I am making an async request, BeginGetRequestStream, where the callback handles the EndRequest. I would like to send any exceptions happening in the callback method ReadCallback(), back to the main calling method InsertSoapEnvelopeIntoWebRequest.
private void InsertSoapEnvelopeIntoWebRequest(XmlDocument soapEnvelopeXml,
HttpWebRequest webRequest)
{
try
{
webRequest.ContentLength = soapEnvelopeXml.InnerXml.Length;
this.soapEnvelopeXml = soapEnvelopeXml;
allDone = new ManualResetEvent(false);
IAsyncResult r = (IAsyncResult)webRequest.BeginGetRequestStream(
new AsyncCallback(ReadCallback), webRequest);
allDone.WaitOne();
}
catch(Exception ex)
{
throw;
}
}
private void ReadCallback(IAsyncResult asynchronousResult)
{
HttpWebRequest myRequestState = (HttpWebRequest)asynchronousResult.AsyncState;
byte[] byteArray = null;
using (Stream streamResponse =
myRequestState.EndGetRequestStream(asynchronousResult))
{
byteArray = Encoding.UTF8.GetBytes(soapEnvelopeXml.InnerXml);
streamResponse.Write(byteArray, 0, byteArray.Length);
}
allDone.Set();
}
How do I achieve this ?
Thanks,
Gagan
Related
I need to make the following code async and awaitable.
I need to get a lot of data from the web server, and then this data will be used to populate the xaml page in my application.
So, I need the DefLogin() method to be awaitable.
Is it possible?
public void DefLogin()
{
postData = "My Data To Post";
var url = new Uri("Url To Post to", UriKind.Absolute);
webRequest = WebRequest.Create(url);
webRequest.Method = "POST";
webRequest.ContentType = "text/xml";
webRequest.BeginGetRequestStream(new AsyncCallback(GetRequestStreamCallback), webRequest);
}
public void GetRequestStreamCallback(IAsyncResult asynchronousResult)
{
webRequest = (HttpWebRequest)asynchronousResult.AsyncState;
Stream postStream = webRequest.EndGetRequestStream(asynchronousResult);
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
postStream.Write(byteArray, 0, byteArray.Length);
postStream.Close();
Debug.WriteLine("Start BEGINGetResponse");
webRequest.BeginGetResponse(new AsyncCallback(GetResponseCallback), webRequest);
}
public void GetResponseCallback(IAsyncResult asynchronousResult)
{
try
{
HttpWebRequest webRequest = (HttpWebRequest)asynchronousResult.AsyncState;
HttpWebResponse response;
response = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult);
Stream streamResponse = response.GetResponseStream();
StreamReader streamReader = new StreamReader(streamResponse);
string Response = streamReader.ReadToEnd();
streamResponse.Close();
streamReader.Close();
response.Close();
if (Response == "")
{
//show some error msg to the user
Debug.WriteLine("ERROR");
}
else
{
//Your response will be available in "Response"
Debug.WriteLine(Response);
}
}
catch (WebException)
{
//error
}
}
I saw this question on StackOverflow: Converting ordinary Http Post web request with Async and Await, but I could not understand the answer properly.
Please can anyone help? I would be really grateful!
You can use TaskFactory.FromAsync to convert APM to TAP, making a lot of tiny extension methods like this:
public static Task<Stream> GetRequestStreamAsync(this WebRequest request)
{
return TaskFactory.FromAsync(request.BeginGetRequestStream, request.EndGetRequestStream, null);
}
and do the same for WebRequest.GetResponse and (if necessary) Stream.Write, Stream.Flush, etc.
Then you can write your actual logic using async and await without any callbacks:
public async Task DefLoginAsync()
{
postData = "My Data To Post";
var url = new Uri("Url To Post to", UriKind.Absolute);
webRequest = WebRequest.Create(url);
webRequest.Method = "POST";
webRequest.ContentType = "text/xml";
using (Stream postStream = await webRequest.GetRequestStreamAsync())
{
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
await postStream.WriteAsync(byteArray, 0, byteArray.Length);
await postStream.FlushAsync();
}
try
{
string Response;
using (var response = (HttpWebResponse)await webRequest.GetResponseAsync());
using (Stream streamResponse = response.GetResponseStream())
using (StreamReader streamReader = new StreamReader(streamResponse))
{
Response = await streamReader.ReadToEndAsync();
}
if (Response == "")
{
//show some error msg to the user
Debug.WriteLine("ERROR");
}
else
{
//Your response will be available in "Response"
Debug.WriteLine(Response);
}
}
catch (WebException)
{
//error
}
}
Environemnt : Windows CE / .NET Compact FrameWork 3.5.
I need some guidance in
1) Implementing a Timeout functionality for an Asynchronous Web request.
ThreadPool::RegisterWaitForSingleObject() is not available for .NetCf and I'm bit stuck.
2) How to determine if network itself is not avaialable?
Googling didn't help.
Note : ThreadPool::RegisterWaitForSingleObject is not available for .NET Compact FrameWork.
Here is my Async implementation:
void StartRequest ()
{
try
{
HttpWebRequest myHttpWebRequest = (HttpWebRequest)WebRequest.Create("http://192.78.221.11/SomeFunc/excpopulatedept");
RqstState myRequestState = new RqstState();
myRequestState.request = myHttpWebRequest;
// Start the asynchronous request.
IAsyncResult result =
(IAsyncResult)myHttpWebRequest.BeginGetResponse(new AsyncCallback(RespCallback), myRequestState);
// Release the HttpWebResponse resource.
myRequestState.response.Close();
}
catch (WebException ex)
{
;
}
catch (Exception ex)
{
;
}
}
private void RespCallback(IAsyncResult asynchronousResult)
{
try
{
//State of request is asynchronous.
RqstState myRequestState = (RqstState)asynchronousResult.AsyncState;
HttpWebRequest myHttpWebRequest = myRequestState.request;
myRequestState.response = (HttpWebResponse)myHttpWebRequest.EndGetResponse(asynchronousResult);
// Read the response into a Stream object.
Stream responseStream = myRequestState.response.GetResponseStream();
myRequestState.streamResponse = responseStream;
// Begin the Reading of the contents of the HTML page and print it to the console.
IAsyncResult asynchronousInputRead = responseStream.BeginRead(myRequestState.BufferRead, 0, 1024, new AsyncCallback(ReadCallBack), myRequestState);
return;
}
catch (WebException e)
{
Console.WriteLine("\nRespCallback Exception raised!");
Console.WriteLine("\nMessage:{0}", e.Message);
Console.WriteLine("\nStatus:{0}", e.Status);
}
}
private void ReadCallBack(IAsyncResult asyncResult)
{
try
{
RqstState myRequestState = (RqstState)asyncResult.AsyncState;
Stream responseStream = myRequestState.streamResponse;
int read = responseStream.EndRead(asyncResult);
// Read the HTML page and then print it to the console.
if (read > 0)
{
myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead, 0, read));
IAsyncResult asynchronousResult = responseStream.BeginRead(myRequestState.BufferRead, 0, 1024, new AsyncCallback(ReadCallBack), myRequestState);
return;
}
else
{
//Console.WriteLine("\nThe contents of the Html page are : ");
if (myRequestState.requestData.Length > 1)
{
string stringContent;
stringContent = myRequestState.requestData.ToString();
responseStream.Close();
}
catch (WebException e)
{
}
}
}
}
Thank you for your time.
To continue what Eric J commented on, you have myRequestState.response.Close() just before your catches. That's almost always going to throw an exception because either response will be null, or response won't be opened. This is because you are asynchronously calling BeginGetResponse and the callback you give it will likely not be called by the time the next line (response.close) is called. You'll want to fix that instead of just hiding the exceptions because you don't know why they occur.
In terms of a timeout, because you're dealing with something that doesn't inherently have a configurable timeout, you'll have to set a timer and simply close the connection at the end of the time-out. e.g.
HttpWebRequest myHttpWebRequest; // ADDED
Timer timer; // ADDED
private void StartRequest()
{
myHttpWebRequest = (HttpWebRequest)WebRequest.Create("http://192.78.221.11/SomeFunc/excpopulatedept");
RqstState myRequestState = new RqstState();
myRequestState.request = myHttpWebRequest;
timer = new Timer(delegate { if (!completed) myHttpWebRequest.Abort(); }, null, waitTime, Timeout.Infinite); // ADDED
// Start the asynchronous request.
IAsyncResult result =
(IAsyncResult)myHttpWebRequest.BeginGetResponse(new AsyncCallback(RespCallback), myRequestState);
}
//...
private void ReadCallBack(IAsyncResult asyncResult)
{
try
{
RqstState myRequestState = (RqstState)asyncResult.AsyncState;
Stream responseStream = myRequestState.streamResponse;
int read = responseStream.EndRead(asyncResult);
// Read the HTML page and then print it to the console.
if (read > 0)
{
myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead, 0, read));
IAsyncResult asynchronousResult = responseStream.BeginRead(myRequestState.BufferRead, 0, 1024, new AsyncCallback(ReadCallBack), myRequestState);
}
else
{
completed = true; // ADDED
using(timer) // ADDED
{
timer = null;
}
if (myRequestState.requestData.Length > 1)
{
string stringContent;
stringContent = myRequestState.requestData.ToString();
responseStream.Close();
}
}
}
}
I only copy and pasted your code, so it's as likely to compile as what you originally provided, but there should be enough there you get in going in the right direction.
The following asynchronous C# code runs through a list of 7 URLs and tries to get HTML from each one. Right now I just have it outputting simple debug responses to the console like, "Site HTML", "No Response", or "Bad URL". It seems to work fine, but I need to fire off an event once all 7 queries have been made. How would I do this? It's important that all cases are taken into account: 1) Site HTML has been received, 2) Site timed out, 3) Site was an improper URL and couldn't be loaded. I'm covering all these cases already, but can't figure out how to connect everything to trigger a global "OnComplete" event.
Thank you.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net;
using System.Threading;
using System.Timers;
using System.Collections.Concurrent;
using System.Diagnostics;
namespace AsyncApp_05
{
class Program
{
static int _count = 0;
static int _total = 0;
static void Main(string[] args)
{
ArrayList alSites = new ArrayList();
alSites.Add("http://www.google.com");
alSites.Add("http://www.yahoo.com");
alSites.Add("http://www.ebay.com");
alSites.Add("http://www.aol.com");
alSites.Add("http://www.bing.com");
alSites.Add("adsfsdfsdfsdffd");
alSites.Add("http://wwww.fjasjfejlajfl");
alSites.Add("http://mundocinema.com/noticias/the-a-team-2/4237");
alSites.Add("http://www.spmb.or.id/?p=64");
alSites.Add("http://gprs-edge.ru/?p=3");
alSites.Add("http://blog.tmu.edu.tw/MT/mt-comments.pl?entry_id=3141");
_total = alSites.Count;
//Console.WriteLine(_total);
ScanSites(alSites);
Console.Read();
}
private static void ScanSites(ArrayList sites)
{
foreach (string uriString in sites)
{
try
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uriString);
request.Method = "GET";
request.Proxy = null;
RequestState state = new RequestState();
state.Request = request;
IAsyncResult result = request.BeginGetResponse(new AsyncCallback(ResponseCallback), state);
// Timeout comes here
ThreadPool.RegisterWaitForSingleObject(result.AsyncWaitHandle,
new WaitOrTimerCallback(TimeOutCallback), request, 100, true);
}
catch (Exception ex)
{
Console.WriteLine("Bad URL");
Interlocked.Increment(ref _count);
}
}
}
static void ReadCallback(IAsyncResult result)
{
try
{
// Get RequestState
RequestState state = (RequestState)result.AsyncState;
// determine how many bytes have been read
int bytesRead = state.ResponseStream.EndRead(result);
if (bytesRead > 0) // stream has not reached the end yet
{
// append the read data to the ResponseContent and...
state.ResponseContent.Append(Encoding.ASCII.GetString(state.BufferRead, 0, bytesRead));
// ...read the next piece of data from the stream
state.ResponseStream.BeginRead(state.BufferRead, 0, state.BufferSize,
new AsyncCallback(ReadCallback), state);
}
else // end of the stream reached
{
if (state.ResponseContent.Length > 0)
{
Console.WriteLine("Site HTML");
// do something with the response content, e.g. fill a property or fire an event
//AsyncResponseContent = state.ResponseContent.ToString();
// close the stream and the response
state.ResponseStream.Close();
state.Response.Close();
//OnAsyncResponseArrived(AsyncResponseContent);
}
}
}
catch (Exception ex)
{
// Error handling
RequestState state = (RequestState)result.AsyncState;
if (state.Response != null)
{
state.Response.Close();
}
}
}
static void ResponseCallback(IAsyncResult result)
{
Interlocked.Increment(ref _count);
Console.WriteLine("Count: " + _count);
try
{
// Get and fill the RequestState
RequestState state = (RequestState)result.AsyncState;
HttpWebRequest request = state.Request;
// End the Asynchronous response and get the actual resonse object
state.Response = (HttpWebResponse)request.EndGetResponse(result);
Stream responseStream = state.Response.GetResponseStream();
state.ResponseStream = responseStream;
// Begin async reading of the contents
IAsyncResult readResult = responseStream.BeginRead(state.BufferRead, 0, state.BufferSize, new AsyncCallback(ReadCallback), state);
}
catch (Exception ex)
{
// Error handling
RequestState state = (RequestState)result.AsyncState;
if (state.Response != null)
{
state.Response.Close();
}
Console.WriteLine("No Response");
}
}
static void TimeOutCallback(object state, bool timedOut)
{
if (timedOut)
{
HttpWebRequest request = state as HttpWebRequest;
if (request != null)
{
request.Abort();
}
}
}
}
public class RequestState
{
public int BufferSize { get; private set; }
public StringBuilder ResponseContent { get; set; }
public byte[] BufferRead { get; set; }
public HttpWebRequest Request { get; set; }
public HttpWebResponse Response { get; set; }
public Stream ResponseStream { get; set; }
public RequestState()
{
BufferSize = 1024;
BufferRead = new byte[BufferSize];
ResponseContent = new StringBuilder();
Request = null;
ResponseStream = null;
}
}
}
You can use a CountdownEvent to find out when all the sites have been scanned. It'd be initially set to sites.Count, and then wait on that event. On each completion (either by error, timeout or success) you'd signal the event. When the event count reaches zero, the wait will return and you can have your "OnComplete" event.
The simplest way IMHO is to create a semaphore, make each OnComplete handler to Release it and to WaitOne on it N times in a master thread (where N is number of sites).
private static void ScanSites(ArrayList sites)
{
var semaphore = new Semaphore(0,sites.Count);
foreach (string uriString in sites)
{
try
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uriString);
request.Method = "GET";
request.Proxy = null;
RequestState state = new RequestState();
state.Request = request;
state.Semaphore = semaphore;
IAsyncResult result = request.BeginGetResponse(new AsyncCallback(ResponseCallback), state);
// Timeout comes here
ThreadPool.RegisterWaitForSingleObject(result.AsyncWaitHandle,
(o, timeout => { TimeOutCallback }, request, 100, true);
}
catch (Exception ex)
{
Console.WriteLine("Bad URL");
Interlocked.Increment(ref _count);
}
}
for(var i =0; i <sites.Count; i++) semaphore.WaitOne();
}
static void ReadCallback(IAsyncResult result)
{
try
{ ... }
finally{
var state = result.State as RequestState;
if (state != null) state.Semaphore.Release();
}
}
Another option is to pass some WaitHandle (ManualResetEvent fits well) to each of handler and WaitHandle.WaitAll for them in master thread.
private static void ScanSites(ArrayList sites)
{
var handles = new List<WaitHandle>();
foreach (string uriString in sites)
{
try
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uriString);
request.Method = "GET";
request.Proxy = null;
RequestState state = new RequestState();
state.Request = request;
IAsyncResult result = request.BeginGetResponse(new AsyncCallback(ResponseCallback), state);
handles.Add(result.AsyncWaitHandle);
// Timeout comes here
ThreadPool.RegisterWaitForSingleObject(result.AsyncWaitHandle,
new WaitOrTimerCallback(TimeOutCallback), request, 100, true);
}
catch (Exception ex)
{
Console.WriteLine("Bad URL");
Interlocked.Increment(ref _count);
}
}
WaitHandle.WaitAll(handles.ToArray());
}
Surely, you can achieve the same with Interlocked as well, by using, e.g. Exchange or CompareExchange methods but IMHO, WaitHandles are more straightforward here (and performance hit for using them is not significant).
I have the following code:
private void GetRequestStreamCallback(IAsyncResult asynchronousResult)
{
HttpWebRequest request = (HttpWebRequest)asynchronousResult.AsyncState;
// End the operation
Stream postStream = request.EndGetRequestStream(asynchronousResult);
//Console.WriteLine("Please enter the input data to be posted:");
//string postData = Console.ReadLine();
string postData = "my data";
// Convert the string into a byte array.
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
// Write to the request stream.
postStream.Write(byteArray, 0, postData.Length);
postStream.Close();
// Start the asynchronous operation to get the response
IAsyncResult result =
(IAsyncResult)request.BeginGetResponse(new AsyncCallback(GetResponseCallback), request);
}
private void GetResponseCallback(IAsyncResult asynchronousResult)
{
HttpWebRequest request = (HttpWebRequest)asynchronousResult.AsyncState;
// End the operation
HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asynchronousResult);
Stream streamResponse = response.GetResponseStream();
StreamReader streamRead = new StreamReader(streamResponse);
string responseString = streamRead.ReadToEnd();
Console.WriteLine(responseString);
// Close the stream object
streamResponse.Close();
streamRead.Close();
// Release the HttpWebResponse
response.Close();
allDone.Set();
Dispatcher.BeginInvoke((Action)(() => Debug.WriteLine("George")));
}
However when my code hits BeginGetResponse it never exits (and I do not hit a breakpoint in the GetResponseCallback function). I tried adding the BeginInvoke call, but I still never enter this method. This code works in a windows console app - it's on Windows Phone 7 that it doesn'teorg
Can anyone see what I am doing wrong?
Thanks.
If you have created the HttpWebRequest on the UI thread, then make sure you don't block the UI thread, otherwise you can deadlock.
The sample from the desktop .NET you have linked isn't optimized for the current phone networking stack. You should change the code so that you create the HttpWebRequest on a background thread.
I can't see what's wrong with your code (maybe a complete example of what you're trying to do may help) but here's a simple working example of a way of performing the action you want to do.
It posts some data to a URI and then passes the repsonse to a callback function:
Simply execute like this (use of a BackgroundWorker is not necessary but is recommended)
var bw = new BackgroundWorker();
bw.DoWork += (o, args) => PostDataToWebService("http://example.com/something", "key=value&key2=value2", MyCallback);
bw.RunWorkerAsync();
Here's the callback function it refers to:
(You can change this however is appropriate to your needs.)
public static void MyCallback(string aString, Exception e)
{
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
if (e == null)
{
// aString is the response from the web server
MessageBox.Show(aString, "success", MessageBoxButton.OK);
}
else
{
MessageBox.Show(e.Message, "error", MessageBoxButton.OK);
}
});
}
Here's the actual method:
public void PostDataToWebService(string url, string data, Action<string, Exception> callback)
{
if (callback == null)
{
throw new Exception("callback may not be null");
}
try
{
var uri = new Uri(url, UriKind.Absolute);
var req = HttpWebRequest.CreateHttp(uri);
req.ContentType = "application/x-www-form-urlencoded";
req.Method = "POST";
AsyncCallback GetTheResponse = ar =>
{
try
{
var result = ar.GetResponseAsString();
callback(result, null);
}
catch (Exception ex)
{
callback(null, ex);
}
};
AsyncCallback SetTheBodyOfTheRequest = ar =>
{
var request = ar.SetRequestBody(data);
request.BeginGetResponse(GetTheResponse, request);
};
req.BeginGetRequestStream(SetTheBodyOfTheRequest, req);
}
catch (Exception ex)
{
callback(null, ex);
}
}
and here are the extension/helper methods it uses:
public static class IAsyncResultExtensions
{
public static string GetResponseAsString(this IAsyncResult asyncResult)
{
string responseString;
var request = (HttpWebRequest)asyncResult.AsyncState;
using (var resp = (HttpWebResponse)request.EndGetResponse(asyncResult))
{
using (var streamResponse = resp.GetResponseStream())
{
using (var streamRead = new StreamReader(streamResponse))
{
responseString = streamRead.ReadToEnd();
}
}
}
return responseString;
}
public static HttpWebRequest SetRequestBody(this IAsyncResult asyncResult, string body)
{
var request = (HttpWebRequest)asyncResult.AsyncState;
using (var postStream = request.EndGetRequestStream(asyncResult))
{
using (var memStream = new MemoryStream())
{
var content = body;
var bytes = System.Text.Encoding.UTF8.GetBytes(content);
memStream.Write(bytes, 0, bytes.Length);
memStream.Position = 0;
var tempBuffer = new byte[memStream.Length];
memStream.Read(tempBuffer, 0, tempBuffer.Length);
postStream.Write(tempBuffer, 0, tempBuffer.Length);
}
}
return request;
}
}
I am creating a simple HTTP client/server application on my local machine but I don't know why the ListenerCallback is triggered on the server; however, EndGetContext is not completing while throwing 'Web Exception: Unable to connect to remove server" on the client side. Any ideas? here's the code
class Server
{
static void Main(string[] args)
{
NonblockingListener(new string[] {"http://192.168.0.55:5432/"});
}
public static void NonblockingListener(string[] prefixes)
{
HttpListener listener = new HttpListener();
foreach (string s in prefixes)
{
listener.Prefixes.Add(s);
}
listener.Start();
IAsyncResult result = listener.BeginGetContext(new AsyncCallback(ListenerCallback), listener);
Console.WriteLine("Waiting for request to be processed asyncronously.");
result.AsyncWaitHandle.WaitOne();
Console.WriteLine("Request processed asyncronously.");
listener.Close();
}
public static void ListenerCallback(IAsyncResult result)
{
HttpListener listener = (HttpListener)result.AsyncState;
// Call EndGetContext to complete the asynchronous operation.
HttpListenerContext context = listener.EndGetContext(result);
HttpListenerRequest request = context.Request;
Stream reader = request.InputStream;
HttpListenerResponse response = context.Response;
string responseString = "<HTML><BODY> Hello World!</BODY></HTML>";
byte[] buffer = System.Text.Encoding.UTF8.GetBytes(responseString);
response.ContentLength64 = buffer.Length;
System.IO.Stream output = response.OutputStream;
output.Write(buffer, 0, buffer.Length);
output.Close();
}
}
class Client
{
public static void Main()
{
// Create a request using a URL that can receive a post.
HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://192.168.0.55:5432");
request.UserAgent = "linkToShare - HTTPWebRequest";
request.Method = "POST";
// Create POST data and convert it to a byte array.
string postData = "data data data data.";
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
request.ContentType = "application/x-www-form-urlencoded";
request.ContentLength = byteArray.Length;
Stream dataStream = request.GetRequestStream();
dataStream.Write(byteArray, 0, byteArray.Length);
dataStream.Close();
WebResponse response = request.GetResponse();
Console.WriteLine(((HttpWebResponse)response).StatusDescription);
dataStream = response.GetResponseStream();
StreamReader reader = new StreamReader(dataStream);
string responseFromServer = reader.ReadToEnd();
Console.WriteLine(responseFromServer);
reader.Close();
dataStream.Close();
response.Close();
}
}
The problem with your code is that in the server you are calling EndGetContext method which will set the WaitHandle and immediately close the server before it had any time to send the response.
Here's a slight modification of your code.
Server:
class Program
{
private static ManualResetEvent _waitHandle = new ManualResetEvent(false);
static void Main()
{
NonblockingListener(new string[] { "http://+:5432/" });
}
public static void NonblockingListener(string[] prefixes)
{
using (var listener = new HttpListener())
{
foreach (string s in prefixes)
{
listener.Prefixes.Add(s);
}
listener.Start();
var result = listener.BeginGetContext(new AsyncCallback(ListenerCallback), listener);
Console.WriteLine("Waiting for request to be processed asyncronously.");
// Block here until the handle is Set in the callback
_waitHandle.WaitOne();
Console.WriteLine("Request processed asyncronously.");
listener.Close();
}
}
public static void ListenerCallback(IAsyncResult result)
{
var listener = (HttpListener)result.AsyncState;
var context = listener.EndGetContext(result);
var response = context.Response;
string responseString = "<HTML><BODY>Hello World!</BODY></HTML>";
byte[] buffer = Encoding.UTF8.GetBytes(responseString);
response.ContentLength64 = buffer.Length;
response.OutputStream.Write(buffer, 0, buffer.Length);
// Finished sending the response, now set the wait handle
_waitHandle.Set();
}
}
Client:
class Program
{
static void Main(string[] args)
{
using (var client = new WebClient())
{
client.Headers[HttpRequestHeader.UserAgent] = "linkToShare - HTTPWebRequest";
var valuesToPost = new NameValueCollection
{
{ "param1", "value1" },
{ "param2", "value2" },
};
var result = client.UploadValues("http://127.0.0.1:5432", valuesToPost);
Console.WriteLine(Encoding.UTF8.GetString(result));
}
}
}