API request WaitingForActivation "Not yet computed" - c#

I use the api data https://github.com/hflabs/dadata-csharp
when calling the method in asp.net core 3.1 I get a message instead of a response
Id = 14, Status = WaitingForActivation, Method = "{null}", Result = "{Not yet computed}
tried to use ConfigureAwait(false) but it didn't give anything
static void Main(string[] args)
{
var a = test();
Console.WriteLine("Hello World!");
}
static async public Task<Dadata.Model.SuggestResponse<Dadata.Model.Address>> test()
{
var api = new SuggestClientAsync(token);
var result = await api.SuggestAddress("москва хабар");
return result;
}
But if I don't use async then everything works
static void Main(string[] args)
{
var a = test();
Console.WriteLine("Hello World!");
}
static public Dadata.Model.SuggestResponse<Dadata.Model.Address> test()
{
var api = new SuggestClient(token);
var result = api.SuggestAddress("москва хабар");
return result;
}

Related

Async parsing with AngleSharp

So I want to parse some data from website and I found a tutorial, here is code:
public static async void Test()
{
var config = Configuration.Default.WithDefaultLoader();
using var context = BrowsingContext.New(config);
var url = "http://webcode.me";
using var doc = await context.OpenAsync(url);
// var title = doc.QuerySelector("title").InnerHtml;
var title = doc.Title;
Console.WriteLine(title);
var pars = doc.QuerySelectorAll("p");
foreach (var par in pars)
{
Console.WriteLine(par.Text().Trim());
}
}
static void Main(string[] args)
{
Test();
}
And the program quits right after it reaches the:
using var doc = await context.OpenAsync(url);
Nothing is waiting for your asynchronous method to complete, so the program quits. You can fix this by amending to use an async main method:
static Task Main(string[] args)
{
return Test();
}
Or if you're using a version older than C# 7.1 (where async main not supported):
static void Main(string[] args)
{
Test().GetAwaiter().GetResult();
}
You'll also need to change the return type of Test to async Task:
public static async Task Test()
{
// ...
}
You might find the C# 7.1 docs on async main helpful.

Simple.OData.Client not returning results, no error [duplicate]

public class test
{
public async Task Go()
{
await PrintAnswerToLife();
Console.WriteLine("done");
}
public async Task PrintAnswerToLife()
{
int answer = await GetAnswerToLife();
Console.WriteLine(answer);
}
public async Task<int> GetAnswerToLife()
{
await Task.Delay(5000);
int answer = 21 * 2;
return answer;
}
}
if I want to call Go in main() method, how can I do that?
I am trying out c# new features, I know i can hook the async method to a event and by triggering that event, async method can be called.
But what if I want to call it directly in main method? How can i do that?
I did something like
class Program
{
static void Main(string[] args)
{
test t = new test();
t.Go().GetAwaiter().OnCompleted(() =>
{
Console.WriteLine("finished");
});
Console.ReadKey();
}
}
But seems it's a dead lock and nothing is printed on the screen.
Your Main method can be simplified. For C# 7.1 and newer:
static async Task Main(string[] args)
{
test t = new test();
await t.Go();
Console.WriteLine("finished");
Console.ReadKey();
}
For earlier versions of C#:
static void Main(string[] args)
{
test t = new test();
t.Go().Wait();
Console.WriteLine("finished");
Console.ReadKey();
}
This is part of the beauty of the async keyword (and related functionality): the use and confusing nature of callbacks is greatly reduced or eliminated.
Instead of Wait, you're better off using
new test().Go().GetAwaiter().GetResult()
since this will avoid exceptions being wrapped into AggregateExceptions, so you can just surround your Go() method with a try catch(Exception ex) block as usual.
Since the release of C# v7.1 async main methods have become available to use which avoids the need for the workarounds in the answers already posted. The following signatures have been added:
public static Task Main();
public static Task<int> Main();
public static Task Main(string[] args);
public static Task<int> Main(string[] args);
This allows you to write your code like this:
static async Task Main(string[] args)
{
await DoSomethingAsync();
}
static async Task DoSomethingAsync()
{
//...
}
class Program
{
static void Main(string[] args)
{
test t = new test();
Task.Run(async () => await t.Go());
}
}
As long as you are accessing the result object from the returned task, there is no need to use GetAwaiter at all (Only in case you are accessing the result).
static async Task<String> sayHelloAsync(){
await Task.Delay(1000);
return "hello world";
}
static void main(string[] args){
var data = sayHelloAsync();
//implicitly waits for the result and makes synchronous call.
//no need for Console.ReadKey()
Console.Write(data.Result);
//synchronous call .. same as previous one
Console.Write(sayHelloAsync().GetAwaiter().GetResult());
}
if you want to wait for a task to be done and do some further processing:
sayHelloAsyn().GetAwaiter().OnCompleted(() => {
Console.Write("done" );
});
Console.ReadLine();
If you are interested in getting the results from sayHelloAsync and do further processing on it:
sayHelloAsync().ContinueWith(prev => {
//prev.Result should have "hello world"
Console.Write("done do further processing here .. here is the result from sayHelloAsync" + prev.Result);
});
Console.ReadLine();
One last simple way to wait for function:
static void main(string[] args){
sayHelloAsync().Wait();
Console.Read();
}
static async Task sayHelloAsync(){
await Task.Delay(1000);
Console.Write( "hello world");
}
public static void Main(string[] args)
{
var t = new test();
Task.Run(async () => { await t.Go();}).Wait();
}
Use .Wait()
static void Main(string[] args){
SomeTaskManager someTaskManager = new SomeTaskManager();
Task<List<String>> task = Task.Run(() => marginaleNotesGenerationTask.Execute());
task.Wait();
List<String> r = task.Result;
}
public class SomeTaskManager
{
public async Task<List<String>> Execute() {
HttpClient client = new HttpClient();
client.BaseAddress = new Uri("http://localhost:4000/");
client.DefaultRequestHeaders.Accept.Clear();
HttpContent httpContent = new StringContent(jsonEnvellope, Encoding.UTF8, "application/json");
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
HttpResponseMessage httpResponse = await client.PostAsync("", httpContent);
if (httpResponse.Content != null)
{
string responseContent = await httpResponse.Content.ReadAsStringAsync();
dynamic answer = JsonConvert.DeserializeObject(responseContent);
summaries = answer[0].ToObject<List<String>>();
}
}
}
try "Result" property
class Program
{
static void Main(string[] args)
{
test t = new test();
t.Go().Result;
Console.ReadKey();
}
}
C# 9 Top-level statements simplified things even more, now you don't even have to do anything extra to call async methods from your Main, you can just do this:
using System;
using System.Threading.Tasks;
await Task.Delay(1000);
Console.WriteLine("Hello World!");
For more information see What's new in C# 9.0, Top-level statements:
The top-level statements may contain async expressions. In that case, the synthesized entry point returns a Task, or Task<int>.

Calling Delete Method of API Controller Does Not Work

The Get and Post methods work fine, but when I try to call the Delete endpoint, it seems like it is never executed.
UserController.cs
[HttpDelete]
[MapToApiVersion("1.0")]
public async Task<IActionResult> Delete([FromForm] string userName)
{
return await RemoveUser(userName);
}
I am using the HttpClientto perform the request as follows:
using (Client = new HttpClient())
{
Client.BaseAddress = new Uri("https://localhost:44332/");
var result = await Client.DeleteAsync(new Uri($"/api/v{Version}/User" +"/xxx"));
return result.ToString();
}
I have created a console application to test the API:
Program.cs
public class Program
{
private static readonly HttpClient Client = new HttpClient { BaseAddress = new Uri("https://localhost:44332/") };
public static void Main(string[] args)
{
Task.Run(() => RunAsync(args));
Console.ReadLine();
}
private static async Task RunAsync(IReadOnlyList<string> args)
{
var result = await Client.DeleteAsync(new Uri($"/api/v1/user/gareth"));
Console.WriteLine(result.ToString());
}
}
When I call the same endpoint using Postman it works, what am I doing wrong?
You are trying to parse the username from the request body ([FromBody]), but you are not providing any payload to the HTTP client, instead you are specifying the parameter within the URL. Therefore, your API method should look something like this:
UserController.cs
[HttpDelete("{userName}")]
public async Task<IActionResult> Delete(string userName)
{
return await RemoveUser(userName);
}
The code below will issue a DELETE request against the UserController and pass john-doe as the userName parameter.
Program.cs
private static void Main(string[] args)
{
var httpClient = new HttpClient { BaseAddress = new Uri("https://localhost:44332") };
httpClient.DeleteAsync(new Uri("/api/v1/user/john-doe", UriKind.Relative)).Wait();
}

Async method sending response back to Main

I have implemented a soap client using a Async method. I want this method to return a string value that I get from the API server to my main Thread or to another method (whichever method is calling). How do I do this:
MAIN THREAD
static void Main(string[] args)
{
TEXT().GetAwaiter().OnCompleted(() => { Console.WriteLine("finished"); });
Console.ReadKey();
// if I do it like this
// var test = TEXT().GetAwaiter().OnCompleted(() => { Console.WriteLine("finished"); });
// it gives me error: Cannot assign void to an implicitly-typed local variable
}
ASYNC METHOD
public static async Task<string> TEXT()
{
Uri uri = new Uri("http://myaddress");
HttpClient hc = new HttpClient();
hc.DefaultRequestHeaders.Add("SOAPAction", "Some Action");
var xmlStr = "SoapContent"; //not displayed here for simplicity
var content = new StringContent(xmlStr, Encoding.UTF8, "text/xml");
using (HttpResponseMessage response = await hc.PostAsync(uri, content))
{
var soapResponse = await response.Content.ReadAsStringAsync();
string value = await response.Content.ReadAsStringAsync();
return value; //how do I get this back to the main thread or any other method
}
}
In a pre-C# 7.0 console application it can be achieved as simple as this:
public static void Main()
{
string result = TEXT().Result;
Console.WriteLine(result);
}
In this case TEXT can be considered a usual method, which returns Task<string>, so its result is available in Result property. You don't need to mess with awaiter, results etc.
At the same time, you cannot do this in most types of applications (WinForms, WPF, ASP.NET etc.) and in this case you will have to use async/await across all your application:
public async Task SomeMethod()
{
string result = await TEXT();
// ... do something with result
}
If you plan to do a lot of async in a console application, I recommend using this sort of MainAsync pattern:
static public void Main(string[] args) //Entry point
{
MainAsync(args).GetAwaiter().GetResult();
}
static public Task MainAsync(string[] args) //Async entry point
{
await TEXT();
Console.WriteLine("finished");
}
If you upgrade to C# 7.1 or later, you can then remove the Main method and use async main.
Or if you ever migrate this code to an ASP.NET or WinForms application, you can ignore Main and migrate the code in MainAsync (otherwise you will run afoul of the synchronization model and get deadlocked).
In C# 7.0+, you can use async Task Main
static async Task Main(string[] args)
{
var result = TEXT().ConfigureAwait(false)
Console.ReadKey();
}
for older versions of C#
public static void Main(string[] args)
{
try
{
TEST().GetAwaiter().GetResult();
}
catch (Exception ex)
{
WriteLine($"There was an exception: {ex.ToString()}");
}
}

Asynchronous console program hangs on completion of task using CefSharp

In my quest to create the perfect string result = browser.Browse(url) method, I have created a simple class library to demonstrate CefSharp. The code for that is:
public class CefSharpHeadlessBrowser
{
public CefSharpHeadlessBrowser()
{
Cef.Initialize(new CefSettings { CachePath = "cache" }, false, true);
}
public string Browse(string url)
{
Task<string> result;
var browserSettings = new BrowserSettings { WindowlessFrameRate = 1 };
using (var browser = new ChromiumWebBrowser(url, browserSettings))
{
browser.WaitForBrowserToInitialize();
browser.LoadPageAsync();
// Wait awhile for Javascript to finish executing.
Thread.Sleep(2000);
result = browser.GetSourceAsync();
Thread.Sleep(100);
}
return result.Result;
}
}
public static class CefExtensions
{
public static void WaitForBrowserToInitialize(this ChromiumWebBrowser browser)
{
while (!browser.IsBrowserInitialized)
{
Task.Delay(100);
}
}
public static Task LoadPageAsync(this IWebBrowser browser)
{
var tcs = new TaskCompletionSource<bool>();
EventHandler<LoadingStateChangedEventArgs> handler = null;
handler = (sender, args) =>
{
if (!args.IsLoading)
{
browser.LoadingStateChanged -= handler;
tcs.TrySetResult(true);
}
};
browser.LoadingStateChanged += handler;
return tcs.Task;
}
}
This is the test harness, in a separate console project that references the CefSharpHeadlessBrowser project:
class Program
{
static void Main(string[] args)
{
const string searchUrl = "https://www.google.com";
var browser = new CefSharpHeadlessBrowser();
var result = browser.Browse(searchUrl);
Console.Write(result);
}
}
This actually works; it gets the HTML page source properly and displays it in the console window, just as it should. But here's the problem: the console program hangs after displaying the page source. It should exit immediately. Which must mean that I'm doing something wrong with the asynchronous operations and causing a deadlock.
What could be the issue?
CefSharp has a Shutdown command; I was able to solve the problem by adding the following method to the CefSharpHeadlessBrowser class:
public void Shutdown()
{
Cef.Shutdown();
}
And then changing the Test Harness to:
class Program
{
static void Main(string[] args)
{
const string searchUrl = "https://www.google.com";
var browser = new CefSharpHeadlessBrowser();
var result = browser.Browse(searchUrl);
Console.WriteLine(result);
browser.Shutdown(); // Added
}
}
This undoubtedly frees up any remaining threads that are running.
I'll probably make the class IDisposable and wrap the calling code in a using statement.

Categories