call private void from another private void in C# - c#

I would like to call btnSubmit if certain conditions in axTws1_tickPrice are true. How do i do this?
private void btnSubmit_Click(object sender, EventArgs e)
{
//code here
}
private void axTws1_tickPrice(object sender, AxTWSLib._DTwsEvents_tickPriceEvent e)
{
if (Condition)
{
Call butSubmit (how do i do this)
}
}

You're better off having a common method that both of your control handlers call, rather than trying to call one handler from another. That way your code is more extensible and testable, and you don't have to worry about the event arguments or senders.
For example:
private void btnSubmit_Click(object sender, EventArgs e)
{
DoStuff();
}
private void axTws1_tickPrice(object sender, AxTWSLib._DTwsEvents_tickPriceEvent e)
{
if (Condition)
{
DoStuff();
}
}
private void DoStuff()
{
// code to do stuff common to both handlers
}

Multiple options.
Option 1 :
Preferred approach, move common logic to another method.
private void btnSubmit_Click(object sender, EventArgs e)
{
CommonLogic();
}
private void axTws1_tickPrice(object sender, AxTWSLib._DTwsEvents_tickPriceEvent e)
{
if (Condition)
{
CommonLogic();
}
}
private void CommonLogic()
{
// code for common logic
}
Option 2:
Executing PerformClick() method which generates a Click event for a button.
btnSubmit.PerformClick();
Option 3:
Invoke the event method like any other normal method.
btnSubmit_Click(sender, new EventArgs());

just call it with current parameters.
if (Condition)
{
butSubmit(sender, null)
}

Unbelievable, but
btnSubmit_Click(null,null);
Or other arguments if needed.

private void axTws1_tickPrice(object sender, AxTWSLib._DTwsEvents_tickPriceEvent e)
{
if (Condition)
{
button1_Click(sender, EventArgs.Empty);
}
}
button1_Click is similar to a normal method which accepts two inputs of type object and EventArgs So you can call them by giving the same parameters. if you are not going to use these arguments inside the method then you can call them by passing null,null don't use null if you want to use e or sender inside the method. in such situation call them as like i suggested above.

Thanks Steve and Hari - this worked well
private void btnSubmit_Click(object sender, EventArgs e)
{
DoStuff();
}
private void axTws1_tickPrice(object sender, AxTWSLib._DTwsEvents_tickPriceEvent e)
{
if (Condition)
{
DoStuff();
}
}
private void DoStuff()
{
// code to do stuff common to both handlers
}

Related

Calling Page_Load on button click

Is it a good practice to call Page_Load function in another function like this. It's working but I don't know if i should do this
public bool myButtonClick(object sender, EventArgs e){
Page_Load(this, null);
}
You can do this, but you shouldn't. And it is very easy to prevent this:
In your Page_Load, call a method that does the actual work in the method now. Then call that method from myButtonClick:
public void Page_Load(object sender, EventArgs e)
{
this.SomeMethod();
}
public void myButtonClick(object sender, EventArgs e)
{
this.SomeMethod();
}
private void SomeMethod()
{
// the actual code now in Page_Load
}
You see, nice and clean and reusable too.

Multiple method can use under one condition?

i write some code in c# for example ;
if(Condition)
{
private void ribbonPanel1_Click(object sender, EventArgs e)
{
Do something ;
}
private void Form1_KeyPress(object sender, KeyPressEventArgs e)
{
Do Something ;
}
private void ribbonPanel1_Click(object sender, EventArgs e)
{
Do something ;
}
}
Is this allowed ? can we restrict multiple Methods of control under any condition ? Not only if can we use any Loop?
do this instead
private void ribbonPanel1_Click(object sender, EventArgs e)
{
if (condition)
{
Do something ;
}
}
You cannot restrict a specific method. But what you can do is call the method in a specific condition.
public bool Condition;
private void ribbonPanel1_Click(object sender, EventArgs e)
{
if (Condition) ThingsYouWantToDo();
}
private void ThingsYouWantToD()
{
//Stuff
}
private void ribbonPanel1_Click(object sender, EventArgs e)
{
if (Condition)
DoFirstStuff();
else if (Condition2)
DoSecondStuff();
else
DoThirdStuff();
}
But wait... are you maybe speaking about conditional compiler directives? Like:
private static void Main()
{
#if DEBUG
Console.WriteLine("You are running debug version!");
#endif
Console.WriteLine("Program is starting!");
}

How to trigger an event handler from within another event, C#

So I have a form where I want to change the position of a trackbar and trigger the trackbar_scroll event after I click on a label. So far, clicking on the label changed the value of the trackbar, thats easy:
private void label4_Click(object sender, EventArgs e)
{
trackBar1.Value = 0;
}
private void trackBar1_Scroll(object sender, EventArgs e)
{
if (trackBar1.Value == 0)
{
try
{
//code...
}
catch
{
MessageBox.Show("Error occured");
}
}
}
How do I call the trackBar1_scroll(..) event from within the label click?
Try calling it directly. You just have to supply the parameters yourself:
trackBar1_Scroll(trackBar1, EventArgs.Empty);
or simply
trackBar1_Scroll(null, null);
if the parameters are not being utilized.
Another approach you could take, aside from #LarsTech answer (which is absolutely correct), would be to refactor your code to reduce the need to supply empty parameters. Since you're not actually using the EventArgs or referencing the sender directly, given your example above, you could do something like the following:
private void DoSomething(int value)
{
...
}
private void trackBar1_Scroll(object sender, EventArgs e)
{
DoSomething(trackBar1.Value);
}
private void label4_Click(object sender, EventArgs e)
{
DoSomething(...);
}
It always feels like code smell to me, when you call an event handler with empty parameters, simply to execute code which you could otherwise abstract out.

Calling code of Button from another one in C#

I need to know if it's possible to call the Click of a button from another one.
private void myAction_Click(object sender, EventArgs e)
{
// int x;
// ...
}
private void Go_Click(object sender, EventArgs e)
{
// call the myAction_Click button
}
Thanks.
You want:
private void Go_Click(object sender, EventArgs e)
{
myAction_Click(sender, e);
}
But a better design is to pull the code out:
private void myAction_Click(object sender, EventArgs e)
{
DoSomething();
}
private void Go_Click(object sender, EventArgs e)
{
DoSomething();
}
private void DoSomething()
{
// Your code here
}
The button has a PerformClick method.
http://msdn.microsoft.com/en-us/library/hkkb40tf(v=vs.90).aspx

I want to call a visual c# event within another event. How do I do that?

I want to call btnDisconnect_Click within btnExit_Click.
private void btnDisconnect_Click(object sender, EventArgs e)
{
//does something
}
private void btnExit_Click(object sender, EventArgs e)
{
//I want to call btnDisconnect_Click. What line of code should I use here?
}
Usually in cases like these I make my click handlers only call another function and pass in appropriate arguments:
private void btnDisconnect_Click(object sender, EventArgs e)
{
DoDisconnect();
}
private void DoDisconnect()
{
...
}
Then I can call that same function from wherever:
private void btnExit_Click(object sender, EventArgs e)
{
DoDisconnect();
}
This way your "disconnect" logic is gummed up by taking dummy arguments that don't actually affect the disconnect behavior in any way.
It also means you can start factoring out view logic from forms.
That depends on if you are using the arguments passed to the event handlers
You could yust call it using nulls
Something like
private void btnDisconnect_Click(object sender, EventArgs e)
{
//does something
}
private void btnExit_Click(object sender, EventArgs e)
{
//I want to call btnDisconnect_Click. What line of code should I use here?
btnDisconnect_Click(null,null);
}
They're just methods. Just call it. You'll need to provide whatever event arguments btnDisconnect_Click is expecting (which is probably nothing). So the simplest thing is:
private void btnExit_Click(object sender, EventArgs e)
{
btnDisconnect_Click(this, EventArgs.Empty);
}
This will pass the current form/window/whatever it is as the sender, and an EventArgs object with no data.
You can call it just as you have it listed. The this below isn't necessary but it puts context on the code:
private void btnExit_Click(object sender, EventArgs e)
{
//I want to call btnDisconnect_Click. What line of code should I use here?
this.btnDisconnect_Click(null, null);
// If you need to have sender as something you can always put
// this in directly
this.btnDisconnect_Click(this.btnDisconnect, new System.EventArgs());
}
I'm going to make an assumption here and say that what you're trying to do is call a Disconnect (perhaps a network resource) for both the disconnect and exit buttons. Instead of calling one event handler method from the other you may want to refactor the disconnect event handler's code into a separate method. Then call that method from both handlers. For example:
private void Disconnect()
{
//Disconnect here
}
private void btnDisconnect_Click(object sender, EventArgs e)
{
//do some other stuff here
Disconnect();
}
private void btnExit_Click(object sender, EventArgs e)
{
//do some other exit stuff here
Disconnect();
}
This makes your code much cleaner and saves you from having to call one event handler from another. This begins to separate your view logic from the rest of your program's logic, which is much more desirable and much easier to maintain in the long run. For instance you may want a separate controller for handling the network resource, instead of embedding it into the view's logic.
In the simplest case you can just call the btnDiconnect_Click directly as follows:
private void btnDisconnct_Click(Object sender, EventArgs e)
{
//Does Something
}
private void btnExit_Click(Object sender, EventArgs e)
{
//Call btnDisconnect_Click()
btnDisconnect_Click(sender, e);
}
You could just call the method passing in valid parameters.
btnDisconnect_Click(btnDisconnect,new EventArgs());
However you might want to consider refactoring out the code in btnDisconnect into a new method and calling that instead:
private void doSomething()
{
//....
}
private void btnDisconnect_Click(object sender, EventArgs e)
{
doSomething();
}
private void btnExit_Click(object sender, EventArgs e)
{
doSomething();
}
{// this is probably your constructor
.
public delegate void MyCustomHandler(object sender, EventArgs e);
.
MyCustomHandler myCustomHandler = new MyCustomHandler(); //you can do more in your delegates constructor, members etc
myCustomHandler += btnExit_Click;
myCustomHandler += btnDisconnect_Click;
}
private void btnDisconnect_Click(object sender, EventArgs e)
{
// do Something
}
private void btnExit_Click(object sender, EventArgs e)
{
// do Something
}
//And wherever you need to invoke these, you do
myCustomHandler(object sender, EventArgs e);

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