Display a running date and time in a textbox in C# - c#

I've try searching in this website ways to display date and time. But all the example here shows only static date and time. Is there a way to display date and time which is running or I should say increment every second? Does it involve updating the time every second?

Use a timer object and in the tick event show the date in the textbox
in winforms use
System.Windows.Forms.Timer tmr = null;
private void StartTimer()
{
tmr = new System.Windows.Forms.Timer();
tmr.Interval = 1000;
tmr.Tick += new EventHandler(tmr_Tick);
tmr.Enabled = true;
}
void tmr_Tick(object sender, EventArgs e)
{
myTextBox.Text = DateTime.Now.ToString();
}

You can add a Timer to your form. Set it to fire once per second. In the event handler for your timer, update the text box with the current time.

You're right in your second option.
It's all about using a timer and update TextBox with current time.

Use a timer with an interval of 1 second. If your app is winforms, use timer from windows.forms namespace http://msdn.microsoft.com/en-us/library/system.windows.forms.timer.aspx , it runs in the same thread as gui, so it is safe to update gui. You also can use timer from system.threading namespace, but in this case you should update controls in thread-safe manner by calling invoke method http://msdn.microsoft.com/en-us/library/ms171728.aspx. If your app is web, use javascript instead

There is a Delay method in Task, which takes milliseconds as an input. For me the code for the Time update is like as below,
Using System.Threading.Tasks;
async void TimeUpdater()
{
while (true)
{
TxtTime.Text = DateTime.Now.ToString();
await Task.Delay(1000);
}
}
This will update the UI and wait for 1 Second and then again iterate over, for infinite times. Also don`t forget to make the method async, because of the await operator. As I`ve researched this is the easiest method to get a running date and time in the UI weather WinForms or WPF.

Related

scheduling a windows service without using the task scheduler

I have a windows service that archives files from a paticular folder. I want the program to run everday at a specific time. I can do that using the task scheduler. what I want to do is to schedule the task without actually assessing the windows task scheduler GUI. Maybe a batch script that schedules the program to run every day even when the system is on sleep or maybe something else i can do?
does anyone have an idea of how this thing can be implemented?
The solution is pretty basic . so the thing is that instead of using the task scheduler we are creating a scheduler itself in our code so there is a thread that will be created that will always be checking for the time that I want my actual code to run and once the current time is the time that I want the method to run it will trigger the main program(in the example the method I want to trigger is named ArchiveFile) .
so first in the OnStart I am setting a new timer and want it to fire 24x7,every hour.
then in the timer_elapse i want to check if the current time is the time I want my method to execute and if true it will call the method that I want to execute.(in this example I have set the time to be 9 pm or 21 hours)
protected override void OnStart(string[] args)
{
timer = new System.Timers.Timer();
timer.Interval = 36000; // that fires every hour
timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed); //calling the elapse event when the timer elapses
timer.AutoReset = true; // AutoReset is set to true as we want the timer to fire 24x7 so that the elapse event is executed only at the requried time
timer.Enabled = true;
}
protected void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) //everytime the elapse event occurs the TimeCheck method will be called
{
TimeCheck();
}
public void TimeCheck() //method to check if the current time is the time we want the archiving to occur
{
var dt = DateTime.Now.Hour;
if(dt==21)
{
Archivefile();
}
}

C# Timer won't run down to form freezing

so when i try and press "button 2" I expect two things to happen a)"dowsomething" is suppose to do its thing in the "now" class. b) Whilst its doing something i want it to count how long that something takes. However because "dosomething" is program hungry Form1 freezes and it wont run the timer. Im a bit of a rookie at c# so I wouldn't know how to run it in the background. So any outside the box ideas? Thanks.
int time = 0;
private void button2_Click(object sender, EventArgs e)
{
timer1.Start();
nowthen now = new nowthen();
now.dosomething(withthis); //This task is program hungry and causes the form to freeze
timer1.Stop();
time = 0;
}
private void timer1_Tick(object sender, EventArgs e)
{
time = time + 1;
label2.Text = time.ToString();
label2.Refresh();
}
In Windows Forms, all of your UI stuff runs on one thread. That includes the timer - the timer is implemented behind the scenes with windows messages.
Your question is actually two questions:-
How can I time an operation in C# / Windows forms?
How to time something depends on the precision you're looking for. For accuracy in the region of +/- 10ms then you can use Environment.TickCount - store it's value before your operation, then get the value again after, and subtract the stored value - and you have your duration.
More precise is the Stopwatch class in System.Threading - see http://www.dotnetperls.com/stopwatch
How can I run a task "in the background" ?
To run your operation in the background, you need to run it in a different thread. The easiest, designed friendly (but perhaps not all that flexible way) is to use the BackgroundWorker component. This wraps using a worker thread to do an operation for you. See http://www.dotnetperls.com/backgroundworker for a good explanation of how to do that.
More advanced, and more flexible, is to create your own thread to do the work. However, that will create some important issues to consider around how to syncronize what's going on - as soon as you start your thread, your method call finishes (it's asyncronous) and you need to have a mechanism for notifiying your UI code that the process has finished. This example seems as good as any on how to create your own thread: http://www.daveoncsharp.com/2009/09/create-a-worker-thread-for-your-windows-form-in-csharp/
For .NET 4 use:
Task.Factory.StartNew((Action) delegate()
{
// this code is now executing on a new thread.
nowthen now = new nowthen();
now.dosomething(withthis);
// to update the UI from here, you must use Invoke to make the call on UI thread
textBox1.Invoke((Action) delegate()
{
textBox1.Text = "This update occurs on the UI thread";
});
});
If you just want to time how long something takes, use System.Diagnostics.Stopwatch.
Stopwatch sw = Stopwatch.StartNew();
nowThen = new nowThen();
no.dosomething(withthis);
sw.Stop();
// you can get the time it took from sw.Elapsed
That won't, however, update a label with the elapsed time.
I guess I'll throw this in too, although it's not as elegant looking as #paul's solution.
timer1.Start();
var bw = new BackgroundWorker();
bw.DoWork += (s, e) => { now.dosomething((myArgumentType)e.Argument); };
bw.RunWorkerCompleted += (s, e) => { timer1.Stop(); };
bw.RunWorkerAsync(withthis);
This starts your timer, creates a new BackgroundWorker thread, tells it what to run in the DoWork method (dosomething runs in a separate thread), then stops the timer in the RunWorkerCompleted method (after dosomething is finished, control returns to the main thread in RunWorkerCompleted).

How to make async pause in C#?

I have a program written in C# (Visual Studio), that works on a tray.
I want it to do one action every 10 minutes.
I have following code now:
while(true)
{
Thread.Sleep(10000);
// my stuff
}
But it doesn't work. It freezes a program.
You should use the timer object and not create a while loop.
System.Timers.Timer _timer = new System.Timers.Timer();
_timer.Elapsed += new ElapsedEventHandler(_timer_Elapsed);
//30 seconds
_timer.Interval = 30000;
_timer.Start();
private void _timer_Elapsed(object sender, ElapsedEventArgs e)
{
//do your logic
}
Thread.Sleep makes the calling thead Sleep for an X ammount of time. If this thread is the frontend thread (the one responsible for handling messages), it will indeed freeze the application since any message for handling events or repainting wont be handeled untill the Thread wakes up again and gets a chance of handling the messages.
What you should do is schedule this logic every 10 seconds.
Drop a timer on your form and specify it to run each 10 seconds. Within the Tick event, call your custom action.
Thread.Sleep "stops" the current thread. if you only have one thread, everything is paused.
What do you want to achieve ?
Perhaps you need a second thread, or perhaps the better solution a timer which triggers a action every 10 minutes
s. Task.StartNew() or ThreadPool

System.Timers.Timer delay hangs application

I have an issue with the System.Timers.Timer object. I use the timer object to perform a task at regular intervals. In the timer constructor I call the method doing the work ( DoTimeCheck() ), to ensure that the task is run once at startup also. The work (at regular intervals) is done in a BackgroundWorker.
I call the timer with this:
UpdaterTimer ut = UpdaterTimer.UpdaterTimerInstance;
My problem is that I need to delay the first run of the task with 3 minutes(the one that runs at application startup). Subsequent runs (Elapsed event) should run without delay. I thought of doing this by calling
System.Threading.Thread.Sleep(TimeToDelayFirstRunInMiliseconds);
but this fails, because it also hangs the UI of the app (main thread) making it unusable. How can I delay the first run of DoTimeCheck() without hanging the UI?
The code of the timer is below. If the issue is not presented in a clear manner please let me know and I will edit. Thank you in advance.
public sealed class UpdaterTimer : Timer
{
private static readonly UpdaterTimer _timer = new UpdaterTimer();
public static UpdaterTimer UpdaterTimerInstance
{
get { return _timer; }
}
static UpdaterTimer()
{
_timer.AutoReset = true;
_timer.Interval = Utils.TimeBetweenChecksInMiliseconds;
_timer.Elapsed += new ElapsedEventHandler(_timer_Elapsed);
_timer.Start();
DoTimeCheck();
}
static void _timer_Elapsed(object sender, ElapsedEventArgs e)
{
DoTimeCheck();
}
private static void DoTimeCheck()
{
//... work here
}
}
One way of doing this would be to give the Timer Interval an initial value (e.g. 3 minutes). Then, in your Elapsed event handler, you could change the interval to your regular value which will be used from then on.
_timer.Interval = Utils.InitialCheckInterval;
static void _timer_Elapsed(object sender, ElapsedEventArgs e)
{
if (_timer.Interval == Utils.InitialCheckInterval)
{
_timer.Interval = Utils.RegularCheckInterval;
}
DoTimeCheck();
}
It appears (although you've not shown that code) that you're calling Sleep(TimeToDelayFirstRunInMiliseconds); on the main/GUI thread, so that's what's causing your UI thread to hang. Instead, you should set your timer to be delayed by 3 minutes on the first run, then once it runs you change the timer again to run at the frequency you desire for all the subsequent runs.
Your UI resides on the same thread, so when you put the thread to sleep, it will cause your UI to hang as well. You need to run the timer on a different thread.
You're already using timers fine it seems. Just use another one to do a three minute delay before you start up your other timer.
timer = new Timer();
timer.AutoReset = false;
timer.Interval = 3*60*1000;
timer.Elapsed += startOtherTimerMethod;
timer.Start();
Edit: I should note that this is much the same as Peter Kelly's answer except that his solution is more elegant since it uses just one timer, no extra methods and takes advantage of the fact that the timer is changeable between runs. If you liked this answer, you'll love his. ;-)
Your UI needs a seperate thread, currently you are also sleeping the UI. Check this post.
You should not use thread.sleep in this situation you should use the winforms control
BackgroundWorker which never locks the main UI. You can write your logic there.
example here:
http://www.knowdotnet.com/articles/backgroundworker.html
Use a System.Threading.Timer - the constructor takes a parameter for the delay of the first run and an interval for the subsequent runs.

without adding timer or modify the form itself, can we show the form only for specific time span

Without modifying the form itself, can we make the from only show for some specific time, say 5 minutes.
You could do:
Thread.Sleep(...);
theForm.Invoke(...);
But at it's core, that's semantically equivalent to using a timer. The only difference is that the timer will pick a thread from the thread pool and in the "sleep" case you'd have to allocate the thread your self. I would advocate that's better to use the thread pool where you can, which means you should just use a timer.
FYI: You can use a timer without using a System.Windows.Forms.Timer control by using the System.Threading.Timer class. That would allow you to do what you want without having to modify the form.
There's no reason for the timer to have to be a member of the form. This will work just fine:
private void button1_Click(object sender, EventArgs e) {
var frm = new ThirdPartyForm();
var tmr = new Timer() { Interval = 5*60*1000, Enabled = true };
tmr.Tick += delegate { frm.Close(); tmr.Dispose(); };
frm.Show();
}
Yes you could (e.g., count to 5 minutes in a separate thread and close the form) but you would probably only be duplicating the functionality of a timer.
So, the form is 3rd party? Meaning, not in your program or what? If you must, you can simply close that form from another form or thread. If from another form, use a timer object there.

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