Update ComboBox list in Realtime [duplicate] - c#

Is there some mechanism by which I can be notified (in C#) when a file is modified on the disc?

You can use the FileSystemWatcher class.
public void CreateFileWatcher(string path)
{
// Create a new FileSystemWatcher and set its properties.
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = path;
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Only watch text files.
watcher.Filter = "*.txt";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Begin watching.
watcher.EnableRaisingEvents = true;
}
// Define the event handlers.
private static void OnChanged(object source, FileSystemEventArgs e)
{
// Specify what is done when a file is changed, created, or deleted.
Console.WriteLine("File: " + e.FullPath + " " + e.ChangeType);
}
private static void OnRenamed(object source, RenamedEventArgs e)
{
// Specify what is done when a file is renamed.
Console.WriteLine("File: {0} renamed to {1}", e.OldFullPath, e.FullPath);
}

That would be System.IO.FileSystemWatcher.

Use the FileSystemWatcher. You can filter for modification events only.

Related

FileSystemWatcher fires event without the file name

I have a pet project I'm working on where the FileSystemWatcher is vexing me.
Here's the initialization code:
for (var xx = 0; xx < _roots.Count; xx++)
{
var watcher = new FileSystemWatcher();
var root = _roots[xx];
watcher.Path = root;
// watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName;
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName;
watcher.Filter = "*.*";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
watcher.EnableRaisingEvents = true;
_rootWatchers.Add(watcher);
}
Let's say the root we're watching "c:\root" and there's a sub directory "c:\root\subdir" that contains a file called "file1.txt".
The watcher is up and running and I delete "file1.txt". When the handler is called and examine the values of FileSystemEventArgs.
I expect for e.Name == "file1.txt" and e.FullPath == "c:\\root\\subdir\\file1.txt.
The actual values are "subdir" and "c:\\root\\subdir".
I'm sure it's something simple I missed in the documentation somewhere.
You are correct, the issue you are facing is practically one of forgetting to set a property.
If you set watcher.IncludeSubdirectories = true;, you'll get notified about the file deletion even in deeper levels.
In the default mode, the FileSystemWatcher only records changes to the given directory. Sub-directories being modeled sort of directory entries similar to files, any additions/deletions inside them are just reported as changes directly to the sub-directories (you would see that if you checked the FileSystemEventArgs.ChangeType property in the OnChanged handler).
Even if you turn on sub-directories monitoring, you'll still get a change event (FileSystemEventArgs.ChangeType = WatcherChangeTypes.Changed) for the subdir directory as it is also modified when you delete a file inside it. That is in addition to the deletion event for the file.
My test code:
static void Main(string[] args)
{
var watcher = new FileSystemWatcher();
watcher.Path = #"C:\test_dir";
// watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName | NotifyFilters.DirectoryName;
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite | NotifyFilters.FileName;
watcher.Filter = "*.*";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
watcher.IncludeSubdirectories = true;
watcher.EnableRaisingEvents = true;
while (true)
{
}
}
private static void OnRenamed(object sender, RenamedEventArgs e)
{
Console.WriteLine($"OnRenamed: {e.FullPath}, {e.OldFullPath}");
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
Console.WriteLine($"OnChanged: {e.ChangeType}, {e.Name}[{e.FullPath}]");
}

Check for the file system watcher in C#

I have written this code for watching files in my system, but its not alerting any modificationms in the folder or file. How can I achieve this? I am not understanding as it does not show any exceptions or errors.
static void Main(string[] args)
{
FileSystemWatcher();
}
public static void FileSystemWatcher()
{
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = #"D:\watcher";
watcher.NotifyFilter = NotifyFilters.LastWrite;
watcher.Filter = "*.*";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.EnableRaisingEvents = true;
Console.Read();
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
Console.WriteLine(e.Name + " has changed");
}
I updated the code. The NotifyFilter needs to be expanded if you want to see new files added
static void Main(string[] args)
{
FileSystemWatcher();
}
public static void FileSystemWatcher()
{
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = #"D:\temp";
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
watcher.Filter = "*.*";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += Watcher_Created;
watcher.Renamed += Watcher_Renamed;
watcher.EnableRaisingEvents = true;
Console.Read();
}
private static void Watcher_Renamed(object sender, RenamedEventArgs e)
{
Console.WriteLine(e.Name + " has been renamed");
}
private static void Watcher_Created(object sender, FileSystemEventArgs e)
{
Console.WriteLine(e.Name + " has been added");
}
private static void OnChanged(object sender, FileSystemEventArgs e)
{
Console.WriteLine(e.Name + " has changed");
}
FileSystemWatcher.NotifyFilter Property
watcher.NotifyFilter <- is flag enum!
You need to write:
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
...
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);

FileSystemWatcher: multiple type

I want to send a file which has been found when the System Watcher has discoverd a created file ending with ".txt", ".doc" or ".docx". My Problem is that the System Watcher discover just files ending with ".txt".
Here is my Code:
private String Attachmenttosend
{
get { return attachmentfile; }
set { attachmentfile = value; }
}
private void NewFileSystemWatcher()
{
String filter = "*.txt,*.doc,*.docx";
string[] FileExtension = filter.Split(',');
for (int i = 0; i < FileExtension.GetLength(0); i++)
{
watcher = new FileSystemWatcher(folder); // on its own Thread
watcher.Created += new FileSystemEventHandler(NewEMail);
attachmenttosend.Add(Attachmenttosend);
watcher.Filter = FileExtension[i];
watcher.EnableRaisingEvents = true;
watchlist.Add(watcher);
}
Send(Attachmenttosend);
}
private void NewEMail(Object source, FileSystemEventArgs e)
{
while (Locked(e.FullPath)) // check if the file is used
{
Thread.Sleep(10);
}
Attachmenttosend = e.FullPath; // store the filename
}
I think this will help you,just create a console app on the fly and paste this in and try it out:
private static string[] filters = new string[] { ".txt", ".doc", ".docx" };
static void Main(string[] args)
{
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = #"C:\...\...\...";//your directory here
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
//dont set this
//watcher.Filter = "*.txt";
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
watcher.EnableRaisingEvents = true;
Console.ReadKey();
}
private static void OnChanged(object source, FileSystemEventArgs e)
{
if(filters.Contains(Path.GetExtension(e.FullPath)))
{
Console.WriteLine("File: " + e.FullPath + " " + e.ChangeType);
//Attachmenttosend = e.FullPath;
}
}
private static void OnRenamed(object source, RenamedEventArgs e)
{
if (filters.Contains(Path.GetExtension(e.FullPath)))
Console.WriteLine("File: {0} renamed to {1}", e.OldFullPath, e.FullPath);
}
Also as Kunal pointed out
attachmenttosend.Add(Attachmenttosend);
I guess from the uppercase and lower case that you are trying to add to the backing field of the property its own property,dont,also...you dont add to a string only += (concat).
Unless attachmenttosend is a for example a list of strings.

When changed event fire in FileWatcher

I'm using FileWatcher to monitor an xml file to track of changes. I just want to fire some method when the contents of the file is changed, file is re-named or even deleted.
Subscribing to Changed event is enough for this?
Do I need to subscribe to other events as well?
In order to monitor all actions you want, you must listen to all event: create, change, delete, update.
Here's the sample:
public void init() {
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = "path/to/file";
watcher.NotifyFilter = NotifyFilters.LastAccess
| NotifyFilters.LastWrite | NotifyFilters.FileName
| NotifyFilters.DirectoryName;
// Only watch text files.
watcher.Filter = "*.txt";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Begin watching.
watcher.EnableRaisingEvents = true;
}
// Define the event handlers.
private static void OnChanged(object source, FileSystemEventArgs e) {
// Specify what is done when a file is changed, created, or deleted.
}
private static void OnRenamed(object source, RenamedEventArgs e) {
// Specify what is done when a file is renamed.
}

How to add controls when an event is fired in WinForm?

i like to add controls inside the form1 where a event handler for
watcher.Changed += new FileSystemEventHandler(OnChanged); is defined , is it possible to add control for example list box to the form1 but need to be added inside the event handler where it is defined
/*event added*/
private void btn_start_Click(object sender, EventArgs e)
{
string[] args = {this.txtfolder.Text};
if (args.Length != 1)
{
// Display the proper way to call the program.
Console.WriteLine("Usage: Invalid Operation");
return;
}
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = args[0];
/* Watch for changes in LastAccess and LastWrite times, and
the renaming of files or directories. */
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Only watch text files.
watcher.Filter = this.txtfilter.Text;//"*.txt";
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
// watcher.Deleted += new FileSystemEventHandler(OnChanged);
watcher.Renamed += new RenamedEventHandler(OnRenamed);
// Define the event handlers.
private static void OnChanged(object source, FileSystemEventArgs e)
{
// Specify what is done when a file is changed, created, or deleted.
//Console.WriteLine("File: " + e.FullPath + " " + e.ChangeType);
// Form1 F ;
// ListBox lst = new ListBox();
//lst.Items.Add("File: " + e.FullPath + " " + e.ChangeType.ToString());
//f.lsttracker.Items.Add("File: " + e.FullPath + " " + e.ChangeType.ToString());
// F.controls.Add(lst);
This is what your looking for. From what you commented out, you probably didn't set the location and size, thus adding the control probably wasn't working. But you should really make sure to regulate this and make sure you are only adding controls exactly when you want to and no more.
private static void OnChanged(object source, FileSystemEventArgs e)
{
ListBox toAdd = new ListBox();
toAdd.Location = new Point(20,20);
toAdd.Size = new Size(200,200);
this.Controls.Add(toAdd);
}
If you want to store the controls you added, try something like this:
private List<Control> AddedItems = new List<Controls>();
private int OffsetY = 0;
private static void OnChanged(object source, FileSystemEventArgs e)
{
ListBox toAdd = new ListBox();
if(AddedItem.Last().Point.Y == OffsetY) // just an example of reusing previously added items.
{
toAdd.Location = new Point(20, OffsetY);
toAdd.Size = new Size(200,200);
AddedItems.Add(toAdd);
this.Controls.Add(toAdd);
}
OffsetY += 200;
}
EDIT: In reply to what you mentioned in the comment below.
[PermissionSet(SecurityAction.Demand, Name = "FullTrust")]
private void btn_start_Click(object sender, EventArgs e)
{
string FolderPath = this.txtfolder.Text;
string Filter = this.txtfilter.Text;
if(!Directory.Exists(FolderPath))
{
Console.WriteLine("Not a valid directory"); //checks directory is valid
return;
}
FileSystemWatcher watcher = new FileSystemWatcher();
watcher.Path = FolderPath;
watcher.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
| NotifyFilters.FileName | NotifyFilters.DirectoryName;
// Only watch filter files.
watcher.Filter = Filter;
watcher.IncludeSubdirectories = true; //monitor subdirectories?
watcher.EnableRaisingEvents = true; //allows for changed events to be fired.
// Add event handlers.
watcher.Changed += new FileSystemEventHandler(OnChanged);
watcher.Created += new FileSystemEventHandler(OnChanged);
}
//Delegate to get back to UI thread since OnChanged fires on non-UI thread.
private delegate void updateListbox(string context);
private void OnChanged(object source, FileSystemEventArgs e)
{
this.Invoke(new updateListbox(UpdateListbox), "File: " + e.Name);
this.Invoke(new updateListbox(UpdateListbox), ">>Action: " + e.ChangeType);
this.Invoke(new updateListbox(UpdateListbox), ">>Path: " + e.FullPath);
}
public void UpdateListbox(string context)
{
lsttracker.Items.Add(context);
}

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