of the invoice on an android tablet. For simplicity consider the invoice as an integer variable that dynamically is changed in the PC program. How can I show the last value of the variable in the tablet? In fact, the customers see the last state of their order in the tablet, while the main program is running in the PC. My first initial guess is to simulate a web server in my PC (for example using IIS or wamp) and periodically request the value from it and show the result in the tablet. But I think this is not optimal and depletes the tablet battery. Do you have any better Idea?
PC Platform: windows 7
PC programming Language: C#
PC DB: Access
Android version 2.3
This is my sample code written in C# in the PC. I want to see the value of ''i'' on Tablet.
class sample
{
// I want the variable to be visible from the tablet
public int i;
}
** EDIT: **
My program is a standalone desktop program written in C#. My database engine is MS ACCESS. The security is not important for my case (at least for now), TCP connection through wifi is preferred (between PC and tablet), but if bluetooth has any advantage, I can also use it.
If you're on a secure network and you're trying access a MS Access DB, then you probably need a 3rd party vendor driver like this:
http://www.easysoft.com/applications/microsoft-access/jdbc-odbc.html
since most JDBC drivers assume the DB is local, like this:
http://www.codeproject.com/Articles/35018/Access-MS-Access-Databases-from-Java
and then connect you Android app to it using TCP:
Android client and Java server TCP communication
Reading from a PC program (not a database) will require either reading flat files directly (where the data is stored or persisted) or writing your own data access driver (so that you make it accessible on a TCP port).